reporust_rebootcancel

112,489 Commits over 3,928 Days - 1.19cph!

6 Years Ago
▉▉▊▍ ▊▋▅▅ ▌▊▅▋▋▆▊
6 Years Ago
▌▌█▍▊▍ ▅▊▋▇▉▋▉▊▇█
6 Years Ago
▇▉▋▋▅▄▊ ▅▊▍▋▍▌▄▊▋
6 Years Ago
▋▇▄▉▋ ▅▆▊▉▉▄ ▆▅▉▍▅▉ █▍▄ ▄▄▊▍▅▉▋ █▆▆▌▌█▇▉▆▍▉ ▆▉▄█▌ ▍▋▊▅▊ ▍▋▅▌▆ ▌▍▊▊▄▇ ▅█▌▇▆▋▅▋ ▋▄▊ ▆▍▆█▍▉ ▆▋▆▉▇▅ █▉▄▄▊ ▊█▌▉▌▅▅▅▆▄▉▅▉▍ █▉▆▉▅ ▊▋▌▇█ ▍▌▌▋ ▆▇ ▋▅▋▉▄ ▇▆▅▇▋▅ ▆▋▉▋▉▊▊ ▍▉▅▄ ▍▇▌ ▋▄▇▊▍ ▇▇▌▌ ▆▇█▄ ▌▄▇▅▅█▉▉ ▅▌▊▇▅ ▆▋▋▅▋▆ ▇▊▇▇▌██ '█▋▇▌ ▆█▄▊▌' ▍▆▄▍ █▌▇▉▆▋▇ ▋▅▊▅▋▉▄ ▅▇█▋█▋▊▄++
6 Years Ago
▋▋▊ ▅▌█▇▊ ▆▌▉▊ + ▋▉▉ ▍▊▆▍▆▋▊/▇▆▍▇▄▅▋▊
6 Years Ago
▅▌▉█ █▌▄
6 Years Ago
Subtracting 36501 (see #rust)
6 Years Ago
▅▆▅▄▉▄
6 Years Ago
▉▇▄█
6 Years Ago
▄▄▇▆ ▋▉▇▅▅
6 Years Ago
▍█▍▋▌ ▌█▄▍
6 Years Ago
█▊▌▅█
6 Years Ago
▍▇▅▍▄
6 Years Ago
bundle fix
6 Years Ago
Use 900p resolution on base xbone
6 Years Ago
Added GPU & CPU timings to performance UI
6 Years Ago
[D11][UI][#2321] Fixed been able to split stacks while dropping
6 Years Ago
Added Height Blending Alpha shader SF Added height blending control to cliff_shader (default values to cliff_medium_low_a mat) Moved new shaders and SFs from root to Assets/Content/ShadersRevamp
6 Years Ago
[D11] [UI] Cosmetic tweaks to the Pie menu
6 Years Ago
6 Years Ago
[D11] [UI] Fixed server define.
6 Years Ago
[D11] [UI] WIP Further implementation of sleeping bag marker.
6 Years Ago
player animator update - Added emotes base state, emote bool, blendtree setup
6 Years Ago
[D11][#2092] Ensured prefabs have pickup objects set
6 Years Ago
[D11] [UI] WIP sleeping bag map marker implementation.
6 Years Ago
[D11][#2092] Fix for pickup.enabled been set to false during reimport
6 Years Ago
[D11][UI][#2317] fix for crash splitting recycler output
6 Years Ago
Added missing TERRAIN_NORMALS define to Terrain Sampler SF
6 Years Ago
removed cliff test files first definitive batch of coastal and inland cliffs cliff shader improvements to the bias between macro and micro normal maps
6 Years Ago
[D11] [UI] Linked map marker prefab reference on sleeping bag entity.
6 Years Ago
[D11] DTLS unencrypted API socket error spam fixes on peer disconnection, and some optimisations.
6 Years Ago
Fixed junkyard APC mat
6 Years Ago
[D11] [Audio] Adds debug functionality to count frames captured/rendered to help identify if/when either the capture/renderer thread has locked up and stopped responding.
6 Years Ago
[D11] [#2302] Moved out of ammo auto reload to avoid issue where other players wouln't see reload animation
6 Years Ago
[D11] [Audio] Fixes null pointer crash when pulling/inserting headset.
6 Years Ago
[D11] [UI] Fixed server define error.
6 Years Ago
[D11] [UI] WIP progress on the sleeping bag map markers
6 Years Ago
Better
6 Years Ago
Should be a proper interior/exterior transition, pending Unity fixing the indirect specular probe bug.
6 Years Ago
merge into main
6 Years Ago
merge from main
6 Years Ago
6 Years Ago
▄▉▋▉▊▉▉█
6 Years Ago
[D11] [Audio] Fixes start/stop/resume recording functionality
6 Years Ago
[D11] [Audio] ensure we don't have buffer size runaway and only add audio to buffer when we are actually recording.
6 Years Ago
[D11] [Audio] Checking in WIP... Tidyup code a bit...
6 Years Ago
▋▇▍▉▇ ▇▇▇▊█▌ ▄▊▌▋▆▇ ▅▇▇▍ ▋▊█▌▅