248,622 Commits over 3,928 Days - 2.64cph!

4 Years Ago
HDRP custom maps remaster (archipelago, canyon, craters, oasis, range)
4 Years Ago
█▄▅▋/▊▌▄▇▄▄▇▄ ▉▌▌▅▍▍ .▄▌▊▄█▉▋▅▍ ▌▌▊▌▉ ▄▉▌ ▊▄▅▋▇_▌▄_█▊▉█.▄▌▍ ▌▍▊▌ ▉▉▇▉▉▍▉▍▆▉█▅ ▋▍▄▍▅▅▋▅▋▄▉_▉▌▄▆▄: ▄▌▍▋▅▋▉ ▍█▅ █▆▆█ ▉▉▄█▋▉▍▌▌▊ ▅▉▄█▍▋▊▉ ▊█ ▌█ ▉▊▄ ▍█▄█▍▋ .▉▌▇▉▄▉█▆▋ ▅▆▍▆▉ ▊▋▄▄▋▉ '▍▉▋▉▅▄▇' █▌ ▄▌▇▍▍▉▊.▋▍▌▅▆▇▍ ▇▉█▆ ▅█▅▇▄▋█
4 Years Ago
Merge from platform_types
4 Years Ago
More EAC disabling for spectators
4 Years Ago
Added Fad.Text.SDC SFML test uses SDC text test
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
▆▊▉▍▄▌▉▇▄ ▄█▋ ▄▊▆▅▊▍▌▋▉▅ ▅▋ ▍▍▄▌▊ ▆▌█▌▇▄▇█▋█ ▌▊▌▌▋ ▆█▇ ▋▅▌▄▄▍▌▍ ▅▉▋▄▄▌▊▋ ▌▅▍▍▋▊▌++
4 Years Ago
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4 Years Ago
Changed demo.splitmegabytes default value to 200 (from 100)
4 Years Ago
Prioritize terrain texture adjustments from larger roads over those from smaller roads or trails
4 Years Ago
Fixed trails being too thin and jagged on sand (looks bad)
4 Years Ago
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4 Years Ago
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4 Years Ago
▄▍▇▋▇ ▊▌▇▇▌ ▍▄▍ ▉▄█ ▅▆ ▋█▋▊▅▊ ▇▅▌▅▍▇▊▍ █▅▍▄█ ▊▇█▄ ▅█▄▅▅ ▆▊▊▄▇ ▇▊▊▋█ ▋▊▇▆▋▊▇ - ▍▅▄▊▋ ▊▍▄█▌▇█▊ ▅▄▉▆ ▌▆ ▉▍▄▆▆▋█ █▇▋▇ ▅▊▇▋█▌▄█ █▄▊▍▌ ▉▇▆▅▆ ▊▅▅▇█ ▅▇▌ ▌▌▍▇▅▊ ▆▅▊▊▄▌▊▆ █▋ ▇▆▌▍ ▆▋ ▍█▇▆▊ ▉▆▋▅▆█▊ ▍▆▉▅▍ ▄▋▋▌▊▆▆ ▊█▋▇ ▄▆▆█ ▊▅▌█ ▄▍▍▊ ▍▍█▋█▄▆ ▆▅▆▇▋▆ █▍▆▆▄▉▅
4 Years Ago
Merge from platform_types
4 Years Ago
Ignore EAC auth for spectator client (they need a password only the server owner would know)
4 Years Ago
▉▄▆▄▄▄ .█▌▍▋▋▋▍▍▍ ▉▌▇▊▆ ▇▌▊ ▉▄▅▇▇_▅▍_▉▅▆▄.▍▍▍ ▊▌▋▋ ▇▋▊▉▉▆▉▇▊▍▄█ ▄▅▊█▊▍▌▋▅▊▄_▅▊▉▌▄: ▍▊▆▉▍▉▄ ▅▍▄ ▉▍▋▍ ▉▄▉▊▅▍▆▉▇▊ ▄▍▉▊▋▉▌▍ ██ ▇▍ ▋▉▉
4 Years Ago
Cleanup
4 Years Ago
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4 Years Ago
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4 Years Ago
cost tweaks
4 Years Ago
reactive target now require a hammer to pickup
4 Years Ago
Fixed some placement and ground watch issues
4 Years Ago
▇▆▄/▋▆▋/ ▋▌▆▉ ▇▄▋▌▋▌ .▇▊█▍▉█▊██▇▅▉█ ▅▇▉▌ ▍▌▋▍▉▌ ▆▅▊▇▄▇ .▆▆█▋▌▆▇▄▌▍▍▊▉ ▆▍▊▆ ▇▄▅▌▆▌ ▄▄▌▌ ▌▅▌▍▅▉ .▅▆▅▊▌▊▌▄█▍▄▌▄ █▆▌▊▍▇▆▌▉▍
4 Years Ago
█▌█/▆▅▉/ ▊▌█▆ ▌▊▅▍▅▄ .▅▍▉▋▌▍▍▅▊▊▌▌▄ ▋▄▄▊ ▍▉▋▊▌▅ █▊▆█▆█ .▍▌▉▍▄▉▆▉▆▇▉▍▆ ▉▉▊▌ ▋▋▅▋▄▅ █▇█▆ ▋▄▄▊█▋ .▋▋▋▇▌▍▆▌▉▇▊▍▌ █▇▊▋▌█▋▄▊▍
4 Years Ago
▇▅▆▍ █▆▍▌▋▄█.▍▄▋▍▇▊▅
4 Years Ago
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4 Years Ago
▆▉▌▉▉▉▅ ▌█▇▍▇▊ ▋▉▄▌▍▇ .▊▋▍▉▇▍█▍▌▌▇▅▍
4 Years Ago
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4 Years Ago
Cleanup
4 Years Ago
Merge from elevator_block
4 Years Ago
Update icon
4 Years Ago
Fixed top section gibs appearing for every piece of the elevator
4 Years Ago
Updated ground watch layer to include deployed
4 Years Ago
Disable update loop on elevator when it's not actively moving
4 Years Ago
Animate lift buttons
4 Years Ago
Better LOD values for elevator buttons
4 Years Ago
Fixed lift cable not animating Added ground watch components to elevator
4 Years Ago
Remove unused parent entity
4 Years Ago
Hopefully fixed thrown explosives getting parented to disabled parents on the client
4 Years Ago
Remove some unused logic
4 Years Ago
Expanded bullet penetration bounds on shaft sides
4 Years Ago
Doubled crush damage
4 Years Ago
File cleanup
4 Years Ago
Merge from main
4 Years Ago
Particle scene
4 Years Ago
Fixed weird splash sub-particle count spikes on rain.