251,092 Commits over 3,959 Days - 2.64cph!
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Add logout button to the settings menu (so its not in the dev menu anymore)
Don't show electric plug info when using hose tool and vice versa
fix fuse bake error
Merge branch 'master' of SpaceUsurperUnity
Allow more origins for blog embeds (Steam, YouTube, Twitch, Soundcloud)
Can now bake either redux or original campaigns on the build server
Allow the origin https://store.steampowered.com when logging in
Fixed standalone build error
Use our custom switch for the settings screen
Added condition to campaign data
Merge remote-tracking branch 'origin/master'
Make the hub server notification toggler use the switch component
new trench revenge bullet
removed debug
Server switcher height adjustment
New switch button icons
New PC button icons
Merge remote-tracking branch 'origin/master'
New PS4 button icons
Integrating baked meshes into the HLOD system
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[D11] fix none gun/bullet/arrow/projectiles from despawning
[D11] fix all none weapon projectiles to default to regular FP settings.
Another attempt at bundle build time optimization
Added FPS lock to in-game debug menu
[D11] Reenable ping address
[D11][UI] Added fade behind player_preview pulled topbar forward
[D11] Billboard shader smoothness fix
subtracting
43422 - client stalls still present on 2019.3
HLOD setup after conversion
[D11] Temp Disable ping address
[D11][#3839] No longer jumps constantly when holding the jump button. (Another fix added for crashing on idle at the server password screen.)
[D11] Option menu hint box adjustment
server switch drawer restyle entirely
[D11][UI] Fixed issue with pingcheck
[D11] Added Xbox device icon, fixed inconsistent text/icon colours on Stats/Leaderboard/ConnectedPlayers
[D11][#3698] Base Player tick - limiting the server logs.
[D11] Error check for null reference on m_cellsRoot
[D11][UI] Ping servers on the find join games screen
Negative playback rate now properly affects viewmodels
[D11] Fixed new debugcamera commands to still work at timescale 0
[D11] Fix to various material issues.
Added SentenceDuration( name )