240,814 Commits over 3,867 Days - 2.59cph!
core art for sliders
Fixed possible compilation error while preparing to play a custom stage
removed some debug stuff
Merge branch 'master' of SpaceUsurperUnity
Fixed workshop campaign stages not unlocking correctly
Fixed long plugin names overflowing
Fixed replay sidebar time text for endless mode
Fix for workshop authors sometimes being [unknown]
Better error message for unrecognised FSM action types
Even better json parse failure handling
crossfire new cores, tweaked pixel colors, boss disconnect effects, etc
removed powerup position options
new crossfire menu core
fix typo
build fix
Fixed NRE when SubmitScoresInEditor is true
Make sure we load archived replays after steam inits
Merge branch 'master' of SpaceUsurperUnity
Fixed case where button press would get consumed twice
Reordered workshop items, added a divider
Workshop update blog draft
Renamed workshop campaign list title
Workshop medal UI tweaks
Don't show leaderboards on gameover in local custom levels
Disable achievement unlocking from custom level scripts
Don't show progress for local custom campaigns
Fixed UI element disappearing in workshop menu
All stages in a local custom campaign are unlocked
Deployed cd29af6d with MkDocs version: 1.0.4
Few fixes, show server details on the hub, made the hub look a bit nicer
Don't show leaderboards on gameover in local custom levels
Disable achievement unlocking from custom level scripts
Renamed workshop campaign list title
Workshop medal UI tweaks
Workshop update blog draft
Reordered workshop items, added a divider
ServerTime component renders auto-updating server time (24 hour)
Fix avatars when not in debug mode
Experimenting with a relative aim mode for KB+M
Fixed case where button press would get consumed twice
Fixed NRE when SubmitScoresInEditor is true
Make sure we load archived replays after steam inits
Merge branch 'master' of SpaceUsurperUnity
Updated SavasIsland_koth helicopter spawning
Add a command to get the current time parameters
crossfire new cores, tweaked pixel colors, boss disconnect effects, etc
removed powerup position options
new crossfire menu core
Remove memo on SteamAvatar
Open blog posts in browser when tapped
Remove ServerDetails page
Use new avatar API to load avatars
Allow mxing real Rust servers with the mock one for better testing
Fix for workshop authors sometimes being [unknown]
Better error message for unrecognised FSM action types
Even better json parse failure handling
Reverted train track material
Fixed and optimized biome tinting
Limit the message queue so it can't grow forever
Add some convars to tune or disable the command server
Cleanup RelationshipManager
Imported properties from main for materials using rust/std-decal shaders
Added hdrp/custom/lit decal shader set (wip)
Added rust/std to hdrp/custom/lit material auto-conversion
Revert "Compiler update"
This reverts commit a89a1d6302bc2df05eee821436252e2e0f250e6a.
Compiler downgrade
Revert "Create Directory.Build.props"
This reverts commit ee36470f14dba30e275f9167787a0310cc6e03b7.
4.7.2
Create Directory.Build.props
Remove Microsoft.Net.Compilers