198,677 Commits over 4,140 Days - 2.00cph!
Texture streaming debug visualiser/shader
Fix cancelling auth ticket before server can verify, disable using auth tickets for bot connections
Merge from unity_2018.2.11
ProjectVersion / CurrentVersion
[D11] Moved Navigation Bar - Open and Close functions to prevent error when using SERVER define
AI cleanup and more tweaks.
[D11] Separated Navigation Bar from the Carousel Top Bar & some typo fixes
base prep for alternate ship dressings
[D11] Enable emails again + Set scee nptitle.dat as default on PS4
pulled customisation protobuf stuff out of unit.prot and into new customisation.proto.
started refactoring customisation system.
removed unused customisation protobufs
[D11] Manage Jenkins PS4 region builds
Fix connection events not triggering when manually closing the connection
null check in Building.SetFinished
Call EnterPool on entity views that we destroy so we unsubscribe from events.
ResourceView event subscription fix.
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ButtonSound component can override clips used for, added support pointer up/down and toggling and overriding each event
customisation editor fixes
made a start on possessions rework (not compiling yet)
Updated models in prefab, added gibbable scripts
Hot Air Balloon LODs and Gibs
[D11] Fix for network debug log callstack suppression causing thread exception on clients.
Fix not being able to connect again
Updated env_wind to affect treesway on its own
Updated steam.inf
Restored Half-Life 1 turret entities
Update ignore.conf with even more post-compile useless folders
Better solution for the same thing
Fixed RebuildSpawnIcon() not taking bodygroups into account
Entity.SetModelScale is now limited to +-400 on server (unclamped on client)
Send a full character state when group or group subscribers change. Fixes state not getting fully sent to new connections
Fixed a crash issue with Vehicle.GetVehicleViewPosition
Vehicle.GetVehicleViewPosition's only argument is now optional ( defaults to 0 )
Fixed a few Vehicle functions returning garbage in certain cases ( GetVehicleViewPosition, GetPassengerSeatPoint, GetWheelContactPoint )