255,067 Commits over 3,990 Days - 2.66cph!
[D11] - Cosmetic changes to inventory UI
[D11][UI] [#1222] ensure building context hides itself when leaving a server [#2142] fixed default values for hud scale and opacity
Material upgrader builds DetailMap, MaskMap
[D11] Update Fuel Storage and Hopper Output loot panels
Fix data func and methods so code that runs on regular vue just works
[D11] [#1720] Fixed issue with placing floor frames and triangle floors over garage doors
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mech loading speech
tweaks while testing
Merge branch 'master' of SpaceUsurperUnity
tentacle balance
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
tentacle balance
tweaks to onion player emoji, some descriptions
frame and claw changes
Removed Pelvis and Spine02 from all female head LOD0 bones list. Fixes disappearing head meshes when too close.
Downgrade to Fody 4.2.1 because myget doesn't have VS 2019
Standing underneath falling boulders hurts.
Update to Cecil 10.4 (+ everything else too)
Added HDRP Upgrade root folder, hosting any conversion tools
Added HDRP Upgrade/Materials In Scene
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combat vm knife anim & prefab updates
Tweaked workshop editor tabs to stop dicks in #staging posting about them
ItemStore buy button width tweak
Loading screen localization tokens
HAB prevent movement volume tweaks
[D11] DTLS networking ping-pong/heartbeat improvements.
Fixed game breaking granola bar and TC typos
Phrases
Speed up TabToggle FadeIn/Out
Increase max string length
Merge branch 'master' of Facepunch.Steamworks
Updated steamworks (increases max string length)
Fixed projectiles being rejected by AH on oilrig stairs large
[D11] Restored the MainCannon components of the BradleyAPC prefab
[D11] Fix for missing reference to loading spinner when changing language
Changed shadow setting order so 0 = off. Default is now Full.
Don't report exceptions in editor
Report exceptions, close overlay on steam inventory crafting errors
Fixed <color> tags working on player name tags
Fixed voice icon not lighting up when sending voice
Restored chat font shadow
Removed friendsOnServers debug output
Some workshop localization, text updates
Throw exception properly, hide loading screen if workshop publishing errors
Fixed workshop publishing errors
split some element of the environements to compensate the no blending of the lwrp reflection probe
removed some reflection probe/light to avoid light glitch due to the per pixel light limitation
Floors cost money to purchase
Fixed line breaks on floor upgrade widget
Show control prompts when building floors
Plop and audio cue fx
Better purchaseable UI display for floor upgrades
Build floor condition
Fixed prop placement not respecting floors
Resources can only connect on the same floor - can no longer have power/water on one floor and receivers on another
Some space check fixes for room placement
Unsaved
Navigating units now update their floor
more unit ui shader tweak
lowering hdr precision
optim textures
Little bit of test code to have your corp own everything, for testing furniture placement