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123,998 Commits over 4,171 Days - 1.24cph!

6 Years Ago
[D11] [UI] Removed NotoSans bold font following guidelines for Chinese/Japanese/Korean bold fontface issues.
6 Years Ago
[D11][UI] Fixed issue with ingame options
6 Years Ago
[D11] Prevented footstep sounds from repeating
6 Years Ago
[D11] Reverted Skybox
6 Years Ago
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6 Years Ago
[D11] Fix for crash related to codelock Load()
6 Years Ago
[D11] Fixed up indexing issues with XB communication checks that were causing problems when connecting to servers.
6 Years Ago
Engine FX and sound code work
6 Years Ago
New modular car presets using the armoured module
6 Years Ago
Sliding armoured windows can be opened and closed via interaction
6 Years Ago
Adjust 1mod cockpit engine interaction
6 Years Ago
Adjust 1mod engine open interaction
6 Years Ago
Set up code for bad engine performance audio loop
6 Years Ago
Armoured cockpit basics set up
6 Years Ago
Stage duration tweaks
6 Years Ago
More template management Ocean shader and material updates
6 Years Ago
Pumpkin balance tweak.
6 Years Ago
Crossbreeding weight adjustments
6 Years Ago
Increased max fog distance to prevent horizon seam at high altitude
6 Years Ago
consumable + seed info panel gene UI fixes
6 Years Ago
ASE template cleanup + added water template
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Reduce water requirement gene effect
6 Years Ago
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6 Years Ago
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6 Years Ago
Gene UI tweak
6 Years Ago
gibs materials
6 Years Ago
merge previous_genes branch to main farming2 branch now it all works
6 Years Ago
cleanup
6 Years Ago
checking in working gene links before I clean up the code
6 Years Ago
Revert back to sun+flares in sky refl bake (but keep spec)
6 Years Ago
more UI progress
6 Years Ago
more progress on current/previous gene link UI
6 Years Ago
adding modules/lift gibs models
6 Years Ago
more
6 Years Ago
merge stuff
6 Years Ago
UI tweaks
6 Years Ago
Remove name from entity info
6 Years Ago
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6 Years Ago
Enabled read-write on ground plant models
6 Years Ago
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6 Years Ago
Working stuff out...
6 Years Ago
[D11][UI] Changed turn on light hint to show for flashlight Added conformation popup for kill and respawn option
6 Years Ago
[D11][UI] Changed turn on light hint to show for flashlight.
6 Years Ago
[D11][UI] Fixed options titles been lowercase
6 Years Ago
[D11] Weighted Normal Changes pt5
6 Years Ago
[D11] Weighted Normal Changes pt4
6 Years Ago
[D11][#3809] Double wooden doors now appear correctly.