221,900 Commits over 3,653 Days - 2.53cph!

7 Years Ago
Rocket scaffolding LODs/COL
7 Years Ago
rebuilt plugins
7 Years Ago
merge
7 Years Ago
added number of sleeping positions to the building descriptions
7 Years Ago
game mode icon stuff
7 Years Ago
wip
7 Years Ago
Better serializing / sync of crimes to client.
7 Years Ago
Fixed bug reporter (F7)
7 Years Ago
Updated Facepunch plugin
7 Years Ago
Updated Facepunch.Steamworks Added Jetpack
7 Years Ago
Removed a ContainsKey usage in Unit.Audio, added debug logging to PooledAudioSource
7 Years Ago
Added ExposeToRadial bool on BaseBehaviourPlanSettings, checked in PlayerController+Commands routines for evaluating commands for the UI
7 Years Ago
exit on sneak idle if isSneaking = false to stop units staying in sneak pose for too long
7 Years Ago
Use https for database, feedback
7 Years Ago
Feedback Api
7 Years Ago
▉▌ ▌▇▋
7 Years Ago
Disabled wip trajectory display. Unit key text.
7 Years Ago
Latest data Eac fix
7 Years Ago
Sites update
7 Years Ago
Added abuse enum
7 Years Ago
new feedback backend
7 Years Ago
mine bomb exploding bomb timers dont trigger if destroyed units try to stay in bounds Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
7 Years Ago
Whats New data file entry. Settings fix.
7 Years Ago
Fixed bad weather widget icon positions
7 Years Ago
Removing my temp profiling
7 Years Ago
Dressing backup
7 Years Ago
adding missing anim
7 Years Ago
adding number to unit health frame, wip game mode icon stuff, highlight new icon prefab etc...
7 Years Ago
GameModeDefinition can specify minimum number of male and female tribes people created when using the random mode
7 Years Ago
Tweaked server side weapon cooldown verification
7 Years Ago
added ui assets cut up concept assets and added to ui folder
7 Years Ago
Test commit
7 Years Ago
All the https
7 Years Ago
t2
7 Years Ago
t1
7 Years Ago
.
7 Years Ago
Emoji are working Merge branch 'master' of SpaceUsurperUnity Removed Pxc compression script
7 Years Ago
Reduced grenade bounciness
7 Years Ago
https
7 Years Ago
Actually fixed weather event icons positioning UI tweaks
7 Years Ago
Tweaked grenade physics material (no sliding, only tumbling) Tweaked grenade weight and throw velocity Fixed grenade explosion rotation
7 Years Ago
Use https
7 Years Ago
Test
7 Years Ago
backup
7 Years Ago
Temp extra
7 Years Ago
Temp extra profiling in console. Will remove later. Also doubled auto save time to 10 mins.
7 Years Ago
Add console redraw profiling.
7 Years Ago
Do the SteamServer update tick actually in Update rather than in an InvokeRepeating copy. The problem with InvokeRepeating was that if the framerate tanked, InvokeRepeating just queued up, so at low framerates instead of getting less SteamServer .Update calls, we were getting 10,20, whatever per frame, tanking things even further. Also going by the recommendation in the Facepunch.Steamworks.Server code here to call update "at least once every frame".
7 Years Ago
Sync improvement experiments
7 Years Ago
Sphere, box, capsule collision shape entities used for triggers