198,617 Commits over 4,140 Days - 2.00cph!

7 Years Ago
refactoring
7 Years Ago
Fixed settlement experience being added without finishing the default addons first.
7 Years Ago
VehicleManager no longer has any references to game mode
7 Years Ago
NPC manager etc. no longer has any connection to game mode system.
7 Years Ago
Fixed building finished event being invoked when the building wasn't actually finished
7 Years Ago
Failed-to-send net messages now reset current net message Calling net.Start() while a net message is already active now displays a message You can no longer send net messages with no players on the server
7 Years Ago
rotated feet on world model, updated prefab, animator tweaks, added initial holdtype prefab
7 Years Ago
bit of cleanup
7 Years Ago
models
7 Years Ago
more wip on nuke effect
7 Years Ago
[D11] [UI] Finishing up the belt bar graphics. Fixed some shader issues so the belt bar condition bars for items now use the correct colours. Added backing graphic to item icons on belt bar as mock-up shows. Fixed highlighting item icons on belt bar via selection from setting the entire box to blue, now correctly uses an outline graphic.
7 Years Ago
Tribe create post, leaf material fix, Menu UI background tweaks Fixed ScreenNavigation OOE causing bad button states in MenuUI
7 Years Ago
match outcome score breakdown
7 Years Ago
made campfire dirt decal area a bit smaller so it corresponds to the no build zone better
7 Years Ago
Spawning players in a sandbox game mode.
7 Years Ago
[D11][UI] Updated Button icons Navigation bar button icons change depending on platform and if the action is available
7 Years Ago
more WIP daily challenge
7 Years Ago
OptionsSpinner pops error when options are not set
7 Years Ago
Grass can be harvested without a player command
7 Years Ago
started cleaning up LocalGame
7 Years Ago
Race mode merge into main. Barring potential bugs, everything's now working and implemented.
7 Years Ago
Name fix for leather glove world models
7 Years Ago
challenge score summary wip
7 Years Ago
Missing burlap glove world models
7 Years Ago
mfm
7 Years Ago
Changed all trait effect removal mode to manual, for clarity
7 Years Ago
Campfire spit addon for level 2 now costs logs
7 Years Ago
Dispensables can now optionally remember their progress so it's possible to continue cutting down a tree after you stopped
7 Years Ago
No more GetComponent calls in weapon pickup refills
7 Years Ago
[D11] Skip exception on jenkinsBuild
7 Years Ago
Tactical Gloves assets
7 Years Ago
[D11] Log current defines for manifest
7 Years Ago
[D11] Make asset bundles on Jenkins
7 Years Ago
Tool effectiveness modifiers should now actually work. TakeFromDispenser tweaks.
7 Years Ago
category scoring
7 Years Ago
scoring UI
7 Years Ago
Fix #2
7 Years Ago
WIP nuke_explosion prefab and animation
7 Years Ago
Fix
7 Years Ago
Let weapon spawners swap around which weapon they're spawning
7 Years Ago
Merge in from Main
7 Years Ago
OnValidate define fix
7 Years Ago
Merge in Whacky Races updates
7 Years Ago
Won't do world space UI - too many icons
7 Years Ago
Fixed icon location bug. Added weapon pickup location info to the map
7 Years Ago
Vehicle entry/exit bug fix
7 Years Ago
Various. Mergable.
7 Years Ago
Implementing Bill's fix for NetworkUser serialize bug
7 Years Ago
Error fixes & prefab stuff.
7 Years Ago
TakeFromDispenser calc fix