reporust_rebootcancel

121,138 Commits over 4,018 Days - 1.26cph!

6 Years Ago
Added IModel to access Model from inside plugins
6 Years Ago
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6 Years Ago
stuff
6 Years Ago
Fixed error spam on ragdoll
6 Years Ago
player guitar chord anims
6 Years Ago
WIP module display setup
6 Years Ago
[D11] +Compound - Unhidden objects that were hidden for whatever reason
6 Years Ago
WIP car part blockout
6 Years Ago
[D11] Added vertex shader LODs to Nature\Stalagmites and added mid-level LODs to Structures\Concrete_slabs
6 Years Ago
[D11] [UI] Chat text now differentiates between local and server chat.
6 Years Ago
Remove unused sound definition
6 Years Ago
[D11] + prefabs\instruments LOD and vertex material applied to prefab
6 Years Ago
[D11] Only auto-reload if we actually have ammo
6 Years Ago
[D11] + prefabs\food added cross fade to a bunch of objects
6 Years Ago
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6 Years Ago
[D11] + content\vehicles all the LOD prefabs fixed/converted
6 Years Ago
[D11] Change helicopter optimisation to only affect rotorwash raycast/particle effect
6 Years Ago
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6 Years Ago
Merge from main
6 Years Ago
[D11] Viewing inventory no longer cancels autosprint - added safety check for SCM info
6 Years Ago
Road LOD's with vertex material on final LOD. Tricky FBX file was crashing on export using earlier FBX versions. FBX version 2019.2 fixed the issue
6 Years Ago
Stop ASE from loading every imported asset to check if it might possibly be a shader template
6 Years Ago
MT S2P
6 Years Ago
Re-linking antena prefab within military tunnels
6 Years Ago
LOD models for the roads with vertex paint material on final LOD model
6 Years Ago
merge from main
6 Years Ago
[D11] [PS4] Added background audio for PS4 Activity page.
6 Years Ago
[D11] reduce building block pool
6 Years Ago
[D11] Assets\Content\Structures\Train_Tracks LODs
6 Years Ago
[D11] + structures\rocket_crane LOD Group fixed and set as necessary
6 Years Ago
Turned off shadow casting for some of the lower LOD renderers
6 Years Ago
Scene2Prefab
6 Years Ago
[D11] LODs for Assets\Content\Structures\Timber_Mine +Fixed LOD on "wall.frame.netting"
6 Years Ago
Backup
6 Years Ago
Cleanup for pairing rate limiting
6 Years Ago
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6 Years Ago
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6 Years Ago
Fixes to trailer_a prefab baked LOD kicks in sooner on launchsite warehouses
6 Years Ago
LS Scene changes to support new lods
6 Years Ago
24 more models in Launch site baked LODs
6 Years Ago
merge from main
6 Years Ago
[D11] Merge FP changes for the pump shotgun viewmodel
6 Years Ago
Instagram link
6 Years Ago
Some clean up, switched all the console commands to use ReplyWith and stringbuilder
6 Years Ago
[D11] New mastered audio
6 Years Ago
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6 Years Ago
[D11][UI][#2754] Fixed issue with player ducking state changing when switching weapons
6 Years Ago
Fix buildinfo script
6 Years Ago
[D11] Rocket Crane, Abandoned Lighthouse and Vehicle folders
6 Years Ago
Biome tint mask fix in foliage shader