248,622 Commits over 3,928 Days - 2.64cph!

4 Years Ago
merge from elevator_block
4 Years Ago
merge from main
4 Years Ago
added elevator to compound extra 2 sell orders (for testing may change in future)
4 Years Ago
Fixes
4 Years Ago
ASE Update
4 Years Ago
Reduced building block around swamp_c inline with other minor monument Fixed green card respawn at swamp_c
4 Years Ago
Fixed incorrect rotation check in elevator socket
4 Years Ago
Greatly reduced Core shader instanced properties Upgrade NexPlugin Upgrade to Unity 2019.4.10f1 Merge remote-tracking branch 'origin/master'
4 Years Ago
Cleanup
4 Years Ago
Fixed HLS satchel not exploding
4 Years Ago
spiral pattern laser powerup endow powerup autoball powerup some status changes giver speech SpeechBubble can attract to player
4 Years Ago
Fixed fishing villages still sometimes spawning on islands
4 Years Ago
Added support for secondary / redundant road connections to the road layout generation Ensure all monument road connection points are connected to a road if at all possible, leading to a larger and more continuous road network
4 Years Ago
ui/serialization/proto wip
4 Years Ago
Fix being able to block shaft with triangle floor piece Fixed elevators connecting to each other through entities placed in a floor frame Can no longer build elevators on top of an entity placed in a floor frame
4 Years Ago
▆▉▆▇▍▇ .▆█▉▆▌▅▇▉▄
4 Years Ago
▊▆▉▅██_▋▍█▍.▄▇▊ - ▄▇▄'▋ ▊▄█ ▆▊ █▋▅▊▄▉▉ ▌▋▌▅▇.▄▆▄ ▄▋▆▊▋█_▉▍▇▍.▇▇█ - ▄█▆▊▉▄▌ ▌▍▌█ .▆█▉ ▅▆▆▆ ▍▄▄▊▌.▌▋▉ ▅▌▋▌▊ ▊▅▄▌ ▇▉█▌▄▇▆▄ ▍▋█▇▍█▊ ▄▊▇▇█ ▇▊█▌▄▌ ▄▄▅▅▌ ▅▇ ▋▌▋ ▋█▍ ▋▌▊▌ ▄▇▅, ▆█▅ ▋▍ ▆▌▉'█ ▊▅▉▌▅▆▅ ▍▋▍▆▍▆▉▍▇▆ █▉▊ - ▋▋▇▉ ▌▊▊'▍ ▇▅▉▇ ▋▆ ▅▉ ▅▉▌█ ▊▊▅ ▄ ▄▅▄'▌ ▅█▊▌ ▆▍▋ ▍▋▄ ▍█▊▆▉▊
4 Years Ago
don't use the exclude list on floor grill
4 Years Ago
Update floor socket name (in prefab and script) Manifest update
4 Years Ago
reduced range of bandit sentry turret
4 Years Ago
Don't allow the lift to move if a vehicle is in the lift space
4 Years Ago
▊▅▋▇▊▍ ▍▍▍'█ ▅▆▍▍▉▉ ▄▅▍▌▋▊▋▇ ▋▄▉ ▄█▊▆ ▋▉▆▊▄ - ▋▇'▅▍ ▉▊▆ ▅▌▋▉▇ ▄▍ ▉▊▇ ▌▋ ▍▇█ ▉▊▇▍▉ ▆▅▇▊▊▆█▌▋ ▄▍▆▄ █▊▉ ▄█▆ ▄█▄▊█▊▉▋▊▆▋█ ▉▊▅ ▍▍█ ▄▍▄▉ ▅▌▊▇▉ (▊█ ▋▍▉▅▅▍▄ ▅▉▍▄ ▄▉▌ ▉▍ ▉█▊▍▉▊▄▍█ ▆█ ▇ ▆▄▄▅▌▆) ▌▇▆'▇ █▋▅▋ █▉▄▍█▋▉▍▄▍▍▋.▍▅▌ ▊▊▌█ ▋▍▉▌▌▅▆▍ ▅▊▅▍ ▌▌▌▅▉▌▉ ▋ ▋▋▇▍▅▅'▅ ▇▋▉ ▊▋ ▉▇ ▇▋▍▊ ▅▋▅ ▌█ ▆▌▍'▄ ▌▄▍▇ ▋▄ ▄▊▍▊▉▋ ▋▍▍▅▊▍\██▉█▄
