240,459 Commits over 3,867 Days - 2.59cph!

5 Years Ago
[D11] Reduced the size of the Prevent_building blockers in the launch site
5 Years Ago
[D11] Lock position on wooden door fixed
5 Years Ago
Stages can now specify supported player counts Legacy support for old single-player stages
5 Years Ago
$WORKSPACE fix
5 Years Ago
Don't commit .user file new Changelist style
5 Years Ago
[D11] Even more Z fighting Fixes
5 Years Ago
[D11] Reduced the size of the Prevent_building blockers in water treatment plant and junkyard
5 Years Ago
[D11] Optimised large furnace fire particles.
5 Years Ago
[D11] Trainyard SLOD textured + Distances changed
5 Years Ago
RichText: Default color to black, not 0, 0, 0, 0
5 Years Ago
mine material tweaks adding some extra texture maps to ensure old style shaders look good
5 Years Ago
Fixed CNavArea.ConnectTo crashing the game when we could not compute a direction between the 2 nav areas
5 Years Ago
[D1] Optimised furnace fire particles.
5 Years Ago
updated collider of timbermine entrance justincase'
5 Years Ago
timbermine entrance model has more forgiving padding to attach cliffs to Prefabed the objects on SavasIsland_new that are shared between normal and koth modes
5 Years Ago
Merge branch 'master' into multiplayer Testing being able to control with keyboard + one controller
5 Years Ago
Steam to SteamBranch
5 Years Ago
backup
5 Years Ago
[D11] Reduced the size of the Prevent_building blocker in the trainyard adjusted the Prevent_building blocker in the airport
5 Years Ago
[D11] Fixed issue with road piece spawning twice
5 Years Ago
[D11] Fix for Incorrect Fuel Engine Materials + Z fighting in Industrial_bld_d
5 Years Ago
Qualities are now calculated correctly and instantly when a seed is planted into a planterbox, instead of having a null planterbox until the first tick because of the parent not being set by that point. Updated farming save.
5 Years Ago
[D1] Optimised BBQ fire particles.
5 Years Ago
Exception name error
5 Years Ago
[D11] Reduced the size of the Prevent_building blockers in a number of monuments
5 Years Ago
subrect 'shader' params are now case insensitive
5 Years Ago
Stash fix
5 Years Ago
Site title
5 Years Ago
[D1] Optimised fireplace fire particles.
5 Years Ago
[D11] Jumper Rotation Fix
5 Years Ago
SavasIsland_new Cave entrances manual cliffs dressing
5 Years Ago
Stash path fix
5 Years Ago
readjusting position
5 Years Ago
adjusting seat and driver positions
5 Years Ago
Throttle code edit
5 Years Ago
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5 Years Ago
Pedal max angle change from 90° to 75°
5 Years Ago
Animate speedometer and fuel gauge
5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
Animating both accelerate and brake. Packing data to the client in a combined float. Protocol++.
5 Years Ago
Accelerator pedal now IK animated
5 Years Ago
Attach feet to accel/brake pedals
5 Years Ago
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5 Years Ago
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5 Years Ago
Fixed steering wheel interaction issues in vehicles with multiple steering wheels/drivers
5 Years Ago
rename brake to focus, addition tutorial state pattern parentBullet property bullet-pixel damage fix, bullet.useLegacyDamage property tweaked repel effect octopus mine appearance tweak
5 Years Ago
Explosion 3 high/low renders & scene backup
5 Years Ago
Adjusted seating position on all seats