192,983 Commits over 4,049 Days - 1.99cph!

7 Years Ago
Fixed Owner init ordering issue
7 Years Ago
Further prepping for trees.
7 Years Ago
More
7 Years Ago
Ported NetworkEntityBehaviour methods, except for the old Serialize/Deserialize.
7 Years Ago
Wall placement fixes
7 Years Ago
Prepping terrain for trees WIP
7 Years Ago
skin approval fixed third person flashlight offset
7 Years Ago
current progress on haircaps, exported playermodel with uv2 channels on head and bodies, hairstyle 2, hairstyle 1, composite maps, disabled more automatic dye presets
7 Years Ago
Initial implementation of Progression Tiers.
7 Years Ago
Mats.
7 Years Ago
Converted foliage to roughness.
7 Years Ago
Updated ASE Synced shaders with Rust Grabbed the imposter system and pines from Diogo/Damian
7 Years Ago
better input checking for CreatePhysCollideBox/PhysCollide:TraceBox
7 Years Ago
stuff
7 Years Ago
tanning rack has skins and clothes ready to be stockpiles
7 Years Ago
Various pre-merge
7 Years Ago
WorldTime boostrap, Item network message handlers.
7 Years Ago
merge from main
7 Years Ago
early out opt
7 Years Ago
Tweaks to sun and moon highlights to preserve range and size
7 Years Ago
Merge from main
7 Years Ago
Mitigated water shore flickering when temporal-aa is enabled
7 Years Ago
vm anim source updates
7 Years Ago
Merge from main
7 Years Ago
.
7 Years Ago
Touched water background shader (caustics)
7 Years Ago
Registering message handlers
7 Years Ago
merge from ai_weapons
7 Years Ago
CreatePhysCollideBox, PhysCollide:TraceBox
7 Years Ago
Removed sun and moon from global reflection probe Added analytical sun and moon approximation to water reflections
7 Years Ago
Scientists now have an alertness level. Player movement, body state, distance and active light source affect how easily Scientists detect players. Scientist alertness level affect how easily they detect players.
7 Years Ago
Removed NetworkMessage, Converted all old NetworkMessages to new format.
7 Years Ago
Removed MaterialTypeDefinition
7 Years Ago
removed MachineProcessActionDesire
7 Years Ago
Merge from main
7 Years Ago
Hapis NRE fix
7 Years Ago
Apply a penalty to woodcutter and stonecutter roles if the unit is lacking the equipment for the role.
7 Years Ago
modal container back button works
7 Years Ago
replaced unit portrait background with grey color
7 Years Ago
Merge from main
7 Years Ago
fixed frog boots clipping with pants
7 Years Ago
Merge from main
7 Years Ago
Disabled LOD upscaling on lots of clutter (less popping)
7 Years Ago
Cleared map cache Network++
7 Years Ago
Ported NetworkUser, SpectatorPlayer, and the connect command in the console.
7 Years Ago
Minor Hapis fixes
7 Years Ago
missing changes
7 Years Ago
more career wip UI
7 Years Ago
Merged from main
7 Years Ago
fire arrow costs less cloth