256,089 Commits over 3,990 Days - 2.67cph!

8 Years Ago
Couple of missing colliders fixes Baked vertex stream data to asset files on Harbor_1,2,Powerplant
8 Years Ago
added latest ASE, character shader, other fuckery
8 Years Ago
Fixed bad instance property indices causing rocks to change color (won't trigger recompile yet)
8 Years Ago
gear stuff, UI tweaks, minimap fix
8 Years Ago
fixed unit mouse hover event
8 Years Ago
Fixed ParticleSystemContainer leading to issues on inactive game objects (state uninitialized, trying to call invoke)
8 Years Ago
8 Years Ago
Don't create gibs over 500m away
8 Years Ago
equipment can replace corresponding slot's body mesh material, rather than the whole model
8 Years Ago
8 Years Ago
8 Years Ago
8 Years Ago
Portacabin cull Fixed NRE in DeferredMeshDecal, when selecting prefab in project
8 Years Ago
RendererLOD - complain if target renderers aren't part of the same prefab/heirachy - and try to fix Scene2Prefab
8 Years Ago
end turn button
8 Years Ago
protocol++
8 Years Ago
Map stuff
8 Years Ago
FOR FUCK SAKE shaderforge 1.32
8 Years Ago
FOR FUCK SAKE tweak material and lighting
8 Years Ago
map stuff
8 Years Ago
more example gear
8 Years Ago
more euqip stuff
8 Years Ago
prefab layers
8 Years Ago
more
8 Years Ago
players start naked because yeah
8 Years Ago
swimming green lines
8 Years Ago
ParticleSystemCull / ParticleSystemLOD fixes
8 Years Ago
maximumDeltaTime
8 Years Ago
Added "YOUR TURN" text that's visible during... your turn
8 Years Ago
8 Years Ago
Changed how NaN damage is ignored (in case early returning leads to issues in Hurt() method overrides)
8 Years Ago
made animals rotate on one axis to match terrain normal better
8 Years Ago
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8 Years Ago
minor compile changes
8 Years Ago
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8 Years Ago
Deferred mesh decal optimizations; down to nearly zero overhead
8 Years Ago
Updated builder
8 Years Ago
more lenient water exit jumping
8 Years Ago
Fixed speedtree shaders
8 Years Ago
Fixed grass shader
8 Years Ago
scene 2 prefab
8 Years Ago
Scene 2 prefab
8 Years Ago
Added new LOD for shipping containers
8 Years Ago
Scene2Prefab harbor_1
8 Years Ago
Adjusted a jumping puzzle barge to cooperate with water
8 Years Ago
server compile fix
8 Years Ago
formation static class
8 Years Ago
more avatars
8 Years Ago
Fixed instancing in unity std override shaders
8 Years Ago
Scene2Prefab