133,580 Commits over 4,262 Days - 1.31cph!

9 Years Ago
Fixed fucked up viewmodel flickering when spamming RMB
9 Years Ago
Rocket factory rail tracks
9 Years Ago
checkpoint greybox office interiors LODs/COLs/Prefabs scene update
9 Years Ago
merge from main
9 Years Ago
Canyon area
9 Years Ago
Rocket scaffolding progress
9 Years Ago
Fixed viewmodel going crazy when ADS immediately after weapon deploy
9 Years Ago
Rocket scaffolding scene update
9 Years Ago
Forgot to save after adding a comment
9 Years Ago
Added internal/replacement decal shaders to always included list
9 Years Ago
Nuked a compile warning
9 Years Ago
Stripped unnecessary features from decals to reduce max sampler count
9 Years Ago
wip
9 Years Ago
removed unused .fbx files
9 Years Ago
Fixed crazy emissive laser disco blobs Fixed emission on a few beam materials, furnace large; tweaked fire particles Added soft particles toggle to particles/additive hdr shader
9 Years Ago
dropbox emission fixed mailbox no longer auto submits items (must press button) dropbox no longer auto submits items dropbox stacks submitted items with like-kind shotgun pellets have an affinity to stay grouped to the center (tighter spread) shotguns have much faster damage falloff (30~m effective range)
9 Years Ago
compile fix
9 Years Ago
wip
9 Years Ago
█▇▉▋▅▉▅++
9 Years Ago
Small tweaks to the small clutter rock scales
9 Years Ago
Fixed foliage shader handling of batched meshes
9 Years Ago
Added maxpeerspersecond client convar (counteracts P2P packet flooding)
9 Years Ago
Optimized BasePlayer.Find_Clientside / FindByID_Clientside / RegisterForVisibility / UnregisterFromVisibility / ClearVisibility
9 Years Ago
Adjusted maxrpcspersecond default value
9 Years Ago
Rocket factory lift room dressing
9 Years Ago
Launchsite office side bespoke pavement meshes/LODs/COLs/Prefabs Modular pavement building kit prefabs (should be used to prototype then rebuilt in max, culls at 100)
9 Years Ago
Launch_site scene update
9 Years Ago
Space center sign model LODs/Prefab/COLs Launch_site scene update
9 Years Ago
Rocket factory / created LODs and colliders for collapsed walkways / cleaned up walkway meshes
9 Years Ago
Rocket factory / split rooms into separate objects / scene update
9 Years Ago
terrain
9 Years Ago
splatting
9 Years Ago
missing files
9 Years Ago
dropbox no longer tosses items submitted when full into the world (stay in input slot) use curve to weight aimcones
9 Years Ago
Grand canyon valley wip. Fixed the mismatched grass colors & spec, just to soothe my delicate soul.
9 Years Ago
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9 Years Ago
Roof module, scene update
9 Years Ago
Optimized Anisotropic Filtering and Trilinear Filtering settings on workshop skins (perf) No longer globally force the minimum AF setting on all textures, only limit the maximum instead (perf)
9 Years Ago
Plugins
9 Years Ago
Rocket factory / lift shaft ladders / UV map fixes / ladder fixes / fixed gaps in geometry / material tweaks
9 Years Ago
Update core shader base; repacked core/generic Updated core/hair shader to latest
9 Years Ago
Fixed hair issue with multiple cameras Fixed core shaders compile warning
9 Years Ago
merge from main
9 Years Ago
Added decal.clear console command
9 Years Ago
Rocket factory / vertex paint / tweaks and fixes
9 Years Ago
Rocket factory silo
9 Years Ago
Added instancing support to deferred decals (still testing, disabled by default) Added decal.instancing, decal.limit and decal.capacity convars
9 Years Ago
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9 Years Ago
shotgun spread mods
9 Years Ago
merge from main