reporust_rebootcancel

126,618 Commits over 4,109 Days - 1.28cph!

5 Years Ago
Make conditional setting more efficient, only set if things have changed from last time
5 Years Ago
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5 Years Ago
Change collider conditionals to work the same way as SetActive does on standard GameObject conditionals
5 Years Ago
Doubled autofill amount (it ticks every 2 seconds, so it needs to be x2 the max flow amount displayed in UI) Fixed another case where pump switches wouldn't disregard gravity Rework drain calculation for Liquid Containers, the old system drained too much water when using splitters Fixed splitters draining water
5 Years Ago
reverting engine collider condition
5 Years Ago
re attaching chassis suspension fix engine bumper collider condition adjusted bumpers collision size
5 Years Ago
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5 Years Ago
Scene backups
5 Years Ago
lowering fuel tank/col
5 Years Ago
Revert wheels to 100% size, lower axle height further instead.
5 Years Ago
Fix switches not applying pump effect (they still need to treat themselves as their own gravity source while powered)
5 Years Ago
more tweak on front bumper
5 Years Ago
Lowered axles 4cm to stop larger wheels hitting the frame at full compression
5 Years Ago
Fixed electrical wires plugged into a fluid switch being highlighted/animated when holding a hose
5 Years Ago
Fixed a gravity check that was still using the entity position and not the handle position (this fixes being able to flow water from a catcher to a barrel at the same floor height, the catcher must now be at a higher position) Fixed liquid containers being able to treat themselves as a gravity source
5 Years Ago
tweak bumper size, fix uv on armored module
5 Years Ago
15% increase in wheel size
5 Years Ago
keylocks stackable (10)
5 Years Ago
fix waterbucket
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
Water purifier processes water twice as fast Water purifier holds a lot more water
5 Years Ago
Sprinklers no longer decay while in use
5 Years Ago
merge from main
5 Years Ago
restore testridablehorse after conflict and reapply Helks changes
5 Years Ago
bandit produce exchange now buys trout adjusted compost amounts of human meat
5 Years Ago
Composter tick rate is now 5 minutes instead of 15
5 Years Ago
slightly increased landmine bounds landmines prevent building in a larger radius horses now trigger landmines
5 Years Ago
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5 Years Ago
phrases
5 Years Ago
merge from farming2
5 Years Ago
renamed airfield cctv to AIRFIELDHELIPAD
5 Years Ago
Halved water intakes
5 Years Ago
[D11] [UI] Auto-sprint now works through radial menus.
5 Years Ago
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5 Years Ago
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5 Years Ago
Delete duplicate composter icon
5 Years Ago
[D11] T2381 - Water Purifier Specular Broken - Fix
5 Years Ago
[D11] - T2368 - Viewmodels are Low Quality. - Fix
5 Years Ago
Increased dung rate to 3 DPH
5 Years Ago
Renamed fluid switch to indicate it's also a pump
5 Years Ago
Added nonPlanterDeathChancePerTick server convar to give plants not planted in a planter a chance to die each tick.
5 Years Ago
[D11] Altered the spread on the gunshot audio source. Gunshots will now be heard from the right direction.
5 Years Ago
[D11] Old optimised collision stuff taken out.
5 Years Ago
[D11] GC (more infio)
5 Years Ago
[D11] [UI] Fixed Pie Radial Menu Visuals looking blurry/low-res.
5 Years Ago
Standardised autofill amounts with max flow amounts displayed in UI on water catchers and the water barrel (just made the variables the same, safer than actual code changes)
5 Years Ago
[D11][UI] Main menu and ingame overlay changes - checked by G
5 Years Ago
cherrypicking 49108