192,351 Commits over 4,049 Days - 1.98cph!
datamap field size fixes for 64-bit
Removed motion vectors from a bunch of stuff.
Fixed scale issue on casino wheel using a custom model
big_wheel prefab updated
Sheet metal door script export fuckup, fixed
updated some Board class functions to work with varying map sizes
merged customisation shit to main
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[D11] Fixed null ref exception on assert check.
Improved long range shooting AI for bandit guards.
progress backup crew building
Increase times a little for death cam
Merging death cam and spectator branch back into main
Fixed character label text colours while you don't have a character
Arguably better solution for spectate overlay UI
Some UI stuff, but not very happy with this solution.
Very WIP Building changes (doesn't compile yet)
Work on adding UI stuff. Not complete.
improved CSolidSetDefaults behaviour probably
Added some extra safety checks around NPC sensor loading.
Fixed palms not avoiding lakes
merge from prepatch_fixes
yield % indicates scale of fruit as well as amount
fixed fruit not appearing on plants
fixed plant skin colliders being too small for plant info
fixed rhib storage and clipping issues
rhib steering wheel turns
removed trout from food vendor, now sells tuna cans instead
netwrok++
added signs to bandit town shops
lowered scrap payment for keycards slightly
increased cost of lr300,spas, and m92
slashed durability of keycards - half as many uses
customisation item material options are now correctly previewed and not applied whenthe base item isn't unlocked
[D11] Suppressed log spam on console server when client is killed.
made pine tree last lod really low detail (will be replaced by imposters soon)
removed buildings from building editor scene
more customisation saving, restoring of material options etc, gave all hat material options name ids, rebuilt db
[D11] Fixed assert on console server when a client connects.
Jobs that must be toggled via building slot assignment no longer show up in the toggles UI, and are disabled by default
Fixed missing icons for some hut ownable components
Linux server build support for console.
6 shop signs for helk, materials/textures and prefab (found in Assets/Content/Props/signs)
new holly builds for windows
Minor tweak to junkpile scientists.