reporust_rebootcancel

130,423 Commits over 4,232 Days - 1.28cph!

3 Years Ago
merge from respawn_changes
3 Years Ago
Finalizing backup
3 Years Ago
Disable DeleteButton in prefab & remove SetActive(false) from OnEnable()
3 Years Ago
Renamed Ashtrays to match naming convention
3 Years Ago
Renamed Scatter Cigarettes to match naming convention
3 Years Ago
Added and Setup Cigarette Scatter Meshes
3 Years Ago
Fix NRE when opening map with sleeping bag on it
3 Years Ago
Rebuilt Handmade Shotgun Shell World Model
3 Years Ago
Finished porting "Core/Foliage" to Rust Standard shader backend
3 Years Ago
Started cleaning-up/nuking Core
3 Years Ago
lorry trailer wip material setup
3 Years Ago
Added Third Ash Tray Variation Completed Third Ash Tray Prefab
3 Years Ago
final weapon configs
3 Years Ago
more configs...
3 Years Ago
Updated and Fixed Handmade Shotgun Shell World Model LOD error
3 Years Ago
more weapon configs...
3 Years Ago
merge from save238 - continued crash troubleshooting, subtracted respawn_changes
3 Years Ago
subtracting merge from respawn_changes
3 Years Ago
Created Ash Trays and Cigarettes Prefabs
3 Years Ago
subtracting 82586 and 82554 - crash investigation
3 Years Ago
manifest
3 Years Ago
More peg configs, more manual render bound overrides where needed.
3 Years Ago
Set manual render bounds for l300
3 Years Ago
Autoset skips items with manual render bounds set.
3 Years Ago
more weapon peg setup
3 Years Ago
quarry track - flipped uvs on track belt
3 Years Ago
Minor post-merge cleanup
3 Years Ago
Merge selected changes from RagdollReqrite -> PhysicsLayerRevamp. This merge is actually basically everything from the branch EXCEPT the actual ragdoll rewrite, as it seems we'll need to go a different direction on the rewrite itself. I should really have put these other changes (the prefab updates, the corpse improvements) in this base branch instead from the start.
3 Years Ago
First bunch of weapons with new peg setup for horizontal/vertical mount styles
3 Years Ago
Merge Main -> PhysicsLayerRevamp
3 Years Ago
merge from save238 - staging wipe
3 Years Ago
subtracting merge from creation gibs
3 Years Ago
merge from respawn_changes
3 Years Ago
max sleeping bags 10 -> 15
3 Years Ago
merge from main
3 Years Ago
Merge Main -> RagdollRewrite
3 Years Ago
Adding additional terrain anchors to powerline platforms in order to prevent floating placement
3 Years Ago
BirthdayBalloonHandler is now an IClientComponent
3 Years Ago
Fix copy right click option not working on chat lines with emoji's in them
3 Years Ago
Mount anchor and engine interaction improvements. Mount position and pose is now correct
3 Years Ago
Enable correct options tab
3 Years Ago
Merge from respawn_changes/block
3 Years Ago
Fixed sleeping bags not getting sent to client when first connecting
3 Years Ago
Fixed sleeping bags not getting updated when first opening map
3 Years Ago
Buoyancy, mass, thrust, dismount points all adjusted
3 Years Ago
Merge from respawn_changes
3 Years Ago
Make the sleeping bag button on the map tied to a convar and enabled by default
3 Years Ago
Localized FX Bounce polish
3 Years Ago
Tugboat actually drives, fix LOD issue
3 Years Ago
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