241,480 Commits over 3,867 Days - 2.60cph!

5 Years Ago
Fixed some negative collider sizes in room colliders WIll need this as well Fixed missing entrance collider on fancy economy cabin Click rooms over props inside rooms SmartObject widget in room inspector TMPro room area details, better selection cursor location Fixed selection NRE WIP new room selector More room selection stuff Show passenger slots on smartobject inspector Added support for expandable content to smartobject widget Remove erroring colour picker component Fix room bounds generation issue Merge branch 'selection_rework'
5 Years Ago
When you forget to switch branch, merge from prerelease/ into main/
5 Years Ago
When you forget to switch branch, merge from prerelease/ into main/
5 Years Ago
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5 Years Ago
Added mane/tail meshes Added horse hair materials Skinned horse & mane/tail
5 Years Ago
WIP UI rework
5 Years Ago
Ban/unban from the servers page
5 Years Ago
Testing silly buoyancy optimization
5 Years Ago
Banning/unbanning things works
5 Years Ago
Try sending serialized entities as json to client after sending server info
5 Years Ago
[d11][Audio] Replaced Crafting complete Sound.
5 Years Ago
Fixed not being able to rebind mouse wheel
5 Years Ago
[D11] [Audio] Fixed the threadlock bug that was stopping shutdown/re-init of the library but now pulling a headset crashes in no mans land .dll with no call stack.
5 Years Ago
Fixed IndexOutOfRangeException on reconnect
5 Years Ago
Cherry picking 36759 and 36784
5 Years Ago
Packet handling profiling
5 Years Ago
minicopter culling and better LODs
5 Years Ago
[D11] [Audio] Checking in WIP Still not working for plugging/unplugging headsets but im at least getting error state numbers out of this now.
5 Years Ago
Another demo fix for cinematic_play and cinematic_stop Added server.cinematic convar to enable the cinematic convars for all players
5 Years Ago
Simple clouds
5 Years Ago
CHIPPY-381: Added toggle bindings for shoot / brake
5 Years Ago
Don't send replicated properties for non replicated entities
5 Years Ago
Allow server to disconnect clients. Add kick player test command.
5 Years Ago
Return to main menu when server disconnects a client
5 Years Ago
Assign entity netid from managed instead of native Remove all replicated properties from managed component Move NextEntityId to GameServer so it can reset on server shutdown (only server should be using this anyway) Return 0 for next entity netid when server isn't initialized (server isn't running in main menu) Attempt a world cleanup at the start of Manager.StartGame Only remove entities from main entity list if they have a valid netid. Remove manual cleanup of current gamemode and menu system, assert instead to check world cleanup is doing its job.
5 Years Ago
Try moving pipeline into resources
5 Years Ago
CHIPPY-380: Fixed hijack button not showing after watching a replay to the end Merge branch 'master' of SpaceUsurperUnity Make sure camera position can't be set to NaN Never let player get too close to the edge of the screen
5 Years Ago
[D11] Can now call important popups immediately to overwrite existing ones (ie for system messages). The 'trying to connect' popup is protected from being overridden in this way.
5 Years Ago
Progress
5 Years Ago
[D11] User management xb1 update WIP
5 Years Ago
Removed some initial global tree snapshot overhead
5 Years Ago
Scene backup
5 Years Ago
Fixed initial global tree snapshot not working
5 Years Ago
More
5 Years Ago
fix
5 Years Ago
Starting scrap values moved to career defines. FixturesGenerator now randomises the career map order per career save.
5 Years Ago
Added cinematic_play and cinematic_stop to demos Added target player as optional second argument to cinematic_play and cinematic_stop Added cinematic_list to print list of available cinematic animations
5 Years Ago
HL2 Grenade is stripped with no ammo as expected, on holster or after throw
5 Years Ago
You can switch to Satchel Charge even if it has no ammo left
5 Years Ago
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5 Years Ago
Changed how bAutoSwitchFrom is forced to false, so throwable weapons can use SwitchToNextBestWeapon
5 Years Ago
merge
5 Years Ago
merge
5 Years Ago
Missing file.
5 Years Ago
Various light related. Better exterior exposure. Generic yellow SSS profile.
5 Years Ago
db shotgun worldmodel prefab lod fix
5 Years Ago
[D11] Prevent toggling weapons/items etc when viewing the stats screen of a dead/sleeping player. Quick layout fix when showing the killer weapon of a dead player.
5 Years Ago
[D11][UI] Reenable f1 in editor
5 Years Ago
Merge from global_trees
5 Years Ago
Network++