250,305 Commits over 3,959 Days - 2.63cph!

5 Years Ago
Add a delete button so lewis can hook thins up nicely
5 Years Ago
Fix rounded corners at bottom of the preview image
5 Years Ago
Update the server connection info when pairing a server that's already paired
5 Years Ago
Tick rate adjustments, don't immediately switch to error screen
5 Years Ago
Merge from DDraw fix
5 Years Ago
build error fix
5 Years Ago
Started big refactor A little more cleanup Fixed phantom shadows in VerticalSelector shader Started rewriting vertex adding / removing Create new vertex when half-edge widget is grabbed Snap new vertices to the grid Vertex creation refactor
5 Years Ago
Merged from DDraw fix
5 Years Ago
build error fix
5 Years Ago
Merge from DDraw fix
5 Years Ago
Hooked up DDraw renderer and removed test script
5 Years Ago
Converted all DDraw objects to use DD calls.
5 Years Ago
Add a warning to check if PersistentModel is saving very large amounts of data Remove debug
5 Years Ago
Add a cooldown before assigning a new task to the same player
5 Years Ago
Ticking improvements
5 Years Ago
Fix ToggleSwitch glitching out on load sometimes
5 Years Ago
Cleaned up the custom pass class
5 Years Ago
Renamed and moved ddrawrenderer
5 Years Ago
Show a message when the page would be blank Add dev menu button to open the unknown server modal
5 Years Ago
Created a basic replacement for GL calls to get DDraw working again
5 Years Ago
Show the server name in tab headers instead of a redundant tab title
5 Years Ago
Allow reordering
5 Years Ago
Move everything into its own tab and make it more functional
5 Years Ago
Revert to old method of receiving headshot sfx
5 Years Ago
hunter dragging vine better string sprite dragging status caused by bullet
5 Years Ago
Merge from farming2
5 Years Ago
Fix update and logout button height
5 Years Ago
Merge from cinematic_tools
5 Years Ago
Saved camera debug positions are now in the /camsaves directory rather than the root of the project/build
5 Years Ago
Mocking support
5 Years Ago
AsyncButton type fixes
5 Years Ago
Regenerate item data
5 Years Ago
Fix server images looking very dull Fix server list issues
5 Years Ago
Merge from main
5 Years Ago
Fixed water purifiers not correctly clamping the input amount Fixes incorrect conversion values when feeding in water to a purifier
5 Years Ago
Merge from main
5 Years Ago
Merge from rtasks
5 Years Ago
Use the same wrapper for the vending machine markers as the one used for player cluster markers
5 Years Ago
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5 Years Ago
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5 Years Ago
Fixed AssetBundle errors in Standalone
5 Years Ago
Powered Water purifier now decays outside of building privilege 8/8
5 Years Ago
Electrical heater 75 scrap to research Powered Water Purifier 75 scrap to research
5 Years Ago
merge from main
5 Years Ago
Fixed issue with non skinned mesh wearables not getting added to LODGroup properly. Also optimized LODGroup rebuilding a bit.
5 Years Ago
[D11] Disable debugcamera controls when dev tools is open
5 Years Ago
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5 Years Ago
Fixed error spam if Pxc_Texture overlay is missing SfxManager loads after global assetbundle is loaded ProgressionManager updates after global AssetBundle is loaded Fixed error spam if CoreLayer texture is missing Fixed FindAssetEditorFallback Fixed a few more AssetBundle errors
5 Years Ago
ENT:StoreOutput() works for newer Source Engine map IO format
5 Years Ago
[D11] Disabling asset stripping in release server builds.