reporust_rebootcancel

121,367 Commits over 4,018 Days - 1.26cph!

5 Years Ago
Notes played stat for each instrument
5 Years Ago
Remove BoneAligner (no longer needed)
5 Years Ago
Merge from main
5 Years Ago
Log cleanup
5 Years Ago
Merge from Main -> Vehicles
5 Years Ago
Compile fix
5 Years Ago
Actually fix login notifications being sent when respawning
5 Years Ago
Switch back to content.bundle Load content while generating world
5 Years Ago
Prefab bundles using FileSystem_Warmup's exclude filter
5 Years Ago
██▉▆▌▉▆▊▅▅▉▌▋ ▋▉█▄▋ ▆▋▉▍▋
5 Years Ago
▍▅▌▄█▊▌++
5 Years Ago
█▌▅▌▍ ▋▇▊▌█▄▆ / █▊▅▅▆▉▅▍▆▉ █▄▊▅▍▄▅ ▋▊▅▊ ▌▍▋▌▇▌▄▄.▊█▉▄▉▍▄▇█▄▆▍▄▍.▍█▄▆▌▋▇, ▉▅▋▍▊▊▋█▇▌▊▄▍ ▉▄▍▍▄▅ ▌▋▊ ▊▇▅▉▌▍▆▋ ▅▍▆ ▊▅▇▋▅ ▍▇ ▇▌▅ ▆▊▌▅
5 Years Ago
Benchmark parity
5 Years Ago
Benchmark parity
5 Years Ago
▅▇▋▆▉▆▄▊▇▍▆▍▅ #█▋▊▅▄
5 Years Ago
▊▄▄▄▅ █▉▅▆▊█▅█▍ ▄▄▋█▌▍▉▇▆▉ ▇▋▌ ▍▉▆▌ ▊██▇ ▅▄▉▉▊▄▄▍▄▆▅▉▌▄▋▉█▉█▇▇ (▌▉▋▇▊▉▊ ▍▋▌)
5 Years Ago
More fixes Ship interior profile
5 Years Ago
Fixing the winding order on flattened mesh. Integrated the baker into the chunk test.
5 Years Ago
Volumes & various fixes
5 Years Ago
Unwrap baking testing
5 Years Ago
Final style 1 cargoship
5 Years Ago
horse movement fixes
5 Years Ago
Fix for see through water when jumping / alt look while on a boat
5 Years Ago
[D11] Fix for satchel charge fuse sound ignoring mixer (TRC fail)
5 Years Ago
Tambourine updates - added player shake anim, updated vm shake anim to match current audio
5 Years Ago
[D11] Fix for headshot sounds ignoring mixer (TRC fail)
5 Years Ago
[D11] Whoops, These are the Assets\Content\Props\small_junk
5 Years Ago
[D11] Fixed Scaling on Helicopter Gibs, Assets\Content\Props\small_junk LODs
5 Years Ago
[D11] Set up some LOD Groups in bundled\Prefabs and Prefabs\Deployable
5 Years Ago
Fixed missing materials
5 Years Ago
[D11] + prefabs/deployable - LOD Checked, LOD's Converted, LOD's adjusted, LOD's fixed, prefabs adjusted etc
5 Years Ago
Include SpawnPopulation
5 Years Ago
[D11] + bundled\prefabs\radtown - LOD Checked, LOD's Converted, LOD's adjusted, LOD's fixed, prefabs adjusted etc
5 Years Ago
Merge
5 Years Ago
[D11] Set up missing LOD Groups in Content\Nature and LODs for 2 vehicles
5 Years Ago
[D11] Assets\Content\Props\Helicopter_parts LODs
5 Years Ago
[D11] + content\nature\dunes - LOD Checked, LOD's Converted, LOD's adjusted, LOD's fixed, prefabs adjusted etc
5 Years Ago
[D11] rebuilt manifest after conflict
5 Years Ago
[D11] + content\nature\driftwood - LOD Checked, LOD's Converted, LOD's adjusted, LOD's fixed, prefabs adjusted etc
5 Years Ago
Localization, InventoryItems
5 Years Ago
[D11] + content\nature\caves - LOD Checked, LOD's Converted, LOD's adjusted, LOD's fixed, prefabs adjusted etc
5 Years Ago
[D11] + content\structures - LOD Checked, LOD's Converted, LOD's adjusted, LOD's fixed, prefabs adjusted etc
5 Years Ago
Throw exception properly if assets/skins.asset not found
5 Years Ago
Do prefab warmup in FileSystem_Warmup Call FileSystem_Warmup in benchmark/demo for parity
5 Years Ago
Added ItemSkinDirectory
5 Years Ago
[D11] another merge from D11 2019.1 branch (from 42967) untested.
5 Years Ago
Don't forget to include the GameManifest in the bundles
5 Years Ago
Extracting all maps out of the gbuffer.
5 Years Ago
Camera override + example assets
5 Years Ago
[D11] Potential fix for crash on joining server