reporust_rebootcancel

112,483 Commits over 3,928 Days - 1.19cph!

6 Years Ago
[D11] [UI] Fixed anchoring issue in frontend main menu causing graphics to display incorrectly.
6 Years Ago
Enabled skin unloading by default for everyone
6 Years Ago
[D11][#1653] fixed thrown weapons not sending translation key
6 Years Ago
[D11] [UI] Fixed water drink tooltips not showing.
6 Years Ago
[D11]OFFSCREENPARTICLES] Iteration
6 Years Ago
Merge from unloadprefabs
6 Years Ago
Manifest
6 Years Ago
Scene2Prefab on more prefabs that have not been converted to ResourceRef for terrain maps yet
6 Years Ago
Scene2Prefab on some prefabs that have not been converted to ResourceRef for terrain maps yet
6 Years Ago
[D11] [UI] tooltip override and fallback no longer updates every frame even if it hasn't changed.
6 Years Ago
Code review (cc rohan)
6 Years Ago
Merge from main
6 Years Ago
Merge from position_lerp_3
6 Years Ago
CodeGen
6 Years Ago
Merge from main
6 Years Ago
CodeGen
6 Years Ago
Added lerp.timeoffsetinterval
6 Years Ago
[D11] [UI] Look at tooltip Cleanup
6 Years Ago
[D11] Slow down quick turn speed
6 Years Ago
disabled unused RendererGrid batching stuff and made some memory savings on the foliage and lod grids
6 Years Ago
[D11] Jenkins build fix for PC client.
6 Years Ago
Progress
6 Years Ago
Proper exterior env profile. Calibration mat.
6 Years Ago
Interior/exterior exposure testbed
6 Years Ago
Lighting improvements. Scene.
6 Years Ago
Backup
6 Years Ago
Backup
6 Years Ago
▇▋▆
6 Years Ago
6 Years Ago
skin approval
6 Years Ago
merge from main
6 Years Ago
[D11] culling fix
6 Years Ago
Toned shore foam down a notch
6 Years Ago
sitem updates etc
6 Years Ago
[D11] [UI] Minor tweak to look at tooltip.
6 Years Ago
[D11] [UI] Fixed incorrect input icon showing for single actions on tooltip look at component.
6 Years Ago
protocol++
6 Years Ago
[D11] [UI] Update ConVar whenever button is enabled.
6 Years Ago
Clothing colour fixes
6 Years Ago
Tweaked water system prefab variables for less intense shore wave steepness, more natural looking shore foam shapes, more foam at shore, less foam as it merges with ocean water, more variety in ocean water
6 Years Ago
[D11] Adjustments to quick turn speed and controls menu
6 Years Ago
merge from main
6 Years Ago
[D11] Turn footsteps back on, but decals and displacement effects are still disabled for now
6 Years Ago
Nested prefabs in Scene2Prefab are optional and currently disabled (sometimes getting an infinite reimport loop when changing a child prefab... Unity bug or library issue?)
6 Years Ago
[D11] [UI] Fixed loading screen microphone check not showing when microphone is not plugged in.
6 Years Ago
[D11] [UI] Moved facepunch comment inside correct define.
6 Years Ago
Grass tweaks Oak atlas map