240,295 Commits over 3,867 Days - 2.59cph!

5 Years Ago
Update dotnetcore.yml
5 Years Ago
actions/checkout@v2
5 Years Ago
Restored encapsulating dir around stash / unstash
5 Years Ago
Update dotnetcore.yml
5 Years Ago
Network volume path fix
5 Years Ago
Use shared network volume instead of stash / unstash SkipUnityBuild and SkipSteamUpload toggles for testing
5 Years Ago
Use shared network volume instead of stash / unstash SkipUnityBuild and SkipSteamUpload toggles for testing
5 Years Ago
Fixed multiple slack notices
5 Years Ago
Create dotnetcore.yml
5 Years Ago
In ISteamNetworking everything is deprecated apart from the p2p stuff
5 Years Ago
Use XML Params and returns help
5 Years Ago
[D11] Fix for bandit town backface culling
5 Years Ago
[D11] MattS - fix tree pooling (again)
5 Years Ago
[D11] More satellite Dish Z fighting fixed
5 Years Ago
[D11] [UI] Removed "\r" tags from localisation files.
5 Years Ago
[D11] [UI] Vending machine "Vending..." text localised.
5 Years Ago
[D11] Updating Shaders to use G channel for AO.
5 Years Ago
[D11] Fix for barrel Spotlight incorrect rotation
5 Years Ago
Better box classes
5 Years Ago
cliffs final colliders
5 Years Ago
[D11] [UI] Fixed non-localised (hard-coded) string in loading screen.
5 Years Ago
Added removed tag Fixed some hooks not parsing properly Update FunctionBlock.cs
5 Years Ago
[D11][UI] Added options for extra menu
5 Years Ago
[D11][Gameplay][#3715] Crouch toggle/hold fix
5 Years Ago
[D11] [UI] Updated localisation files. Fixed crafting queue string not translating correctly in single text box.
5 Years Ago
Delete Facepunch.Steamworks.Posix64.csproj Some code quality stuff Fixed NetworkUtils.DebugOut on 32bit
5 Years Ago
Fixed divergence caused by d8d99408fac62aab409c210a5cf80bc46eca68ba
5 Years Ago
Skip all the Mac stuff if MacNode is set to "none"
5 Years Ago
[D11] + Fix to sections of the RHIB being stripped during pre process
5 Years Ago
[D11] Rest of the weapon pfx
5 Years Ago
simplified fluidswitch anims down to 2
5 Years Ago
[D11] Tool for scanning materials and determining which ones are duplicated [Tools > Materials > Find Duplicates]
5 Years Ago
rigged and animated fluid_switch
5 Years Ago
fixed medium monuments stall
5 Years Ago
5 Years Ago
RequestUserStats to RequestUserStatsAsync
5 Years Ago
Merge from main
5 Years Ago
▄▉▄▄▆ █▅▉▆ █▄▇▋▅▌ ▍▄▊ ▍▅▆▄▋▉▋▋▉ ▅▌▆▆▌▅▋ ▆▇▆▊▆ ▌▇▆█▅▄▊▆ ▅█▇▋▇▋▇▌
5 Years Ago
Rename RequestGlobalStats to RequestGlobalStatsAsync Hide FriendFlags Added SteamUgc.DownloadAsync
5 Years Ago
Merge from main
5 Years Ago
Merge from foliagegrid_benchmark
5 Years Ago
Merge from main
5 Years Ago
Bug fix and format tweak.
5 Years Ago
Fix MarkHostileFor stomping the client's hostile duration timer with shorter values
5 Years Ago
▍▌▌▋▉▆▉▉
5 Years Ago
[D11] Gamepad/PS4 user login refactor
5 Years Ago
[D11] Fixed rotation issue with Wall_300_pillar
5 Years Ago
[D11] Asset Optimisations
5 Years Ago
Added Friend.RequestUserStats() Added Friend.GetStatFloat Added Friend.GetStatInt Added Friend.GetAchievement Added Friend.GetAchievementUnlockTime
5 Years Ago
dung icon