255,067 Commits over 3,990 Days - 2.66cph!

6 Years Ago
[D11] - Cosmetic changes to inventory UI
6 Years Ago
horse turnpose rear
6 Years Ago
hitbox update
6 Years Ago
[D11][UI] [#1222] ensure building context hides itself when leaving a server [#2142] fixed default values for hud scale and opacity
6 Years Ago
Material upgrader builds DetailMap, MaskMap
6 Years Ago
[D11] Update Fuel Storage and Hopper Output loot panels
6 Years Ago
Fix data func and methods so code that runs on regular vue just works
6 Years Ago
[D11] [#1720] Fixed issue with placing floor frames and triangle floors over garage doors
6 Years Ago
▌▆▇▄▌ █▅▋ ▊▉▊▍▊▉▍█▇▄▉ ▄█▅▄▍▊ ▉▄▍▆ ▄▌▍▊█▌▌▉
6 Years Ago
fix build error
6 Years Ago
mech loading speech tweaks while testing Merge branch 'master' of SpaceUsurperUnity tentacle balance Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity tentacle balance tweaks to onion player emoji, some descriptions frame and claw changes
6 Years Ago
Removed Pelvis and Spine02 from all female head LOD0 bones list. Fixes disappearing head meshes when too close.
6 Years Ago
Update to Cecil 10.4
6 Years Ago
Downgrade to Fody 4.2.1 because myget doesn't have VS 2019
6 Years Ago
Standing underneath falling boulders hurts.
6 Years Ago
Update to Cecil 10.4 (+ everything else too)
6 Years Ago
Added HDRP Upgrade root folder, hosting any conversion tools Added HDRP Upgrade/Materials In Scene
6 Years Ago
▅▊▄▅▋▉▅▆▉ ▆▄▍█ ▍▊▌ ▉▉▇▊ ▆▍█ ▋▌▋▇▇▋▌▉▉▄ ▆▋ █▅█▍ ▉█▆▌▄▅▊ ▌▍▇▉▇
6 Years Ago
Backup
6 Years Ago
combat vm knife anim & prefab updates
6 Years Ago
...
6 Years Ago
Tweaked workshop editor tabs to stop dicks in #staging posting about them
6 Years Ago
ItemStore buy button width tweak
6 Years Ago
Server compile fix
6 Years Ago
Phrases
6 Years Ago
Loading screen localization tokens
6 Years Ago
HAB prevent movement volume tweaks
6 Years Ago
[D11] DTLS networking ping-pong/heartbeat improvements.
6 Years Ago
Fixed game breaking granola bar and TC typos Phrases
6 Years Ago
Options screen tweaks
6 Years Ago
Speed up TabToggle FadeIn/Out
6 Years Ago
Increase max string length Merge branch 'master' of Facepunch.Steamworks
6 Years Ago
Updated steamworks (increases max string length)
6 Years Ago
Fixed projectiles being rejected by AH on oilrig stairs large
6 Years Ago
[D11] Restored the MainCannon components of the BradleyAPC prefab
6 Years Ago
[D11] Fix for missing reference to loading spinner when changing language
6 Years Ago
Changed shadow setting order so 0 = off. Default is now Full.
6 Years Ago
Don't report exceptions in editor
6 Years Ago
Report exceptions, close overlay on steam inventory crafting errors
6 Years Ago
Fixed <color> tags working on player name tags
6 Years Ago
wip
6 Years Ago
Fixed voice icon not lighting up when sending voice
6 Years Ago
Restored chat font shadow
6 Years Ago
Removed friendsOnServers debug output
6 Years Ago
Title font
6 Years Ago
Some workshop localization, text updates Throw exception properly, hide loading screen if workshop publishing errors Fixed workshop publishing errors
6 Years Ago
split some element of the environements to compensate the no blending of the lwrp reflection probe removed some reflection probe/light to avoid light glitch due to the per pixel light limitation
6 Years Ago
Floors cost money to purchase Fixed line breaks on floor upgrade widget Show control prompts when building floors Plop and audio cue fx Better purchaseable UI display for floor upgrades Build floor condition Fixed prop placement not respecting floors Resources can only connect on the same floor - can no longer have power/water on one floor and receivers on another Some space check fixes for room placement Unsaved Navigating units now update their floor
6 Years Ago
more unit ui shader tweak lowering hdr precision optim textures
6 Years Ago
Little bit of test code to have your corp own everything, for testing furniture placement