125,445 Commits over 4,171 Days - 1.25cph!

6 Months Ago
first aid cabinet prefab tweaks
6 Months Ago
Stop the boomerang killing itself when getting near the owner player (if they dont have anything out)
6 Months Ago
Re-organised fire extinguisher folder into a single cohesive structure Resized textures Re-prefabbed prefabs and redid colliders, LOD drawing distance, layer
6 Months Ago
Boomerang prefab information
6 Months Ago
merge from 117546 horse ao texture
6 Months Ago
merge from 117545 horse textures 4->2k
6 Months Ago
Horse Costume AO update
6 Months Ago
Horse Costume Texture and Material Update
6 Months Ago
re-created the signs_water_warning prefabs, added mesh cull, collider boxes. moved water signs into its own folder to make discovery easier
6 Months Ago
merge from jungleupdate
6 Months Ago
Automatically remove any meshes from the instancing system that have been destroyed by Unity for whatever reason.
6 Months Ago
merge from easterinflatablehorsedlc
6 Months Ago
Merge from main
6 Months Ago
mirrored chicken stats to horse stats, crafting costs, egg vision, description, foot sounds . Set up steam item file and set to no trade
6 Months Ago
Desal Update
6 Months Ago
test commit
6 Months Ago
Updated Desal Tank Collision
6 Months Ago
Merge from sunkenknife
6 Months Ago
Fixed trying to research sunken knife crashing client
6 Months Ago
Added editor-only options for disabling set admin/dev/auth level. Added options to Rust Editor.
6 Months Ago
merge form main
6 Months Ago
Set corpse timePlaced when spawning it
6 Months Ago
Corpse colliders now ignore the Physics Debris layer only on the client Fixed some colliders sticking out Coffin corpse tweaks
6 Months Ago
Updated Water Treatment Colliders
6 Months Ago
River source prefab minor fixes
6 Months Ago
merge from chickencostume_burstcloth
6 Months Ago
Burst cloth settings tweak
6 Months Ago
Rivers scale up their width faster
6 Months Ago
Fixed many large rivers not getting placed due to bug in river end topology check
6 Months Ago
S2P Monument
6 Months Ago
Common monument wrong doings
6 Months Ago
network++ save++
6 Months Ago
CraggyIsland Update
6 Months Ago
condenser texture sizes for Ao maps, del some unused models, reduced culling distance on prefabs
6 Months Ago
merge from art_generic_props
6 Months Ago
merge from sunkenknife 117496
6 Months Ago
Jungle river reeds (reusing old assets for now)
6 Months Ago
River generation improvements
6 Months Ago
ziggurat topology painting improvements, better road connection added
6 Months Ago
Include jungle biome in world config
6 Months Ago
Update nearby vines when a tree respawns
6 Months Ago
Revert chair.static mount pose
6 Months Ago
Moved to /effects
6 Months Ago
Trail ready for mirrored orientation.
6 Months Ago
Fresnel opacity.
6 Months Ago
Even more orientation fixes.
6 Months Ago
Fix vines double spawning when loading
6 Months Ago
Orientation fix.
6 Months Ago
WIP (some temp stuff)
6 Months Ago
Vine swinging trees no longer immortal Spawns an immortal stump entity when killed, stump will respawn the tree after 10s (wip obviously) Will not spawn if a player is in proximity