250,310 Commits over 3,959 Days - 2.63cph!
Added OnPlayerOrbitStart/OnPlayerOrbitStop to PlayerCamera
Cursor widget hides itself when the player is orbiting
Moved CameraCurve and CameraRotationCurve to their own files
Space shooter report channel
- More stuff needed for feedback tool
- Added steamworks library stuff
Fixed lava court collision
Fixed Owl intro
Automated Windows Build #46
Automated Linux DS Build #46
Automated Linux Build #46
Improved AI player detection in multiplayer
AI can now perform passing shots
Player movement velocity clamping tweak
-made UnitCanFindCraftingItems safer.
- If a mission is required to spawn multiple mission obejcts, one is always added to the final room.
- Added cocktail to Your Round mission.
- Fixed collision problem in room J (I think)
- Rebuilt prefabs
- Added booze asset pack
Added owl death state, special anim, special effect, intro
Disabled furnace / campfires on SavasIsland_koth (crash test)
Added court image to frontend and randomised first court
Player movement controller clamps velocities from the physics system to a safe range
Updated collision on all courts
Find a weapon added to attack ability action chain
Misc prototypes from dropbox
FindItem ends early if not human
Fix for RUST-88 - Sign health balance
Fixed revolver/bolt skins not working as they should
Added missing wooden gate icon
floor.triangle support sockets
FOR FUCK SAKE setting player collision to player layer for projectile
-more cleanup
-fixed some raycasts not perceiving layermask