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115,488 Commits over 3,959 Days - 1.22cph!

5 Years Ago
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5 Years Ago
Merge car central locking changes -> Main. New central locking system prevents players without a key from mounting a lockable car, but a driver can unlock the doors if desired once inside. Placeholder graphics for now. Protocol++.
5 Years Ago
Speculative fix for NRE in TriggerBase
5 Years Ago
Central locking placeholder visuals
5 Years Ago
fixed bandit town safe zone
5 Years Ago
Central locking functionality, along with some refactoring
5 Years Ago
Updated wind settings on new grass
5 Years Ago
fully encapsulated bandit town in a safe zone
5 Years Ago
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5 Years Ago
Fixed FillMlPerSec not working correctly in BaseLiquidVessel. Updated water bottle, jug and bucket fill rates so refill times match the pre-fix rates.
5 Years Ago
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5 Years Ago
Fixed pool, board, gibs errors Updated beach chair volumes
5 Years Ago
Removed duplicate volume check on table, accurate volumes, added deployable decay 8/8
5 Years Ago
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5 Years Ago
Fixed read/write gibs errors on table and chair
5 Years Ago
Menu background update
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
Merge from Vehicles -> LockOutDriverSeat, going to add central locking
5 Years Ago
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5 Years Ago
Prevent players without key/lock authorisation from pushing cars that are in safe zones
5 Years Ago
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5 Years Ago
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5 Years Ago
Open fuel is always default interaction when looking at fuel container on minicopter
5 Years Ago
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5 Years Ago
Slight road terrain offset tweak to prevent ground peaking through around intersections
5 Years Ago
Merge from main
5 Years Ago
Fixed roadside decor sometimes spawning on road at intersections Moved roadside decor slightly further away from the road
5 Years Ago
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5 Years Ago
Smoother road layout (both vertically and horizontally) Smoother road joining (at intersections)
5 Years Ago
small wooden box can no longer be deployed inside trees
5 Years Ago
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5 Years Ago
Large banners now decays when placed outside of building priv