155,764 Commits over 4,536 Days - 1.43cph!

7 Years Ago
Merge from main
7 Years Ago
7 Years Ago
network++
7 Years Ago
protocol++
7 Years Ago
merge from Lunar_2020_new
7 Years Ago
[D11] Fix for Poke Tables at Bandit Camp being rotated
7 Years Ago
Subtracting 45544 cc rohan
7 Years Ago
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7 Years Ago
EmissionScaledByLight takes HDR colors (RGB > 1) into account (regression from 33595 cc diogo, LightEx was changed to use HDR colors instead of intensities > 1)
7 Years Ago
[D11] Fix for Sedan at compound rotated incorrectly
7 Years Ago
7 Years Ago
New editor UI options for conditionals
7 Years Ago
merged from Lunar_2020_new
7 Years Ago
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7 Years Ago
Decay tick edit
7 Years Ago
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7 Years Ago
Add ImmortalExceptDecay protection type
7 Years Ago
Decay modules before decaying chassis
7 Years Ago
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7 Years Ago
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7 Years Ago
Add spawnat to spawn with world position and angles (instead of a direction vector)
7 Years Ago
Removed waterlogged ReturnToSpawn. We can use decay for that instead
7 Years Ago
Added basic chassis decay
7 Years Ago
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7 Years Ago
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7 Years Ago
Adjust lift height
7 Years Ago
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7 Years Ago
Don't zoom item icon UI if the slot is not selectable
7 Years Ago
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7 Years Ago
Remove health from chassis as discussed. Updated vehicle lift editing panel.
7 Years Ago
Merge from main
7 Years Ago
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7 Years Ago
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7 Years Ago
Fix not being able to wake up if player died while chat was open
7 Years Ago
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7 Years Ago
Remove test repel trigger
7 Years Ago
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Command to get map markers
7 Years Ago
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7 Years Ago
Fixed mask
7 Years Ago
Merge from striprig
7 Years Ago
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7 Years Ago
Fixed water
7 Years Ago
Disabled ScaleWithLargeMaps on some spawn populations