241,389 Commits over 3,867 Days - 2.60cph!

5 Years Ago
Enable doppler on player driven helis Cleanup
5 Years Ago
Fix for wheel data being accessed before init on separate client/server. Don't take passenger input as driver input when there's also a driver.
5 Years Ago
Fix for wheel data being accessed before init on separate client/server. Don't take passenger input as driver input when there's also a driver.
5 Years Ago
Improved NPC heli flight sounds Add doppler support New scrap heli and minicopter damage sounds
5 Years Ago
Improved NPC heli flight sounds Add doppler support New scrap heli and minicopter damage sounds
5 Years Ago
Fix client/server define
5 Years Ago
Fix client/server define
5 Years Ago
Line endings only
5 Years Ago
Line endings only
5 Years Ago
misc Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity stage comment Merge branch 'master' of SpaceUsurperUnity remove bulletSprite stuff from powerups
5 Years Ago
Merge from main
5 Years Ago
Merge from main
5 Years Ago
Piano model
5 Years Ago
Piano model
5 Years Ago
Deployed a8cb21ca with MkDocs version: 1.0.4
5 Years Ago
Adjust COM
5 Years Ago
Adjust COM
5 Years Ago
Adjust module weights some more
5 Years Ago
Adjust module weights some more
5 Years Ago
5 Years Ago
5 Years Ago
Adjust module weights
5 Years Ago
Adjust module weights
5 Years Ago
Unity 2019.2 compatibility
5 Years Ago
Unity 2019.2 compatibility
5 Years Ago
Fix for occlusion culling warnings when running at low resolutions
5 Years Ago
Fix for occlusion culling warnings when running at low resolutions
5 Years Ago
Use BatchRendererGroup for persistent draw calls in instancing code
5 Years Ago
Use BatchRendererGroup for persistent draw calls in instancing code
5 Years Ago
Fix for not always copying asset bundles during build
5 Years Ago
Fix for not always copying asset bundles during build
5 Years Ago
"▅▉▌▋▌ ▅▅▉▊▋▍█▌▊▋█▊▇" █▌ █▊▌▅▌▍▆ ▍█▅ ▅▌▊▅▅▋ ▆ ▇▇▍▉▍▌ ▍▋█▋▌▍▅ █▆▇▋▆▉▊
5 Years Ago
"▄▉▋▍▍ ▅██▉█▉▉▆▆▆▄█▍" ▄▍ ▉▍▆▆▆▄▊ ▆▌▆ ▉▆▋▍▋▊ ▉ ▊▍▄▌▋▉ ▍▇▍▅▍▍▉ █▌▊▍█▅▇
5 Years Ago
Fixed onPreStartLoadingStage callback Fixed nav order for member categories Started adding scriptfunc support to CoreLayerData Fixed derived types ordering
5 Years Ago
skin approval
5 Years Ago
skin approval
5 Years Ago
Improved persistence merging, pull server list from backend
5 Years Ago
▄▇▍▅▅ ▊▊█▄▍▊ ▇▉▆█ ▉▋▉
5 Years Ago
render.Draw(Wireframe)Sphere will fallback to 24 longitude/latitude steps if we are about to crash
5 Years Ago
[D11] Adds proper ifdeffing so we can comment out this optmisation if needed
5 Years Ago
[D11] Adds proper ifdeffing so we can comment out this optmisation if needed
5 Years Ago
hud_quickinfo makes no sounds when it is disabled
5 Years Ago
[D11] Fairly happy that this can now be checked into main branch. Seems to behaive ok... never more than about 200 behind on a large map on PC and on PS4 the game is mostly 30fps
5 Years Ago
[D11] Fairly happy that this can now be checked into main branch. Seems to behaive ok... never more than about 200 behind on a large map on PC and on PS4 the game is mostly 30fps
5 Years Ago
Optimisation: Disable shadow casting for LOD levels 2+, on all objects shorter than 5 units
5 Years Ago
Optimisation: Disable shadow casting for LOD levels 2+, on all objects shorter than 5 units
5 Years Ago
Deployed cc45f90f with MkDocs version: 1.0.4
5 Years Ago
[D11] [UI] My Stats hook-up WIP. Titles fixed, stats hooked up (only currently works on leaderboards page).
5 Years Ago
[D11] [UI] My Stats hook-up WIP. Titles fixed, stats hooked up (only currently works on leaderboards page).
5 Years Ago
pressure pads can be hidden under rugs pressure pads produce a small amount of power for a split second when activated if unpowered