239,994 Commits over 3,837 Days - 2.61cph!

4 Years Ago
Put test map terrain on the correct Terrain layer
4 Years Ago
Fixed TriggerPlayerForce not affecting AI
4 Years Ago
Fix incorrect ground FX type calculation
4 Years Ago
Added soft particles + double-sided ligthing via transmission + smoothness to LitParticle shader
4 Years Ago
Remove DDraw and restore calorie penalty
4 Years Ago
Tweak minicopter push behaviour
4 Years Ago
Although successful in editor, comparing physics materials by object fails in builds, perhaps due to bundling. Compare by name instead. Fixes terrain trail FX not working correctly in builds, as well as incorrect tyre sound.
4 Years Ago
Merge from vehicles
4 Years Ago
Quick property naming particle shader & material fix
4 Years Ago
Hooked up the attached car reference on the PlayerRepelTrigger
4 Years Ago
Doubled car spawn default population density from 1.5 to 3. Spawns around 50 cars on a 4K map.
4 Years Ago
[Audio] Added music files and music clips.
4 Years Ago
Fix vehicle lift losing its reference to the occupant trigger
4 Years Ago
skin approval
4 Years Ago
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4 Years Ago
Apply additional overrides to the Vehicle_Lift.prefab base
4 Years Ago
New foundation steps icon
4 Years Ago
Remapped metal.shopfront to fit latest building atlas texture changes
4 Years Ago
[D11] [#3848] Setting the isDone flag correctly.
4 Years Ago
New leaderboard mode toggle prompt style Selected stage card glow
4 Years Ago
Fixed OBS_MODE_FIXED/CHASE/IN_EYE causing bad spectator behavior due to the player's movetype being set to NONE
4 Years Ago
[D11] + Material changes in the Airfield to match up buildings with Steam (Bug 4096)
4 Years Ago
Disable github actions on every commit
4 Years Ago
Additional light data
4 Years Ago
Update description Version bump
4 Years Ago
Material auto conversion
4 Years Ago
Removing MagnetSnapZone and missing scripts from Vehicle_Lift.prefab - will this resolve the warnings?
4 Years Ago
Updated junkpiles
4 Years Ago
[D11][UI][#4176] Fixed Player t-posing in the inventory screen. [#3708] Fixed crafting max playing multiplying sounds.
4 Years Ago
[D11] [#3848] Preventing the nullref errors.
4 Years Ago
Run code gen for new console commands.
4 Years Ago
Fixed UI script using wrong client class.
4 Years Ago
Supressing errors from NVG compatibility.
4 Years Ago
[D11] [#3848] Pinging the servers - client/server parts.
4 Years Ago
[D11] + Material changes in the Outpost/Compound to match up buildings with Steam (Bug 4096)
4 Years Ago
Renamed method in BaseOven to fix error
4 Years Ago
Doubled the size of the CH47 marker
4 Years Ago
Quit prompt tweak Fixed possible bake error Fixed leaderboards refreshing twice on score submit
4 Years Ago
Merge from main
4 Years Ago
Tea prefab updates
4 Years Ago
fixed incoherent normal import options on stone walls, stone low wall matches other walls thickness stone corner conditionals look better across all angles special stone corner for wall.window block
4 Years Ago
Add description Update review instructions
4 Years Ago
[D11][#2763] Can no longer stack foundation steps.
4 Years Ago
T1 engine comp spawns S2P Roadside monuments
4 Years Ago
Fixed radial menu regressions outside of building plan
4 Years Ago
Move the news back into a tab