248,731 Commits over 3,959 Days - 2.62cph!

4 Years Ago
Fixed rope bloom
4 Years Ago
Update CONTRIBUTING.md
4 Years Ago
Started re-implementing rope visuals New rope color / alpha gradient Removed old Rope rendering code Clean up ropes when changing stage
4 Years Ago
Update bug_report.md
4 Years Ago
Presskits to Google Drive Build
4 Years Ago
Fixed Metropolice freezing the game for too long on initial spawn Fixed NPCData.Weapons not being counted as valid weapons, causing NPCs like Fisherman from Lost Coast not being able to spawn with his signature weapon
4 Years Ago
manual skin approval
4 Years Ago
Updated scrap tea item descriptions, changed bonus scrap spawn pos.
4 Years Ago
Fixed engine saves sometimes having extremely messed up sounds Added killfeel translation for env_entity_dissolver
4 Years Ago
Fixed HTTP() global trying to use invalid ISteamHTTP pointer after changelevel on dedicated servers
4 Years Ago
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4 Years Ago
Fixed respawn_entities command breaking weapon sounds until player respawn Fixed domain names starting with a number being counted as IP addresses
4 Years Ago
Dropdown selector
4 Years Ago
Player trail fully fades out again Switched to LineRenderer from TrailRenderer for new player trail
4 Years Ago
Don't red box in dev mode when we don't need to
4 Years Ago
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4 Years Ago
Cleanup
4 Years Ago
Some storage monitor styling fixes
4 Years Ago
FlasherLight / SimpleLight pooling fixes
4 Years Ago
FluidSwitch pooling fixes
4 Years Ago
Disable a buff debug.log
4 Years Ago
Art scenes backup
4 Years Ago
wooden buildings progress backup
4 Years Ago
ElectricalHeater pooling fixes
4 Years Ago
PoweredWaterPurifier pooling fixes
4 Years Ago
EntityFlag_Toggle pooling fixes
4 Years Ago
Fixed duplicate poolable component on powered water purifier
4 Years Ago
PowerCounter pooling fixes
4 Years Ago
merge from main
4 Years Ago
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4 Years Ago
IOEntity pooling fixes
4 Years Ago
Fix possible NRE in AppIOEntity.BroadcastValueChange
4 Years Ago
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4 Years Ago
Fixed client stall during DDraw initialization (introduced 10 April 2014, changeset 2)
4 Years Ago
set up easy mode players octopus/mech turret diff scaling fuse stage diff scaling some trench pattern scaling
4 Years Ago
Enabled pooling on 42 IO entities
4 Years Ago
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4 Years Ago
merge from summer_dlc, noticed 53256 was forgotten upon review
4 Years Ago
Oar worldmodel fixes, damage properties, animation events
4 Years Ago
Paddle and movement splash effects
4 Years Ago
Fix up RHIB colliders
4 Years Ago
Support for backwards paddling
4 Years Ago
Fixed tool cupboard saying "unattened" (but will need a phrases rebuild)
4 Years Ago
Fixed another user being able to turn on/off single-user static "oven" objects (e.g. refinery, BBQ) while a user is using the UI.
4 Years Ago
Main inventory right-click can now fill all AutoTurret ammo slots, not just the first one
4 Years Ago
Initial storage monitor implementation
4 Years Ago
Pass TC decay status through
4 Years Ago
Prevent using the chainsaw while refilling.
4 Years Ago
Merge from Main -> GeneralBugFixes
4 Years Ago
Add missing icons