reporust_rebootcancel

142,338 Commits over 4,413 Days - 1.34cph!

5 Years Ago
Increase raycast count on the downward arc of the MLRS hit calculation. Makes for more accurate alignment between the player-placed target hit point and the actual hit point.
5 Years Ago
Merge from main
5 Years Ago
Merge Main -> MLRSUpdates
5 Years Ago
Skull rock skin worldmodel LOD closer matches rock worldmodel
5 Years Ago
Fixed MLRS realigning bool not handling negative values on the server
5 Years Ago
Fixed missing sfx on skull rock skin viewmodel
5 Years Ago
Increase MLRS map base zoom from 0.33 (repeating of course) to 0.45
5 Years Ago
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5 Years Ago
Shrink the MLRS UI visual target by half the rocket damage radius to give a good indication of actual damage area (in reality it shrinks by the whole rocket damage radius, but the rockets themselves damage in a radius which can reach outside that area)
5 Years Ago
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5 Years Ago
MLRS rockets cluster less towards the centre of the potential hit area
5 Years Ago
Increase MLRS target area radius from 25m to 35m. Given rocket explosion radius of 15, this give an actual possible-hit-point increase from 10m to 20m.
5 Years Ago
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5 Years Ago
Give the card table pot storage a working loot panel reference as well, though it shouldn't matter as this storage is never accessed by players.
5 Years Ago
Fixed ridable horse corpses not being lootable.
5 Years Ago
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Biome/terrain backup
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5 Years Ago
merge from 66430 - Fix for case where inserting a loaded weapon into an auto turret would sometimes lose the ammo already loaded into it
5 Years Ago
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Added the ability to downsample ocean spectra.
5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
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