249,429 Commits over 3,959 Days - 2.63cph!

4 Years Ago
Fixed wood tea sounds
4 Years Ago
Fixed invisible item slot in the locker UI
4 Years Ago
Mixing Table VFX + lighting & related files. Instanced some materials that weren't.
4 Years Ago
Table effects backup
4 Years Ago
The powered water purifier will stop converting salt water when it's output container is full, will automatically resume once some fresh water is removed
4 Years Ago
Compile fix
4 Years Ago
Respect max stack size when creating items. Recipes can include liquid as an ingredient and will forward the liquid container's contents item.
4 Years Ago
typo
4 Years Ago
Fixed two modular car presets not having an engine!
4 Years Ago
Some more tools to help profile on Switch Added StageComponent / StageComponentBehaviour Some performance logging for switch
4 Years Ago
water entry sound tweaks
4 Years Ago
Merge from main
4 Years Ago
recipe book
4 Years Ago
merge from main
4 Years Ago
More consistent type/NULL checking: CNavArea and CLuaEmitter CLuaParticle.SetThinkFunction/CollideFunction now ErrorNoHalts on bad input
4 Years Ago
Cherry pick Mac IL2CPP build fixes
4 Years Ago
Set Mac IL2CPP back to release mode now that it (hopefully) works
4 Years Ago
Refactor skin approval list to use about a million methods instead of a one gigantic constructor (fixes clang trying to use 100GB of RAM to compile)
4 Years Ago
Fixed a dozen crashes with Half-Life 2 weapons when the server has hit the edict limit
4 Years Ago
Potentially fix a crash with RichText
4 Years Ago
remove the duplicate DImageButton.SetMaterial function
4 Years Ago
merge from /excess
4 Years Ago
merge from main
4 Years Ago
Testing out using forceRenderingOff instead of renderer.enabled
4 Years Ago
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4 Years Ago
merge from main
4 Years Ago
mixing duration changes
4 Years Ago
Double berry spawn densities, added grass splat type.
4 Years Ago
Load RandomUsernames from a json file
4 Years Ago
Fixed Holmzy's barrel problem
4 Years Ago
Remove black berry from spawn population
4 Years Ago
Don't display a blank tooltip
4 Years Ago
changes to scrap calculation
4 Years Ago
Cherry pick fixes
4 Years Ago
packages-lock.json
4 Years Ago
Unity 2019.4.6f1
4 Years Ago
Source files for Fishing net texture set, wooden walkways scene, wood panels texture set changes, wooden walkway normal rebake changes
4 Years Ago
Some new mats Changed the albedo of wood_panel_a to lose the AO baked in, change red balance to fit fishing villages wood
4 Years Ago
Fix path for memsnap commands Some build config fixes
4 Years Ago
allow mixing to start with any amount of items in matching recipes, return any excess ingredients to the player
4 Years Ago
Re-baked walkways normal map texture to be more forgiving at being re-used across other assets Updated some models
4 Years Ago
Faster mixing table tick rate
4 Years Ago
Mixing table Gun powder and low grade recipe
4 Years Ago
Fixed blue berry name
4 Years Ago
phrases
4 Years Ago
fishing town - Further updates to meshes. Adding collision meshes. Update to prefabs
4 Years Ago
boat monument updated anchor, barrel and oar decorative positions and adjusted scale.
4 Years Ago
Fishing_village_c initial layout and detailing
4 Years Ago
Above ground pool now has more health
4 Years Ago
Barricade cover spawn changes