244,573 Commits over 3,898 Days - 2.61cph!
FOR FUCK SAKE removing unused plasma projectile
FOR FUCK SAKE player plasma projectile (should appear in a better position)
!A wip UI mockup test psd/ma file
Fixed tree skins missing from asset bundles
merge from main (foam\o/)
Merge from water2.8 (shore foam)
Ocean material update (foam noise)
AntiHack player damage verification is enabled by default
Convar graphics.lodbias is deprecated
Tree quality slider for the main menu performance options panel
new terrain stones texture set
Updated player. Almost done with movement.
Updated front end and options
- Unit+Knowledge CraftDesire basics
- Added HasCraftDesiresCondition
- Top level goals skeleton WIP
- Fixed NRE in GoalSettingsEditor
- Added InviteToBreedingGroup Ability/DSE etc
Automated Linux DS Build #97
- Added a placeholder start screen before titlescreen, for selecting control type (defaults to gamepad in editor)
Merge from tree-performance (LODing and culling optimizations)
Automated Windows Build #97
TreePerfTest exposes a seed for reproducible results
TerrainTreeBatch is now deprecated
- Lowered spawn budget in beer tap room
- Rebuilt factory prefabs
doh- forgot to press save in unity
Automated Linux DS Build #96
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Automated Windows Build #96
Automated Linux Build #96
Automated Linux DS Build #95
Automated Windows Build #95
Automated Linux Build #95
Fixed broken "Particle/Water Drop" shader
Replaced atmospheric music 19