250,725 Commits over 3,959 Days - 2.64cph!

9 Years Ago
These look like they can be deleted
9 Years Ago
Dropped item rigidbodies correctly copy drag and angular drag if specified
9 Years Ago
Coverting a bunch of world model colliders to primitive colliders (should fix items falling through ground)
9 Years Ago
BehaviourChain.CreateInteractionBehaviour NRE catch, need to look at why target entity can end up nulled, probably related to issues with SmartObject subscription/reservation
9 Years Ago
EffectSettings.OnTriggerStart uses correct agent.AddEffect overload
9 Years Ago
Asset save, effect names etc Added MachineSetingsEditor
9 Years Ago
FOR FUCK SAKE cloud FOR FUCK SAKE subsurface shader to reduce shadow artifact (sss now increase ambient) FOR FUCK SAKE asteroid material FOR FUCK SAKE asteroid light normal bias FOR FUCK SAKE rebuild asteroid tile set
9 Years Ago
Angry blendshape tweak. Texture tweaks.
9 Years Ago
Effects debug tweaks
9 Years Ago
- Split DataParameters class to its own file, - Added EffectName field to EffectParameters
9 Years Ago
Node collapse hides siblings
9 Years Ago
Made data node collpase button not shit
9 Years Ago
added test guns and hand with anims
9 Years Ago
Fixed some skins showing up pink Fixed bucket helmet not LOD'ing properly
9 Years Ago
Added new anims to controller
9 Years Ago
latest rigs
9 Years Ago
made all meshes that should be static static, rebaked lightmaps, tweaked grass shader, added new amplify colour
9 Years Ago
created high poly temple stairs model. re-exported grass. added dylans quickshot fx
9 Years Ago
Fixed some item skins not shipping properly
9 Years Ago
additional NRE checks
9 Years Ago
stockings use hashset
9 Years Ago
Xmas Skins
9 Years Ago
HUD transparency
9 Years Ago
Fixed menu dark buttons
9 Years Ago
fixed stocking NRE
9 Years Ago
balanced crude/oil drops from santa removed condition from santahat added giftbox LOD to cull out particles
9 Years Ago
Increased sheet metal building part base health to 750HP
9 Years Ago
derp
9 Years Ago
Data vis layout fuckery, collapsable nodes
9 Years Ago
fixed the animation bug where the player would suck his own dick when he's wounded. (We're saving that animation for a paid DLC)
9 Years Ago
NRE catches
9 Years Ago
Config file loading debug output
9 Years Ago
smarter stocking population
9 Years Ago
Fixed DSE Condition/Consideration drawers not applying their filter func on asset query
9 Years Ago
Fix for RUST-359
9 Years Ago
Ore stones material tweaks Terrain daily progress backup
9 Years Ago
Goals data
9 Years Ago
fixed stockings not destroying with walls
9 Years Ago
Updated some ConditionType and DecisionLayer properties
9 Years Ago
Cowboy - forehand stretch & body anims
9 Years Ago
Cowboy - forehand stretch & body anims
9 Years Ago
fixed gift boxes despawning too quickly fixed stocking LOD
9 Years Ago
One last transition style to try out.
9 Years Ago
Blog images and folder.
9 Years Ago
Fix for RUST-345
9 Years Ago
LightLOD performance regression fix
9 Years Ago
Added char11 blog images.
9 Years Ago
Goals asset listing tweak
9 Years Ago
-fixed mmb panning in DataVis
9 Years Ago
Touching these just in case