241,047 Commits over 3,867 Days - 2.60cph!

5 Years Ago
Backup
5 Years Ago
Ready for code review, now with merge from the latest in Main
5 Years Ago
Merge from Main -> Vehicles
5 Years Ago
Merge from Vehicles for September's monthly code review.
5 Years Ago
Fixed scroll events not getting processed on sleeping bag buttons
5 Years Ago
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5 Years Ago
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5 Years Ago
Fixed not being able to open a sleeping bag cluster after using that cluster in the last respawn
5 Years Ago
Cleanup of ModularCarPhysics class
5 Years Ago
Reapply changes in 40420 without deleting CreateCorpse
5 Years Ago
Rework IK targets to support targets for the regular and sharp versions of a note
5 Years Ago
Adjusted chassis, wheel, and fuel tank colliders so vehicles doing sweet powerslides etc etc don't bottom out and get damaged so much.
5 Years Ago
HairModel class tidy
5 Years Ago
Simplified chassis colliders, fixed fuel storage interaction
5 Years Ago
Remaining office things
5 Years Ago
Engine power reduced
5 Years Ago
added WIP chassis stuff updated prefabs with new model - added WIP chassis stuff updated prefabs with new model
5 Years Ago
Merge from main
5 Years Ago
Backup
5 Years Ago
Vehicle editing state work
5 Years Ago
fix for tesla coils doing too much damage when spammed on and off quickly enough
5 Years Ago
Office distance cull pass. Better light player guidance.
5 Years Ago
scrap heli fireballs no longer damage npcs scrap heli no longer crush-kills npcs
5 Years Ago
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5 Years Ago
Drop UnityWebRequest cause HttpClient is so much better (and use async instead of coro) Update to the latest notification api Send pairing notification
5 Years Ago
Big offices
5 Years Ago
Rocket_factory_crane_arm LODs
5 Years Ago
Fixed missing edge mask properties in foliage shader
5 Years Ago
Updated ASE to 1.7.0.006
5 Years Ago
Fixed NRE in BaseHelicopterVehicle
5 Years Ago
Add the new images too
5 Years Ago
Added ability to remove favorite servers from the Favorites list
5 Years Ago
balancing, rework bouncer reworked wrappers unitNumType property, sliders powerup reworking sliders balance, tweaks
5 Years Ago
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5 Years Ago
merge from map_improvments
5 Years Ago
subtracting 40420 - completely breaks NPC loot
5 Years Ago
Remove relativelightingorigin functions
5 Years Ago
[D11] 31 launch site assets updated with vertex shader LODs
5 Years Ago
Added Entity.SetLightingOriginRelativeEntity Added Entity.SetLightingOriginRelativeEntity Entity.SetLightingOriginEntity is now shared Added VMatrix.Zero and IsZero
5 Years Ago
[D11] + Objects removed from Water Treatment Plant/manifest updated/Scene to prefab
5 Years Ago
All hair prefabs are set up and references set.
5 Years Ago
From code review: Only replicate convars to clients that have successfully authed Also removed the new Server class and combined it into ServerMgr
5 Years Ago
Reset entity timestamps on creation
5 Years Ago
Fixed windmill ground watch issues Windmill easier to place (no longer have to stand at max distance to place)
5 Years Ago
Enable shadowing from world lights if r_shadowfromanyworldlight is set to 1 for when the map doesn't Enabled shadowfromworldlights by default Added support for _castentityshadow in Hammer
5 Years Ago
Shader.WarmupAllShaders crashes - so lets not do that
5 Years Ago
Add error message for missing cached entities
5 Years Ago
Small optimisation to BuildingBlock.ChangeSkin
5 Years Ago
Shader.WarmupAllShaders test
5 Years Ago
ProjectVersion.txt restore