254,990 Commits over 3,990 Days - 2.66cph!

6 Years Ago
Move LWRP to Packages folder, hopefully Unity doesn't delete it Deleted LWRP documentation cause plastic got confused by it
6 Years Ago
Remove unused asset
6 Years Ago
Muzzlebrake vfx improvements. More effect prefabs. Cleanup.
6 Years Ago
Fixed all the alpha channel problems (LWRP is now in repo, with one change to ShaderPreprocessor.cs)
6 Years Ago
Alpha corrector changes, fix NRE when offline + saving player record
6 Years Ago
6 Years Ago
Working on the building model LOD baking...
6 Years Ago
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6 Years Ago
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6 Years Ago
Always include the EdgeDraw shader too
6 Years Ago
Fix broken reflection probes in builds (need those unity shaders in always included shaders)
6 Years Ago
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6 Years Ago
Fix window size always resetting when in windowed mode
6 Years Ago
can pick up water barrel
6 Years Ago
old skin approval
6 Years Ago
Fixed NRE when navigating to settings in a game stage Code gen now generates standalone methods for each scriptfunc So we can use them later for FSM action codegen
6 Years Ago
Bootstrap/Console use TMP
6 Years Ago
[d11][Audio] Improved mix on FlameThrower Sounds.
6 Years Ago
lwrp lighting pass adding WIP simple tile shader tweak jump celebration anim
6 Years Ago
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6 Years Ago
NewsBox uses HttpImage HttpImage names the textures it creates
6 Years Ago
SteamInventory fixes
6 Years Ago
[d11][Audio] Fixed issue with certain channels being muted on mixer.
6 Years Ago
[D11][UI] Fixed loot panel Description issue with fireplace
6 Years Ago
more AI optim
6 Years Ago
[D11][UI] Enabled repair on dropbox
6 Years Ago
added x_crossing_double_to_single, t_cossing_single_to_double and t_crossing_double_to_single along with their deform pieces, and re-exported all
6 Years Ago
[D11][Tutorial] Fix - gold node collectible list creates new list rather than new payload
6 Years Ago
[D11][UI] [#733] Created a skin for outpost vending machines to use for now
6 Years Ago
[D11] Close planner guide if player sleeping
6 Years Ago
merge from main
6 Years Ago
[D11] [UI] Player Preview Panel now updates to show/hide itself when tutorial objectives become visible while the window is open.
6 Years Ago
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6 Years Ago
Set some more audio parameters.
6 Years Ago
[D11] [UI] Fixed player preview appearing when tutorial objective UI is still fading in/out.
6 Years Ago
Filled out FriendGameInfo
6 Years Ago
Fix servers not loading properly if launching with a -load param
6 Years Ago
Server list layout Show friend's name on server list entry if in server
6 Years Ago
[D11][Tutorial][#35258] Fix for tutorial key craftable items using double the amount of resources than stated
6 Years Ago
[D11] [UI] Tutorial Objectives now correctly fade out when completed, and new objectives correctly fade in.
6 Years Ago
Hide the file not found message when the HUD tries to load something (will show in coherent's log - why does less even load these?)
6 Years Ago
Setup vue-router for the menu
6 Years Ago
[D11] DTLS net statistics.
6 Years Ago
[D11] Updated quick actions for RepairBench and ResearchTable
6 Years Ago
Server gamemode tags/describers Fix Session button unclickable
6 Years Ago
Melee item damage values
6 Years Ago
[D11][Tutorial][#2072] Fixed gold nodes not triggering collection sequence
6 Years Ago
[D11] Copy Bundles
6 Years Ago
cleanup
6 Years Ago
[D11] [UI] Fixed root canvas group not working on tutorial objective UI.