240,767 Commits over 3,867 Days - 2.59cph!

5 Years Ago
Added temporary hair eyebrow shapes
5 Years Ago
Setup note binding array on prefab at edit time
5 Years Ago
Fixed default song path Merge branch 'master' of SpaceUsurperUnity
5 Years Ago
auto subscribe to invasion easy mode Fixed default song path Merge branch 'master' of SpaceUsurperUnity
5 Years Ago
merge from main
5 Years Ago
more fixes made a bunch of physics calls non alloc hitchTrough collider has increased height
5 Years Ago
auto subscribe to invasion easy mode
5 Years Ago
Merge from instruments
5 Years Ago
removing unused stuff on chassis 2
5 Years Ago
Trumpet vm tweaks
5 Years Ago
Moved wheel FX
5 Years Ago
UpdateBundleAssignments really is just repeating functionality of BuildAssetBundles.BuildMap Debug output around LoadBundle/UnloadBundles since the errors seem to start right after world cleanup
5 Years Ago
Removed steering attack position match code
5 Years Ago
Merge vehicle visuals
5 Years Ago
Read-only on all hair meshes
5 Years Ago
update chassis 2 steering and driveshaft element
5 Years Ago
Update suspension to use Thai's changes
5 Years Ago
updated WIP modules
5 Years Ago
Merge axle changes
5 Years Ago
More chassis visuals work
5 Years Ago
Fix map controls blocking map input on iOS
5 Years Ago
[D11] Fixes and tweaks to LODs
5 Years Ago
acoustic guitar offset notes fix
5 Years Ago
updated axles rig
5 Years Ago
Restored bundle flags to pre-garry fucked everything up version
5 Years Ago
Renamed some folders
5 Years Ago
Show a status message in the console after pairing finishes
5 Years Ago
Disabled mesh compression on hair shapes
5 Years Ago
player anim source updates
5 Years Ago
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5 Years Ago
Exported out hair morph targets to individual meshes
5 Years Ago
Added a dilation method for resulting textures to fix artifacts.
5 Years Ago
[D11] + Another bunch of assets LOD tweaked/fixed. Mainly around the Compound.
5 Years Ago
[D11] LOD distance tweaks to holdable items
5 Years Ago
Reenable monster_flyer sounds
5 Years Ago
Set app to use dark theme
5 Years Ago
Restoring UpdateBundleAssignments
5 Years Ago
xylophone updates- ik positions, ik curve, player pose
5 Years Ago
player trumpet anim tweaks
5 Years Ago
Entity arguments now properly error on type mismatch
5 Years Ago
-allowlocalhttp launch option for servers
5 Years Ago
[D11] XB1 compile fix
5 Years Ago
More console messages for WorkshopDL on failure
5 Years Ago
Fix grid culling
5 Years Ago
[D11] +Second set of LOD tweaks, including fixes to hidden mesh renderers
5 Years Ago
WIP making the map position be the center instead of top left
5 Years Ago
Clean up local cache of skeleton hierarchy after applying skins - cherry picked from FP's skeleton_optimizations branch
5 Years Ago
Adding Prefabs.unity back in maps.bundle
5 Years Ago
Merge from world_grid
5 Years Ago
Optimized world spawn when world is loaded from cache