124,957 Commits over 4,171 Days - 1.25cph!

8 Years Ago
backup
8 Years Ago
EAC rollback
8 Years Ago
Brute force fix for TB-related skin hair layer seams
8 Years Ago
Monument Navmesh's bake layer in MT had reset. Put Transparent layer (fences) back on.
8 Years Ago
backup
8 Years Ago
More work on imposter shader and tools (wip) Added foliage billboard shader Fixed foliage material inspector property copy-paste; extended to derived shaders Removed unused assets
8 Years Ago
Improved Scientist gun reloading behaviour.
8 Years Ago
backup
8 Years Ago
progress backup
8 Years Ago
Analytics now tracks total memory usage rather than only managed memory
8 Years Ago
progress backup
8 Years Ago
progress backup
8 Years Ago
progress backup
8 Years Ago
progress backup
8 Years Ago
Don't exclude metal from shaders (if used)
8 Years Ago
Fixed shader compile error on metal (if vs. ifdef) in StandardLayers.cginc
8 Years Ago
Increased Junkpile spawns along roads (Hapis)
8 Years Ago
progress backup
8 Years Ago
progress backup
8 Years Ago
Backup
8 Years Ago
progress backup
8 Years Ago
fixes for floating grass at sat dish
8 Years Ago
a few material reflectivity adjustments
8 Years Ago
Caves exits ambient volumes changes
8 Years Ago
Stripped some Add to Heightmap scripts left on rock formations Various
8 Years Ago
materials reflectivity adjustments
8 Years Ago
cleaned up flare folders.
8 Years Ago
progress backup
8 Years Ago
Reopened ME tunnels (Hapis) AI test (Hapis)
8 Years Ago
progress backup
8 Years Ago
Backup
8 Years Ago
█▊█▇▍
8 Years Ago
Hapis tunnel work and more AI prep
8 Years Ago
Network++ Save++ Persistence++
8 Years Ago
backup
8 Years Ago
Sewer entrances across the game have a better daylight transition
8 Years Ago
Fixed harbor spawns Fixed hilltop rocks sometimes overlapping small monuments
8 Years Ago
various mat adjustments
8 Years Ago
Scene2Prefab Monuments and World
8 Years Ago
backup
8 Years Ago
Added Building type environment volumes to all buildings in monuments
8 Years Ago
Scientist behaviour improvements
8 Years Ago
Scene2Prefab Monuments
8 Years Ago
Hapis scientist setup at ME complete
8 Years Ago
Optimized foliage placement checks with lots of different foliage types
8 Years Ago
Fish trap loot panel
8 Years Ago
Adjusted forest splats according to Vince's guidelines
8 Years Ago
Fridge loot panel
8 Years Ago
Merge from main
8 Years Ago
Scientists now move back to spawn if they've been out of range of it for a long enough time.