reporust_rebootcancel

97,026 Commits over 3,653 Days - 1.11cph!

5 Years Ago
Heavy pistol VFX.
5 Years Ago
DistanceFlare-Streetlight is the proper warm instead of red.
5 Years Ago
merge from main
5 Years Ago
merge from main
5 Years Ago
ladder NRE fix
5 Years Ago
step fixes
5 Years Ago
Show crafted item when unlocking a crate
5 Years Ago
[D11][Tutorial] Added extra defines for local server and changed define for debug xbox build
5 Years Ago
Unloading skins no longer causes any GC
5 Years Ago
[D11][UI][689] Fix for client and server disagreeing on player been close enough to loot.
5 Years Ago
Skin textures are "unloaded" instead of destroyed if they were loaded from bundles to prevent asset corruption
5 Years Ago
[D11] [UI] Potential fix for crash when searching for server with empty string. Added missing translations and fixed input icons on search popup.
5 Years Ago
[d11][Audio] Added reverb triggers to buildings that were missing them. Set up external reflections DSP on mixer.
5 Years Ago
[D11] [UI] Fixed vending machine customer panel not correctly showing purchase amount text. Added input icons for changing quantity when purchasing from vending machines. Added error message for game tip being null when requested.
5 Years Ago
[D11] [Audio] Attempt to fix pie menu sounds going missing
5 Years Ago
[D11] [Audio] Attempt to fix pie menu sounds going missing
5 Years Ago
Dump trum and digger material fixes / tweaked color of the dump truck details texture
5 Years Ago
Latest Steamworks
5 Years Ago
Fixed disconnect button not showing
5 Years Ago
Inventory data test
5 Years Ago
[D11][Tutorial] default builds to include d11_local_server
5 Years Ago
[D11][Tutorial] merge r35325 from console
5 Years Ago
TextMeshPro boilerplate
5 Years Ago
[d11] Turned off soft particles. 13ms->9ms for 4 campfires on ps4. Lets see if anyone complains.
5 Years Ago
Runtime compile fixes
5 Years Ago
[D11] Poll every few mins
5 Years Ago
[D11] [UI] fixed the drop multiple options still working for single items even though the nav bar prompts weren't there
5 Years Ago
InventoryManager refactor Fixed scrapping multiple items not working
5 Years Ago
[D11] [UI] Controller Icon input prompts now consistent. Removed SetControllerIcon component from main single action image in HUD to prevent it from overwriting the code change.
5 Years Ago
Disable unused packages (vr, xr, 2d, analytics, mp-hlapi, director, timeline, umbra) Update TMP
5 Years Ago
[D11][UI][#1537] Changed loot text from containers
5 Years Ago
Added inventory.defs
5 Years Ago
[D11] Add a default timeout and checkout after clean
5 Years Ago
[D11][UI] Light loot panel Improvements
5 Years Ago
[D11] [UI] SetControllerIcon now checks for controller icons class before accessing it, and now sets icon if needed. SetSprite function checks for valid image before setting sprite.
5 Years Ago
[D11] Disable default checkout and do it manually
5 Years Ago
lowered gloss on floor grate material added latest prefabs from Damian to level
5 Years Ago
5 Years Ago
Silenced+twin SMG variants.
5 Years Ago
5 Years Ago
5 Years Ago
fixed scope jitter on HAB/cargoship
5 Years Ago
player movement now automatically bumps up over small curbs and steps
5 Years Ago
Server compile fix
5 Years Ago
Inventory crafting fixes Menu tweaks
5 Years Ago
FInished conveyor unit buildings / LODs/COL/Prefabs
5 Years Ago
[D11] Updated Building Decaying notice that was using the wrong translation key
5 Years Ago
[D11] [UI] Potential Fix for build menu getting stuck and refusing to open when you mash certain button inputs in-game.
5 Years Ago
[D11] Fixed off-centre text on Refinery loot panel
5 Years Ago
[D11] Changes