241,381 Commits over 3,867 Days - 2.60cph!

5 Years Ago
WIP death screen changes
5 Years Ago
Add some car audio files (originally from WiseGuys)
5 Years Ago
Add some car audio files (originally from WiseGuys)
5 Years Ago
Scene backup. Lantern post conversion.
5 Years Ago
Scene backup. Lantern post conversion.
5 Years Ago
Improve display of Floating Addons in Addons menu (and don't error) Fixed certain addons in Addons menu displaying [unknown] author after successfully getting the correct author on initial sighting
5 Years Ago
Fixed intermittent decals on cargoship; set mesh compression to low on models using decals to disable vertex format compression Fixed a couple mesh colliders using read-only meshes in Hapis and cargoship Fixed NRE on ent kill cargoship
5 Years Ago
Fixed intermittent decals on cargoship; set mesh compression to low on models using decals to disable vertex format compression Fixed a couple mesh colliders using read-only meshes in Hapis and cargoship Fixed NRE on ent kill cargoship
5 Years Ago
merg from main
5 Years Ago
Added a favourites category/tab to crafting menu, lists any favourited items there, too.
5 Years Ago
Added a favourites category/tab to crafting menu, lists any favourited items there, too.
5 Years Ago
Show (placeholder) favourite icon on any favourited quick craft items.
5 Years Ago
Show (placeholder) favourite icon on any favourited quick craft items.
5 Years Ago
Also get rid of the channels stuff
5 Years Ago
Disable BASS device changing for now
5 Years Ago
Global var getters and setters use exactly the same logic to determine if its a global var or not
5 Years Ago
[D11] [UI] Adjusted visuals and size of player corpse info on HUD to be more readable. (WIP)
5 Years Ago
[D11] [UI] Adjusted visuals and size of player corpse info on HUD to be more readable. (WIP)
5 Years Ago
[D11] Fixed reverb trigger zones in the bandit camp
5 Years Ago
[D11] Fixed reverb trigger zones in the bandit camp
5 Years Ago
"Favourited" items appear first in the quick craft items, then ordered by most crafted.
5 Years Ago
"Favourited" items appear first in the quick craft items, then ordered by most crafted.
5 Years Ago
[D11] Increase read-timeout from 30 secs to 1 min
5 Years Ago
[D11] Increase read-timeout from 30 secs to 1 min
5 Years Ago
[D11] [UI] Fixed text wrapping on server name in loading screen.
5 Years Ago
[D11] [UI] Fixed text wrapping on server name in loading screen.
5 Years Ago
[D11][UI] Placeholder update screen and removed unneeded code in networkserviceport
5 Years Ago
[D11][UI] Placeholder update screen and removed unneeded code in networkserviceport
5 Years Ago
[D11] fix for SLODs being pink in hdrp. Added a shadergraph shader which is uses the LitMaster plus an extra node which applies the dithered alpha clip. It's a bit of cheat because you can't have custom function nodes which don't connect to something, so I'm just passing the model's alpha through my function, and doing the dither clip as a "side effect" of the function, but I don't see why it won't be robust. Tweaked the other inputs to LitMaster to try to make the slod models look similar to before, this could do with more artist tweaking, and generally the (cross)fade could be more polished. + a water compile fix that I missed from a commit yesterday + a foliageASE instancing fix I missed too
5 Years Ago
[D11] fix for SLODs being pink in hdrp. Added a shadergraph shader which is uses the LitMaster plus an extra node which applies the dithered alpha clip. It's a bit of cheat because you can't have custom function nodes which don't connect to something, so I'm just passing the model's alpha through my function, and doing the dither clip as a "side effect" of the function, but I don't see why it won't be robust. Tweaked the other inputs to LitMaster to try to make the slod models look similar to before, this could do with more artist tweaking, and generally the (cross)fade could be more polished. + a water compile fix that I missed from a commit yesterday + a foliageASE instancing fix I missed too
5 Years Ago
Tiny perf convar tweak (4=ping, 5=everything)
5 Years Ago
Tiny perf convar tweak (4=ping, 5=everything)
5 Years Ago
very wip quick craft item pinning.
5 Years Ago
very wip quick craft item pinning.
5 Years Ago
[D11] Resubmitting Launch Site & Bandit Town updates as SceneToPrefab -> Update All doesn't seem to have processed them correctly
5 Years Ago
[D11] Resubmitting Launch Site & Bandit Town updates as SceneToPrefab -> Update All doesn't seem to have processed them correctly
5 Years Ago
[D11][UI] Added placeholder button for update page
5 Years Ago
[D11][UI] Added placeholder button for update page
5 Years Ago
[D11] [UI] Fixed loading spinning in Workbenches being white box instead of actual icon.
5 Years Ago
[D11] [UI] Fixed loading spinning in Workbenches being white box instead of actual icon.
5 Years Ago
merge from main
5 Years Ago
merge from main
5 Years Ago
merge from main
5 Years Ago
merge from main
5 Years Ago
[D11] Fix to SceneToPrefab and World.Spawn for handling negative scaling - Re-exported everything with SceneToPrefab
5 Years Ago
[D11] Fix to SceneToPrefab and World.Spawn for handling negative scaling - Re-exported everything with SceneToPrefab
5 Years Ago
Phrases
5 Years Ago
Phrases