138,806 Commits over 4,474 Days - 1.29cph!

7 Years Ago
[D11] Fix for attempting to save while another save operation is in progress (PS4) - reduce log output while saving
7 Years Ago
[D11] [UI] Starting to rework the compilation and parse logic for the UI Markup classes to fit a new structure.
7 Years Ago
Merge from main
7 Years Ago
Updated interaction disturbance foam Stated unifying global water foam into interaction system (large-scale waves, shore, etc)
7 Years Ago
[D11][TUTORIAL] Added lookat action to cargo supply drop
7 Years Ago
EAC SDK update
7 Years Ago
[D11] [UI] Cleaning up markup compiler and parser code. Adjusted settings on community hub screen.
7 Years Ago
[D11] [UI] added the connected players screen in the in game pause menu
7 Years Ago
[D11] Server debug commands to ignore certain hidden population types suspected in memory leak.
7 Years Ago
WIP
8 Years Ago
WIP
8 Years Ago
Strober spinner fx/anims.
8 Years Ago
mfm
8 Years Ago
WIP
8 Years Ago
Added offset-emission-only toggle to rust/std and rust/std(spec) shaders
8 Years Ago
Backup
8 Years Ago
New disturbance foam (wip)
8 Years Ago
WIP
8 Years Ago
RF work
8 Years Ago
Radtown light prefabs v2 Hobobarrel shimmer disabled for now.
8 Years Ago
Fixed profiler mismatch in RelationshipManager.FindByID
8 Years Ago
Detonator, materials, lods and prefab, view model + world model variation
8 Years Ago
[D11] [UI] localisation in preparation for the connected players screen
8 Years Ago
autoturret perf fix
8 Years Ago
AI CurrentPath NRE fix
8 Years Ago
[D11] Compile fix
8 Years Ago
[D11] [UI] Added files for markup ID and events. Adjusted parser code to include these new types.
8 Years Ago
[D11] Missing define fix
8 Years Ago
[D11] Support for achievements #3 - #7 ps4/xb1
8 Years Ago
hab perf
8 Years Ago
hab profiling
8 Years Ago
flasher default state off (one frame fix)
8 Years Ago
[D11][UI] Missing Server map files
8 Years Ago
[D11][UI] Create Server Map screen Setup, GameOptions slider values changed to float
8 Years Ago
[D11][Audio] Set up some DSP on new mixer, removed wierd unused send on old mixer.
8 Years Ago
missing file
8 Years Ago
[D11] [UI] Fixed staff credits being enabled by default.
8 Years Ago
Added terrain upgrade files (for 2018.3)
8 Years Ago
Enable collision mesh baking on boat collider
8 Years Ago
[D11][TUTORIAL] Fix for sleeping bag spawn timer defaulting to higher value
8 Years Ago
[D11] [UI] Added closing bracket to file.
8 Years Ago
[D11] [UI] Changes to markup parser/compiler to test compiling entire pages to json.
8 Years Ago
[D11] Support for ps4 trophies
8 Years Ago
[D11] Fix for loading screen getting stuck on a failed connection attempt, and prevent showing a disconnect popup when a player intentionally leaves a server
8 Years Ago
Increased multibox pruning broadphase world subdivisions to max (physics perf test)
8 Years Ago
[D11][Audio] - Started set up of mixer snapshots
8 Years Ago
Fixed asset warmup perf regression from 31041
8 Years Ago
Added code for streaming LODs in before activating them.
8 Years Ago
oilrig dressing backup
8 Years Ago
Enabled multibox pruning broadphase (physics perf test)