241,383 Commits over 3,867 Days - 2.60cph!

8 Years Ago
Power substation spawn fixes Mountain spawn fixes Biome generation tweaks
8 Years Ago
Tweaks
8 Years Ago
Monument topology fixes on various monuments
8 Years Ago
Tweaks
8 Years Ago
Merge from prerelease
8 Years Ago
Removed orphaned meta files
8 Years Ago
Moved all assets in "Third Party" into "Plugins" instead. Code in "Plugins" or "Standard Assets" folders does not get recompiled every time, which can save some time. Sort of a poor man's DLL. Note that code in Standard Assets/Plugins can only communicate one-way though: Other code can see it, but it can't see out.
8 Years Ago
Barren map should launch again.
8 Years Ago
Invis twig tree, and some stuff.
8 Years Ago
Fixed those 4 trees with slightly offset colliders.
8 Years Ago
Save
8 Years Ago
More PlayerController raycast improvements, radial menu fixes (save some animation bugs)
8 Years Ago
Use a catchall emitter limit group when one can't be found for a specific ambience emitter
8 Years Ago
Added UnitClassCondition First draft of PlayerController raycast refactor (sphere check to support multiple entity interactions)
8 Years Ago
debug scene for diogo
8 Years Ago
Scorching effect now shows in UI
8 Years Ago
Editor tweaks, desire drain data (unused)
8 Years Ago
AssetMenu size options
8 Years Ago
Fixed AssetMenu not grouping things correctly. ActionSettingsWrapperDrawer uses AssetMenu
8 Years Ago
AssetMenu overload fix
8 Years Ago
Merge from accidental yet aply named branch
8 Years Ago
AssetMenu editor fuckery
8 Years Ago
Hooked up missing game start trigger
8 Years Ago
Tweaked noise levels: People should no longer wake up from everyone else snoring
8 Years Ago
lr300 sounds
8 Years Ago
Fix for motion vector shader mishandling non-HasLastPositionData; fixed particles getting extreme/wrong blur
8 Years Ago
Merged cam thing into main pre.
8 Years Ago
Proper main camera. Deleted the others.
8 Years Ago
RUST-1255 Fix
8 Years Ago
▋▇▄▄█ ▋▉█▅ ▌▊▍ ▍▇▋▍▆
8 Years Ago
▇▊▋▆▌▊ ▍▍▆▆▇▋▊ ▌█▉▊▄
8 Years Ago
Fuck this shit (scene view synced camera)
8 Years Ago
made the staring in to infinity part of tripping animation last longer
8 Years Ago
8 Years Ago
Synced TOD Added truck lights Fixed Minimap lamp culling
8 Years Ago
Syncing camera prefab from main so changes can be compared
8 Years Ago
Sitting and Sleeping behaviours handle all their animator trigger/bool stuff, removed those Actions from related Effects
8 Years Ago
Merge from prerelease
8 Years Ago
Merge from main
8 Years Ago
Another warning fix
8 Years Ago
Added trimming support to path interpolator Improved power substation spawning
8 Years Ago
Spiral stairs block - proof of concept
8 Years Ago
Merge from pre.
8 Years Ago
boar child and clicked ragdoll button on deer as I forgot for last checkin
8 Years Ago
Waking up from sleep tweaks
8 Years Ago
Warning fix
8 Years Ago
Food Need, Human-Food module tweaks Minor senses formatting Fixed AI modules being installed multiple times
8 Years Ago
Fixed empty spawn filter (errors)
8 Years Ago
missed files from last checkin
8 Years Ago
elder female view model properly setup (to use the regular adult) so no longer uses the child