252,596 Commits over 3,990 Days - 2.64cph!

bot
9 Years Ago
Automated Linux Build #371
9 Years Ago
File path sanity checks now ignore the game's install directory
9 Years Ago
- component fixes
9 Years Ago
airfield work backup
9 Years Ago
- More tidy up and annotated Bouncer BT
9 Years Ago
- Bouncer now activates boost - EnemyAbilityBoost no longer controls activation/deactivation - Added ActivateBoost BD task node
9 Years Ago
- Removed debug nodes and trimmed some unneeded nodes from Bouncer BT
9 Years Ago
stopped exhaust idle getting stuck
9 Years Ago
- Bouncer BT cleanup
9 Years Ago
ActiveModleTypeTypeTypeTypeTypeTypeTypeTypeTypeTypeTypeTypeTypeType
9 Years Ago
deleting unused controllers
9 Years Ago
airfield work backup
9 Years Ago
Throwable weapons balancing
9 Years Ago
Quick Craft
9 Years Ago
- Bouncer progress - StopMovement BD node
9 Years Ago
Started cleaning up Combat and splitting into partials Added animation event timeout to Combat Fixed TooltipWidget double serialization Improved TooltipWidget positioning/alignment/anchor handling Deleted a bunch of old ingame debug UI crap VicinityEfffect NRE catch
9 Years Ago
airfield work backup
9 Years Ago
Updated missions to show player list
9 Years Ago
Tweaked LookupShortPrefabName / LookupShortPrefabNameWithoutExtension
9 Years Ago
rebuilt plugins
9 Years Ago
merge from prerelease
9 Years Ago
merge from prerelease
9 Years Ago
Tweaked disconnect message when exception is thrown
9 Years Ago
Added teleportpos, printpos, printrot admin console commands
9 Years Ago
Added a first iteration of herbivore flock fleeing.
9 Years Ago
Fixed mushroom prefabs
9 Years Ago
airfield work backup
9 Years Ago
sprint is no longer crazy and exhausted wont play at super speed
9 Years Ago
- WIP cooldown ai stuff
9 Years Ago
EAC update
9 Years Ago
updated rock material
9 Years Ago
Steamworks paths
9 Years Ago
Fixed (potential) robocopy stall
9 Years Ago
Fixed thread limits
9 Years Ago
Updating RustBuild (trying to speed up builds)
9 Years Ago
Tab to cycle selected tribe member
9 Years Ago
Notice fixes
9 Years Ago
bug fix
9 Years Ago
Fixed rect selection showing in single unit controller mode Started work on a more generic tooltip system Moved crafting to a modal popup with the building button BuildingMenuWidget becomes UnitCommandsWidget UI utility and cleanup
9 Years Ago
- Added Aggression Attribute - Updated all Units with Aggression settings from Google Sheets - Terriotory Consideration Settings now takes Unit's Aggression into account, when calculating confidence / score. - Morale now takes Unit's Aggression into account, when calculating fear. - Intruders in Territory now has the condition that target must not be of same species.
9 Years Ago
airfield work backup
9 Years Ago
Office building models wip
9 Years Ago
merge
9 Years Ago
cash money icons
9 Years Ago
Context menu tweaks
9 Years Ago
merge.
9 Years Ago
latest art source
9 Years Ago
Craft menu scroll speed
9 Years Ago
Set city seed.
9 Years Ago
RUST-1074 XP bar covering screen after client stall