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145,776 Commits over 4,444 Days - 1.37cph!

5 Years Ago
Arctic research base scene progress
5 Years Ago
Placeholder meshes and prefabs for new portacabin variants / added roof units
5 Years Ago
Wire fence placeholder meshes and prefabs
5 Years Ago
Snowy material and texture variants of various assets
5 Years Ago
Arctic base modules / custom meshes and prefabs
5 Years Ago
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5 Years Ago
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5 Years Ago
cherrypicking 66864 - fixed hazmat suit displaying the incorrect VM
5 Years Ago
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5 Years Ago
Revert the accidental revert of the revert. Subtracts 66868.
5 Years Ago
Reapplying all the vehicles merges (so they can be tested in local builds)
5 Years Ago
Reverting all the vehicle merges (let's test this on a branch first)
5 Years Ago
Ocean renderer optimizations, trace optimizations
5 Years Ago
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5 Years Ago
Fixed prefab preprocessing never running on entities that spawn as child entities / nested prefabs (this will need testing for vehicles after loading a save and for map entities after wiping a server)
5 Years Ago
last few prefabs, manifest.
5 Years Ago
Handle bones that don't exist on the server in BoneDictionary transform lookup
5 Years Ago
merge from main
5 Years Ago
manifest
5 Years Ago
more
5 Years Ago
more
5 Years Ago
more
5 Years Ago
NPC rename/reorganizing in stages because plastic got confused last time.
5 Years Ago
Snowmobile WIP code, protobuf setup etc
5 Years Ago
Revert 66868. Was causing trouble with PrefabAttributes that tried to double-process when already destroyed.
5 Years Ago
Allow prefab pre-processing to include sub-entities. Fixes nested entities on vehicles not stripping client/server-only components. Need André to review this.
5 Years Ago
Merge Main -> Snowmobile
5 Years Ago
Merge misc_improvements -> Main
5 Years Ago
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5 Years Ago
Merge IntegrateVehicleSubEnts -> Main
5 Years Ago
Fix ProjectSettings set to CLIENT
5 Years Ago
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5 Years Ago
Merge MLRSUpdates -> Main
5 Years Ago
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5 Years Ago
Fixed cassette recorders not sticking correctly to MLRS moving parts
5 Years Ago
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5 Years Ago
More east progress
5 Years Ago
delete unused murderer and bear_full prefabs
5 Years Ago
removed deleted scripts from a couple of prefabs
5 Years Ago
East inland WIP
5 Years Ago
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5 Years Ago
Fix prefab id on newly renamed HeavyScientist prefab. Deleted ApexAIStorage folder I missed during Apex removal.
5 Years Ago
Renamed HeavyScientisAd to HeavyScientist
5 Years Ago
Delete old HeavyScientist prefab
5 Years Ago
Renamed HumanNPCNew to HumanNPC,, ScientistNPCNew to ScientistNPC, updated references. Codegen.
5 Years Ago
deleted the old and unused HumanBrain, HumanNPC, ScientistNPC stuff. Removed references.
5 Years Ago
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5 Years Ago
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5 Years Ago
Merge from water5_final