241,478 Commits over 3,867 Days - 2.60cph!

5 Years Ago
[D11] [UI] Sleeping Bag Map Marker client implementation.
5 Years Ago
merge
5 Years Ago
[D11] [UI] Define fix
5 Years Ago
[D11] [UI] Spawn sleeping bag map marker on client not server.
5 Years Ago
[D11][#1021] Fixed an issue with the flamethrower been active when holstered by another player
5 Years Ago
[D11] [UI] Slight alteration of translation to better describe error.
5 Years Ago
[D11] [UI] Added translations for item move errors.
5 Years Ago
[D11] Wait for save game to complete on leaving server
5 Years Ago
minicopter texture fixes
5 Years Ago
[D11] [UI] WIP implementation of specific error messaging to player when moving items in containers fails.
5 Years Ago
[D11] User sign-in flow modifications to attempt to detect sign out during connecting to title screen
5 Years Ago
Lobby game server methods, OnLobbyGameCreated event, Achievement progress notification Added SetGameServer and GetGameServer for lobby, added OnLobbyGameCreated event in SteamMatchmaking, added SteamId.IsValid check against default ulong value, added SteamUserStats.IndicateAchievementProgress for progress notification. Updated summary for SetGameServer, IndicateAchProg exception Added OnLobbyCreated Added OnLobbyCreated action and handler for associated LobbyCreated_t event Merge pull request #281 from thesupersoup/master Lobby game server methods, OnLobbyCreated and OnLobbyGameCreated, Achievement progress
5 Years Ago
Fix LocalTimestamp Merge pull request #283 from Agoxandr/fixtypo Fix typo SteamNetworkingUtils.LocalTimestamp
5 Years Ago
[d11][offscreenparticles] Disabled because of rubbish culling ( checked in enabled by accident )
5 Years Ago
[D11] Removed Camera tool from debug menu
5 Years Ago
[D11][UI][#2329] Fixed for issues auto deploying picked up items
5 Years Ago
Show some recommended purchases when hovering over satisfaction Show recommended state in purchase screen Fixed some incorrectly sized space blockers on rooms
5 Years Ago
[D11] Fix for breaking console on bootup
5 Years Ago
Fixed painting walls and floors on higher floors Show some recommended purchases when hovering over satisfaction Show recommended state in purchase screen Update satisfaction info when receiving a meal Basic vegetarian restaurant Basic steakhouse Custom shop banners Diner setup Restaurants category Show input items on smartobject widget Merge branch 'master' into meals
5 Years Ago
more WIP ui rework
5 Years Ago
more
5 Years Ago
more wip ui rework
5 Years Ago
merge new func_breakable angle behaviour don't treat certain brushes as planes in newer version maps
5 Years Ago
Fixed misclicking accept would reject the team invite.
5 Years Ago
Add <Public /> and <PublicOrProtected />
5 Years Ago
Added beam_spotlight entity Networking for colored gibs enabled Prop_dynamic additions from CS:GO - new HoldAnimation & AnimateEveryFrame keyvalues, new SetAnimationNoReset, BecomeRagdoll and FadeAndKill inputs prop_door_rotating supports breakable models like L4D/CS:GO do prop_door_rotating will automatically block nav areas when its locked prop_door_rotating new input: MoveToRotationDistance, new output: OnRotationDone, new spawnflag: 524288 - Start breakable (unset by default)
5 Years Ago
more UI rework
5 Years Ago
Slow down renewing (was for debugging)
5 Years Ago
Require FP staff account to use the admin controls
5 Years Ago
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5 Years Ago
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5 Years Ago
fixed missing comma in laser strings file
5 Years Ago
fix text clipping...for real this time? adding vcolor to the tile shader for the lighting
5 Years Ago
speech
5 Years Ago
Fixed painting walls and floors on higher floors
5 Years Ago
Game creation and editing
5 Years Ago
more UI WIP rework, replacing fade animation with leantween alpha
5 Years Ago
Fixes & profile improvs.
5 Years Ago
skin stuff
5 Years Ago
Stopped timer from flickering at the end of a replay
5 Years Ago
merge from main
5 Years Ago
merge into main
5 Years Ago
merge from main
5 Years Ago
fixes
5 Years Ago
heli IK + networking
5 Years Ago
working fuel gauge and hand IK
5 Years Ago
Made it easier to view production leaderboards in editor Started on documentation generation Finished off basic DocGen
5 Years Ago
Added horse mesh to collision in testridable and wild horse
5 Years Ago
Added new horse to testridablehorse prefab
5 Years Ago
Horse prefab fixes