reporust_rebootcancel

97,798 Commits over 3,683 Days - 1.11cph!

5 Years Ago
[D11] Added Has contents flag to storage containers (Reserved7 flag), Changed pick up to check for flag before showing.
5 Years Ago
[D11] DTLS PS4 fixes.
5 Years Ago
[D11] Update item radiation effect to use the correct translation key
5 Years Ago
Added material test scene (so we can side by side on this branch and hdrp branch)
5 Years Ago
Merge from main
5 Years Ago
▅▇▆▇ ▇▍ ▆▉▌▌ (▆▄▅ ▉▄▇▄▇▌▋)
5 Years Ago
Merge from external proj
5 Years Ago
protocol++
5 Years Ago
compile issues
5 Years Ago
horse anim changes
5 Years Ago
MaterialEffect server compile fix
5 Years Ago
▇▍▋▄▊ ▌▉▍▄▇▆▆/▌▋▉▍▋▄
5 Years Ago
Horse sound updates WIP
5 Years Ago
horse saddle
5 Years Ago
hud work
5 Years Ago
Saddle mesh and WIP materials (no LODs atm)
5 Years Ago
horse update phrases
5 Years Ago
More
5 Years Ago
Skin upgrader
5 Years Ago
Rust/Standard Cloth upgrade path
5 Years Ago
more
5 Years Ago
more transparent mat fixes
5 Years Ago
Fixed oilrig glass mat
5 Years Ago
Simplified how filenames for generated texture maps are generated
5 Years Ago
Progress
5 Years Ago
[D11] [UI] Added support for pan curve evaluation.
5 Years Ago
Backup
5 Years Ago
▉▉█▆▅▌ ▆▍▄▉▊▇▌ ▅▅▍▆▆ ▊▉▉▌▌█▅█ █▄ ▆▆▍▍▆▇ █▅▉▇▉ / ▌▋▌▉▊▍█▋▆▊▋, ▆▄▋▌▊ ▋▊▍▅▋█▆ ▊▌ ▊▋▄▉▋▄ █▌▊▋ ▋▊▆▆▉▊
5 Years Ago
horse updates turnpose - more head lean gallop - reduced mane movement walk - reduced head nodding animator - tweaked transition blend time/points
5 Years Ago
[D11] Disable quick actions when aiming/readying a thrown weapon, and added a third person camera toggle to the debug options
5 Years Ago
▍▄▍▆▍█▍ ██ ▋▍█ █▉▊▌▅▅█▉ ▌▉▄▋▊▆▅▍ ▌▆▄▊▆▆▊
5 Years Ago
[D11] [UI] Further visual adjustments to Recycler UI; Trimmed excess spacing around inventory slots, changed divider lines to be consistent, Recycler mesh light now matches UI colours more consistently.
5 Years Ago
[D11][UI] Adjustments to the server wipe warning
5 Years Ago
Cache GetBounds() in SceneLOD
5 Years Ago
progress backup
5 Years Ago
[D11] [UI] Removed unused recycler visuals code.
5 Years Ago
[D11] [UI] Removed broken callback, fixed Recycler visuals to now correctly update after each item has been recycled.
5 Years Ago
[D11][OFFSCREENPARTICLES] Cleaned up and working on ps4. Still not enabled because I need to bake the assets
5 Years Ago
Foliage shader (needs wind etc)
5 Years Ago
backup shader/generic rock/cliff_field_b mesh and material
5 Years Ago
Lit Particle
5 Years Ago
SLOD dithered fade WIP
5 Years Ago
[D11] [UI] Recycler Icon update functions and callbacks.
5 Years Ago
[D11][UI] Enabled rucksack icon messaging effects.
5 Years Ago
Fixed Standard (Specular setup) upgrade Added (temporary) Standard Cloth (Specular setup) shader
5 Years Ago
[D11][UI] [#2135] Further changes to the Hud to avoid overlap.
5 Years Ago
Added BuildOptions.EnableHeadlessMode just to Linux server build to see if that eliminates the need for manually adding "-nographics"
5 Years Ago
Save++ Network++
5 Years Ago
[D11][UI][#1549] Stop held use action when assisting a wounded player who is killed before been revived
5 Years Ago
Oilrig S2P