reporust_rebootcancel

96,025 Commits over 3,622 Days - 1.10cph!

5 Years Ago
compile fix
5 Years Ago
Backup
5 Years Ago
RF Broadcaster
5 Years Ago
[D11][UI] Fixes and adjustments to the Create server screen
5 Years Ago
RF receiver save/load fix
5 Years Ago
[D11] Increase default values for camera sensitivity
5 Years Ago
[D11] [UI] Changed community hub from nested prefab to standard object within main menu prefab to fix build error.
5 Years Ago
door knocker animator setup, added 'knock' anim events
5 Years Ago
Merge from main
5 Years Ago
[D11] [UI] Mouse input on longer taken into consideration for radial menus. (should prevent snapping).
5 Years Ago
[D11][UI] Auto Select first icon of a loot Pane when opening
5 Years Ago
[D11] [UI] sped up the options carousel transition 2x
5 Years Ago
[D11] [UI] Added fallback string for json content on community hub for when server responds with empty information. Added WIP icons to non-functional buttons on community hub.
5 Years Ago
[D11] [UI] the connection strength indicator will now be hidden by default on the hud and will now only show if you're having latency issues
5 Years Ago
Attempt to fix insane server asset bundle build time
5 Years Ago
[D11] [UI] added some wip icons to the server list screen
5 Years Ago
[D11] [UI] Added checks for playfab sending empty data in response to requests. Added new sprite-sheet for pie radial menu building icons. Removed need for item icon shader on radial menu. Added WIPIcon to resources folder so we can access it through parser (temporarily).
5 Years Ago
[D11] [UI] altered the controls ui to match the updated config b controls also locked off the about servers screen and rust credits screen
5 Years Ago
detonator effect and sound folders
5 Years Ago
Merge with d11_console_version
5 Years Ago
Updated Unity version
5 Years Ago
Updated player settings
5 Years Ago
Updated unity version
5 Years Ago
Reapplied shader updates
5 Years Ago
Merge from main
5 Years Ago
Subtracted shader updates because of macOS; postponed for Metal
5 Years Ago
[D11] [Tutorial] Tom's objective Changes.
5 Years Ago
[D11] Network protocol header added to all web requests (Rustworks and Playfab).
5 Years Ago
[D11] Fix for crash when holding the select button on a server entry button
5 Years Ago
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5 Years Ago
[D11] Updated version to 2018.3.2
5 Years Ago
[D11] Config B changes
5 Years Ago
[D11][UI] Create Server menu text validation
5 Years Ago
[D11] [UI] fix for trigger icons not changing to ps4 icons on ps4 builds on the my stats and the connected players screens fixed a typo in an options screen hint string
5 Years Ago
[D11][UI] Crafting screen sort categories changes
5 Years Ago
[D11] another fix for prefab unloading
5 Years Ago
[D11] [UI] define fix
5 Years Ago
[D11] [UI] stopped input while the controller screen is open in game
5 Years Ago
Ignore "kinematic bodies with CCD enabled are not supported! CCD will be ignored." bullshit error because a million things are temporarily setting rigidbodies to kinematic on the server
5 Years Ago
Only spawn PerformanceUI on the client
5 Years Ago
[D11] [Tutorial] Removed trees to see hill better adjusted lighting in cave.
5 Years Ago
[D11] Profanity check platform API support.
5 Years Ago
Tidied up perf text
5 Years Ago
A couple more gc allocs removed
5 Years Ago
Remove gc allocs in PerformanceUI
5 Years Ago
Fix a few GC allocs
5 Years Ago
Scientist Corpse error fix
5 Years Ago
Rest of L4
5 Years Ago
Fixed shader-related cliff flickering
5 Years Ago
Backup