224,266 Commits over 3,684 Days - 2.54cph!

7 Years Ago
Biome textures for all mountain prefabs Splat texture for mountain 5
7 Years Ago
removed some leftovers
7 Years Ago
removed intro state cmd, game instance nowas game started event. Intro anims are now kicked off in LoadGame() temporarily. BUG: this has introduced a bug with the turn banner appearing at the same time as the intro anim.
7 Years Ago
remove includes
7 Years Ago
big rotating diamond bullet pxc opacity unit fade in/out
7 Years Ago
game started event for GI
7 Years Ago
moved the player ready count stuff out of game instance to gamehost
7 Years Ago
Reverted a trap change that was only meant for testing
7 Years Ago
First pass on getting idling animals to go to traps Made rabbit trap affect turtles as well (rabbits seem to sleep a lot? not great for testing)
7 Years Ago
wip
7 Years Ago
WIP added
7 Years Ago
pattern flip across origin, etc
7 Years Ago
Fixed traps not setting their collider to a trigger
7 Years Ago
Cover points has a score associated with them.
7 Years Ago
Removed some spamming logs
7 Years Ago
Traps can now spawn a hint when they are set up Added a new hint for traps Rabbit Trap is marked as in starting pool for testing Set up interactions for setting up a trap
7 Years Ago
Pooling work, fixing leaks and reducing object creation for CharacterState and CharacterMotorState
7 Years Ago
Merged from main
7 Years Ago
Minor edits
7 Years Ago
Remaining npc sounds & tweaks
7 Years Ago
WIP texture updates - backup
7 Years Ago
Renaming some things
7 Years Ago
Stop killing NPCs
7 Years Ago
More sounds
7 Years Ago
Moved CharacterClientProxySub
7 Years Ago
Fixed
7 Years Ago
Nav quality
7 Years Ago
Zombie & spider stuff
7 Years Ago
merge from main
7 Years Ago
fixed bug allowing bypass of time based options shortened mineral analysis duration
7 Years Ago
analysis now shows surface resources as well as deep mining resources
7 Years Ago
CharacterState pooling work. NPC movement currently broken
7 Years Ago
More building placement improvements for building on slopes
7 Years Ago
Spider looks & behaves more creepily Scene stuff
7 Years Ago
Added partial packed map reuse Changed packed texture internal folder structure Added a couple more tools for data gathering
7 Years Ago
survey crater analysis baseline survey craters can be mined for surface resources
7 Years Ago
Unpacked test material
7 Years Ago
fixes
7 Years Ago
compile fix
7 Years Ago
undead npcs dont fear others of the same alignment
7 Years Ago
more
7 Years Ago
more
7 Years Ago
more
7 Years Ago
Only using AnimatePhysics for humans
7 Years Ago
Fixed bad while condition in OverviewMapUI.ZoomToPOI rouitine
7 Years Ago
misc cleanup
7 Years Ago
Fixed intro cameras missing post layer More map transition improvements Fixed bad profiler sample in GPV
7 Years Ago
Diogo's shader & stuff
7 Years Ago
Update bindinggen to fix broken weak handles
7 Years Ago
Fix locking weak handles, it needs to clone to a strong handle