155,856 Commits over 4,536 Days - 1.43cph!

7 Years Ago
Merge from main
7 Years Ago
[D11] Art 3262 - fixed material issue on water_tower_collapsed.mat
7 Years Ago
[D11] [UI] Radial/Pie menu textures replaced with material shaders.
7 Years Ago
polish pass to new road textures + gloss balance
7 Years Ago
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7 Years Ago
Craters map - new build Placed monument nodes
7 Years Ago
Updated material assignments in procmap and world_setup_v3 for road meshes
7 Years Ago
merge from Lunar_2020_new
7 Years Ago
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7 Years Ago
LOD1 positioning fix
7 Years Ago
Turn current state into a bitmask so a player can be in multiple states (eg. in base + mounted) Update time tracking to support the player being in multiple states
7 Years Ago
Stop velocity showing in inspector
7 Years Ago
Set up LOD Groups for all modules
7 Years Ago
Adjusted lod groups to the usual 25/13/1 setup
7 Years Ago
Set up LODs for all chassis types
7 Years Ago
Simplified colliders on 2module_passengers
7 Years Ago
Fixed panel never dropping with damage on 2module_passengers
7 Years Ago
Simplified colliders on 2module_flatbed and 2module_fuel_tank
7 Years Ago
Simplified colliders on 1module_storage
7 Years Ago
Simplified colliders on 1module_rear_seats, plus fixed some missing physics material assignments.
7 Years Ago
Simplified colliders on 1module_flatbed
7 Years Ago
Simplified colliders on 1module_engine
7 Years Ago
Simplified colliders on 1module_cockpit_with_engine
7 Years Ago
Merge from main
7 Years Ago
Monument check now checks topology and bounds rather than a flat distance check
7 Years Ago
Modular Cars inventory loadout edit
7 Years Ago
Finished simplifying 1module_cockpit.
7 Years Ago
More code review, profiler samples and convar checking in main menu
7 Years Ago
Fixed conditional add as well
7 Years Ago
Code review: Check null player in LootContainer:OnKilled Remove exception in BasePlayer:UpdateRichPresenceState Increase movement threshold Better load balancing BuildingAuth check
7 Years Ago
Fixed conditional removal not saving to the prefab, + new features
7 Years Ago
Working on simplifying colliders on modules
7 Years Ago
7 Years Ago
merge from Lunar_2020_new
7 Years Ago
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7 Years Ago
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7 Years Ago
7 Years Ago
Bit of refactor & optim.
7 Years Ago
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