reporust_rebootcancel

115,314 Commits over 3,959 Days - 1.21cph!

5 Years Ago
Updated Bandit_Farming sell order
5 Years Ago
Updated toptier foundation.steps prefab to reflect new design
5 Years Ago
building blocks prefabs setup for half.floor/spiral.stairs/spiral.triangle/stairs/ramps various models fixes, new ramps condition tests
5 Years Ago
merge from farming2
5 Years Ago
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5 Years Ago
Fixed "Extra 2" outpost vending machine resetting back to weapons list when server crashes Compound S2P added Farming vm prefab
5 Years Ago
cleanup
5 Years Ago
Armored tier new blocks, includes models/gibs/col
5 Years Ago
Forgot to edit metal tier foundation.steps, here it is
5 Years Ago
Updating building_parts_atlas to reflect latest textures used on LOD0
5 Years Ago
merge from farming2
5 Years Ago
Implement slot machine entity save/load
5 Years Ago
Award winning player with payout at end of spin if results match
5 Years Ago
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5 Years Ago
Add a few random payout info entries to test
5 Years Ago
Take scrap from inventory to allow spin, don't allow if player doesn't have enough scrap
5 Years Ago
Don't allow handle to be pulled if UI is open
5 Years Ago
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5 Years Ago
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5 Years Ago
merge from main
5 Years Ago
horses no longer targeted by turrets
5 Years Ago
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5 Years Ago
Touched some skinned mesh materials (motion vectors in 7.2)
5 Years Ago
Fixed a few shader warnings
5 Years Ago
Subtracted 49306
5 Years Ago
Water replacement (wip)
5 Years Ago
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5 Years Ago
skin approval
5 Years Ago
[D11] [UI] Fixed backend text on Rotate option in Upgrade Wheel.
5 Years Ago
[D11] [3956] Enable player reporting via Rustworks. +Subject Loc Keys
5 Years Ago
Backup
5 Years Ago
[D11] [3956] Enable player reporting via Rustworks.
5 Years Ago
[D11] [UI] Fixed untranslated reason given when kicking players who exploit bugs or glitches.
5 Years Ago
Changed the cloud alpha clip to 10
5 Years Ago
DTLS Multithreading fix
5 Years Ago
[D11] [UI] Fixed Microphone Sprite texture in loading screen to be smoother and match the colours of the other icon sprite in the same screen.
5 Years Ago
Fixed tarp_bradley RW errors
5 Years Ago
Fixed bradley cover wrap and ch47 errors on custom maps
5 Years Ago
[D11] Removes LODGroup enable/disable calls in MeshOccludee
5 Years Ago
[D11] Removes LODGroup enable/disable calls in MeshOccludee
5 Years Ago
Muzzleflash fixes. PFX scene backup.
5 Years Ago
[D11][UI] Visual Changes to the pie menus
5 Years Ago
[D11][UI][#3929]fixed been unable to split stacks in the gambling loot panel [#3942] Fixed the gambling wheel in the gambling loot panel been slightly off
5 Years Ago
[D11] [a.preece] Added changes to ServerEntry to display server running time in Seconds/Minutes.
5 Years Ago
[D11] [a.preece] Added in extra functionality to UpdateCommunicationPrivileges to account for beta/final builds on all environments
5 Years Ago
[D11] Player no longer collides with the dropped items (like chairs).
5 Years Ago
[D11][Art][#3931] Palm tree LODS look like palm trees instead of normal trees
5 Years Ago
[D11] HDRP fix for ore bonus nodes
5 Years Ago
[D11] Only query available memory once per second for the performance hud, since it's very expensive, and more in line with other code. This cannot be done in Performance.cs due to assembly dependencies.
5 Years Ago
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