157,601 Commits over 4,536 Days - 1.45cph!

6 Years Ago
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6 Years Ago
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6 Years Ago
[D11][#3949] Can no longer light the torch whilst attacking with it. (Updated - Removed unneeded error log)
6 Years Ago
[D11][DTLS] Missing symbols for the DTLS.dll
6 Years Ago
[D11] Maintenance mode - updating the localization keys.
6 Years Ago
[D11] Cloths optimisation. Micro optimisations + removal of brute force build
6 Years Ago
[D11][UI][#3937] Fix hang when opening gambling wheel
6 Years Ago
[D11] [UI] Fixed secondary option not being translated correctly for building blocks when holding the hammer (Rotate option).
6 Years Ago
[D11][#3949] Can no longer light the torch whilst attacking with it. (Updated)
7 Years Ago
[D11][#1002] [Thomas Edgar] Fix for chickens falling through floor
7 Years Ago
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7 Years Ago
[D11] Craggy test - [litenetlib editor only] - part strip isRunningLocalServer [WIP]
7 Years Ago
Merge from farming2
7 Years Ago
Scene2Prefab compound
7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
Vehicle storage container handling work. Expand IItemContainerEntity interface.
7 Years Ago
fixed deploy waterbucket 1st anim frame
7 Years Ago
More efficient position check
7 Years Ago
tweak waterbucket material
7 Years Ago
Change update to FixedUpdate
7 Years Ago
Break vehicle tanker IO connections if the vehicle moves
7 Years Ago
fix waterbucket worldmodel orientation, tweak to reduce clipping
7 Years Ago
IOEntity liquid basics for fuel tanker module. Still need to handle movement.
7 Years Ago
fix normal on front bumper
7 Years Ago
More static water catcher fixes, fixed version in compound prefab
7 Years Ago
Fixed static water catcher not using correct loot panel
7 Years Ago
Tidy up supported passes on terrain shader a bit more
7 Years Ago
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7 Years Ago
Default the history server list to sort by last played (descending)
7 Years Ago
tweak engine module collision
7 Years Ago
Rename ContainerIOEntity Menu_Occpued to Menu_Occupied. Rename StorageContainer Menu_Occpued to Menu_Occupied.
7 Years Ago
Merge from farming2
7 Years Ago
Ignore gravity check for connection exiting a powered pump Fixed a case when autofilling liquids would do an incorrect height check
7 Years Ago
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7 Years Ago
Merge from Main->Vehicles
7 Years Ago
Enabled forward pass on Terrain, Foliage and FoliageBillboard shaders
7 Years Ago
Replaced LightLOD on fireflies
7 Years Ago
Merge from main
7 Years Ago
Untoggled shadows in firefly prefab
7 Years Ago
Changed shadow cascade settings to default main
7 Years Ago
Engine item refresh
7 Years Ago
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7 Years Ago
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7 Years Ago
merge from farming2
7 Years Ago
Death chance balance