198,617 Commits over 4,140 Days - 2.00cph!

8 Years Ago
Buildings now use Deposit To Building From Intention.
8 Years Ago
Fixed player's deposit goal plan for human building ai. Removed old DepositToBuildingSettings.
8 Years Ago
Minor tweaks
8 Years Ago
Deposit to Building from Intention now use the new Building Requirement intention.
8 Years Ago
Deposit improvements
8 Years Ago
Added new interaction intention generation method for building requirements Added intention generation help text boxes to InteractionSettingsEditor
8 Years Ago
added a BoardViewController state for squad/map editor controller states to build off
8 Years Ago
DepositItemSettings optimisation
8 Years Ago
Double barrel shotgun world model re-creation
8 Years Ago
Fixed issues with shader animation for building construction and campfire
8 Years Ago
more
8 Years Ago
greybox material mapping on structures progress
8 Years Ago
Fixed disconnect issue
8 Years Ago
more
8 Years Ago
Cherry picked 19781
8 Years Ago
progress launch_site floodlights greybox
8 Years Ago
suspension cast
8 Years Ago
merged in matts stuff
8 Years Ago
added version checking to formation files
8 Years Ago
added default formation Formation to Board protobuf
8 Years Ago
Added FX for NPCs receiving welfare
8 Years Ago
wip
8 Years Ago
Pedestrian NPCs no longer drop their items on death
8 Years Ago
Oops, don't comment out Bill's code.
8 Years Ago
Cleaned up all warnings outside of the building system
8 Years Ago
Fixing some stuff that was broken in CLIENT or SERVER modes from the meth_cooking branch. Leaving OnInteract in ItemContainerEntity broken as it's more complex to fix.
8 Years Ago
Forgot one...
8 Years Ago
Created a unified inventory access to treat multiple inventories as one. Unified IItemRequestReceiver all into the base Character class except for the shop hack.
8 Years Ago
baseline loot panels
8 Years Ago
loaded map indiciator/events
8 Years Ago
board rotation fix
8 Years Ago
cleanup
8 Years Ago
mirror mode
8 Years Ago
Behaviour widget tooltip auto size
8 Years Ago
maps
8 Years Ago
Merging in the latest
8 Years Ago
Unified the NPC buying code with the player's shop buying code and moved it all into the new Character.IItemRequestReceiver. Fixed a couple of bugs in the process
8 Years Ago
Various cooking related fixes
8 Years Ago
8 Years Ago
Building construction state progress now better reflects required materials and construction time remaining
8 Years Ago
Building addon progress in building hovered indicator, can't build addons and upgrades at the same time
8 Years Ago
ValueOfItemToMachineSettings -> ValueOfItemToBlackboardMachineSettings
8 Years Ago
Replacement radtown stuff
8 Years Ago
No longer possible to add upgrades to a building whilst one in under construction Added ItemIntention keyword, minor keywords refactor Removed SmartReservations as a concept Fixed missing ragdolls on humans
8 Years Ago
more camera
8 Years Ago
Fixed connection issue Adjusted collision impacts
8 Years Ago
people no longer stop upgrading buildings every tick
8 Years Ago
switched camera setup
8 Years Ago
lowered cost of netting stuck objects/decals on spinner actually spin
8 Years Ago
Added fuzz mask option to cloth shaders