4 Years Ago
Merge from elevator_block
4 Years Ago
Remove DDraw
4 Years Ago
Clamp admintime to 0-23 since a DateTime can't have an hour of 24
4 Years Ago
Merge from elevator_block
4 Years Ago
Explicitly don't allow elevator connections if there is a floor between blocks (was inconsistent before) Don't allow EntityLinks between elevator blocks if there is a floor between the blocks Kill elevator blocks during OnPhysicsNeighbourChanged if they don't have a floor or connected elevator beneath them (verified via entity links and not the regular ground check)
4 Years Ago
Merge from platform_types
4 Years Ago
Increase graphics quality Lower main camera resolution instead of disabling it completely
4 Years Ago
Merge from voiceprops
4 Years Ago
Unsaved
4 Years Ago
Use a ColliderInfo component to allow bullet penetration through wire mesh instead of controlling it via script
4 Years Ago
Enable elevator component Kill lift if it gets admin killed and it has no parent
4 Years Ago
Use InvokeRepeating instead of Update
4 Years Ago
Merge from main
4 Years Ago
▋▋▆▅ ▍▌▆▇ ▄▍▄▉▉ ▅▄▅▋▌▉▄ ▋▍▆▅▇
4 Years Ago
▆█▉▍█▍ .▌▌▍▉▇▋▍▊▇
4 Years Ago
▋▅▌▊▍ ▅▇▇▌▅▊\▍▆▅▊.▍.▌\▊█▆\█▉▌█▅▅ ▍▉ ▋▍▄▆▊▌\▋▇▊▋.▅.▇\▉▍█\▆▌▌▌▄▇ :▋ ▉▍▍▇▇▆▆█ "▉▌▅▌▊▌▅" ▇▆▇▇▆▇▅█ ▅▋▉▄▊▉▇▇▍▅▄▇▄▇▇, ▉▉▄▅▅▇▅▊▆▊▄▉▉█▊▄, ██▉_▌▊▋▅, ▊▍▆_▉▆ ▊▊▉'▅ ▄▍▌ ▌▆ ▅▍▄▄▄ ▇█ ▊▍▋▌▆ ▅▊▍██▊▋
4 Years Ago
▆▌▅ █▉▆
4 Years Ago
▊▉█▆▄▇█/▇▉█▅ ▇▌▄▆▊▄ ▇█▉▆▄.▉▋▍▌ ▆▆▅▇▆ ▋▌▌▄▆▍ '▇▌▅▄▇▇' ▍▌▄▅ ▄▅█▇▄▉▍
4 Years Ago
Merge from platform_types
4 Years Ago
Config tweaks
4 Years Ago
▅▊▇▊▋▋▅/▌▆▇▍ ▄▋▉▅▌▋ ▉▇▇▌▆.▄▊▊▍
4 Years Ago
Fixed that the first monument that was placed (usually a harbor) would nearly never be connected to the road network
4 Years Ago
▄▄▍▅
4 Years Ago
▉▋▆▍ ▇▅▋▇▌▆▋▊▋▍▄ ▍▉▊▆ ▅█▉▉▊▇ ▍▄▉▉▉▄▅█▊
4 Years Ago
Trails use same costmap resolution as roads (allows them to find paths from much further away)
4 Years Ago
Latest non-beta Steam DLLs for Windows and Linux dedicated servers
4 Years Ago
▍▍▆▇▄▉ _█▌█▅▉▇▊▇▍_▄▆▋▅ ▄▄▌ ▄▉▄▄▉▊▊▄▍▇▆▉▌▌.▉▆▇ ▄▅▌ ▅▍▄▅ ▄▌▆▆▆▄▍ ▅▅▅▌▊▆ ▍▍▋'▅ ▇▅▅ ▄▄ ▉▄▉▄█ ▅▍▅ ▊▄ █▍▍▊██ ▋▍█▅ █▋ ▍▌▍▇▄ ▇▊ ▌▋▍▄▄▇▅▋ ▆▉▌▆ ▍▉▌
4 Years Ago
Better error handling for compressed lump handling