193,476 Commits over 4,079 Days - 1.98cph!

7 Years Ago
deleted some unused scripts, changed some item costs
7 Years Ago
Added prototype dash
7 Years Ago
Fixed NRE in UnitHasCollectionRole
7 Years Ago
Jenkinsfile
7 Years Ago
Disable steam in editor
7 Years Ago
Monument text UI (removed old code from UIHud update), event on MonumentInfo. Fixed sound not playing immediately
7 Years Ago
added a missing sleeping condition on diplomacy module
7 Years Ago
fixed a bunch of bad targets in some abilities and goal plans
7 Years Ago
Jenkinsfile
7 Years Ago
Cleaned out materials from items folder
7 Years Ago
Fixed CS:GO maps having broken inputs/outputs
7 Years Ago
Added a second argument to search.GetResults (optional) Improved the "edit spawnlist" stuff a bit, including adding a quick filter to the icon browser DIconBrowser now also includes game icons (materials/games/16/) Added search bars for NPCs, Weapons, Entities and Vehicles that search content only in that tab Improved Spawnmenu search to search classname AND the display name, instead of one or the other Non spawnable weapons will no longer appear in the Spawnmenu Search results
7 Years Ago
Cleaned out junk folder, deleted a lot of unused stuff
7 Years Ago
Temporarily disabled decal instancing
7 Years Ago
Added a couple more pickupable items
7 Years Ago
more AI cleanup
7 Years Ago
More shader corrections for 2017.2 (DXT5nm)
7 Years Ago
fixed AI designer nodes not remembering resizing / dragging
7 Years Ago
7 Years Ago
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7 Years Ago
minor AI tidy up
7 Years Ago
Got NPC looting working for Mountain Ogre.
7 Years Ago
Fixed Goal Momentum being 0 on some goals resulting in people doing something else for a tick
7 Years Ago
improved target filtering so that it will be guaranteed to filter every entity type. This fixes an issue in which people were just leaving sticks lying around in the camp. machine command generator now writes to the item blackboard key
7 Years Ago
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7 Years Ago
Fixed building shading.
7 Years Ago
Don't require steam to init
7 Years Ago
Misc refactoring, steam client disposal tests
7 Years Ago
Fixed two null pre-requisites and added proper NRE test to HasTalent(...).
7 Years Ago
trees
7 Years Ago
Disabled Steam/Facepunch Integration in edtor
7 Years Ago
Reindeer antlers headband lowpoly and textures
7 Years Ago
tree smoke no longer loops
7 Years Ago
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7 Years Ago
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7 Years Ago
tree audio fixes
7 Years Ago
Cleanup
7 Years Ago
Misc refactoring/cleanup
7 Years Ago
EntityTransform stuff re enabled for now
7 Years Ago
updates to vm admire source
7 Years Ago
Fixed bad profiler sampling in BehaviourChain.CreateInteractionBehaviour, UnitAttachments
7 Years Ago
Removed FollowCamera Renamed RTSCamera to GameCamera ScenarioDefinition holds GameCameraProfile Fixed missing StatMeasurementEx.Evaluate profiler sample, improved samples for this method
7 Years Ago
Fixed a bug with DToolTip that prevented Panel.SetTooltipPanel from working properly
7 Years Ago
Item stuff & cleanup. Manifest.
7 Years Ago
Additional building proximity checks
7 Years Ago
wip environment adding some texture/model/mat FX marker
7 Years Ago
Fixed bad target switches for Condition.UnitIsBeingAttacked usage in various combat goal plans
7 Years Ago
opponent action highlight wip
7 Years Ago
junkyard progress backup
7 Years Ago
SaveLoad refactoring