128,797 Commits over 4,201 Days - 1.28cph!
    
    
    
        
            
            
            
                
                [D11] Added footstep definition to Hazmat suit
                
                
                
                
             
         
        
            
            
            
                
                Steamworks Update
Fixed steamnetdebug not working on client
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] Fixed pulsing icon on loading screen
                
                
                
                
             
         
        
            
            
            
                
                [D11] Further Texture Optimisations
                
                
                
                
             
         
        
            
            
            
                
                [D11][Graphics][#3667] Flashlight casting light on all Outpost surfaces
                
                
                
                
             
         
        
            
            
            
                
                [D11] Industrial Building A Material Fix
                
                
                
                
             
         
        
            
            
            
                
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                Terrain, slight edits to audio class
                
                
                
                
             
         
        
            
            
            
                
                ▆▉█▌▊▇ ▍▌▆▇ ▉▋▊▇▊'▌ ▉█▍▌▊▄▇
                
                
                
                
             
         
        
            
            
            
                
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                Vehicle physics updates, support for modifying acceleration via force curve
                
                
                
                
             
         
        
            
            
            
                
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                Cache MainCamera.mainCamera.transform (mostly cleanup, but tiny optimization too)
                
                
                
                
             
         
        
            
            
            
                
                ▊▄ ▍▌▇▍ ▊▇ ▊█▌▌▆▋▅▋█ ▇▋ ▍▍▌▉█▄
                
                
                
                
             
         
        
            
            
            
                
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                Rebaked rock formations 
Added data maps 
Optimized geometry
                
                
                
                
             
         
        
            
            
            
                
                Instrument turret NRE fix
                
                
                
                
             
         
        
        
            
            
            
                
                █▅▍▊▌ ▆▆▇█▋ █▄▇▉▅▉▆ ▅▉▄ ▊█▌▍ ▄▍ ▋██▆▋▉▍ ▇▉▇▍ █▇▅▄ ▊▋█ ▊▉█▇▉██▉█ ▉▇ ▍▇▍ ▊▌█▋▌▅ (▄▍▄▄▍▋ ▉▌▋▇ ▍▄▊█▇▉▉▇▌ ▄▌ ▆▄█▍▉▄ ▍▌█▊)
                
                
                
                
             
         
        
            
            
            
                
                proper rotation for computer station
                
                
                
                
             
         
        
            
            
            
                
                CCTV Camera volume and socket tweaks
                
                
                
                
             
         
        
            
            
            
                
                Refactored auto turret instrument implementation so Instruments use ServerUse instead of a custom method
Removed multiple casts in OnKilled
                
                
                
                
             
         
        
            
            
            
                
                improvements and bugfixes for computerstation
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Fix downloading models from the item editor when there's multiple models
                
                
                
                
             
         
        
            
            
            
                
                Don't save replicated convars on the client
Fix toggle buttons always showing "OFF" even when they're on
Phrases
                
                
                
                
             
         
        
            
            
            
                
                Wrapped conditional damage & exhaust states into the engine modules.
                
                
                
                
             
         
        
            
            
            
                
                Variants for other engine models
                
                
                
                
             
         
        
        
        
            
            
            
                
                Proper LightEX for destroyed burning vehicle engines.
                
                
                
                
             
         
        
            
            
            
                
                ▌▄▅▉▄▆█▆ █▍▋▆ ▌▄▇▉▅▆▌▋█▉ ▋▊▊▉ ▅▉▌ ▍▍▆▇▋▆ ▇▄▅▆▉ ▊▍▄▊▍ ▇▆ ▍▆▆ ▊▋▄ ▊▉▇▇▉▌█▅▍▇ █▄▉▍▅▌▄█ ▄▄▇▅██▄, ▊▇▆▅▇
                
                
                
                
             
         
        
            
            
            
                
                Sub-effect LODs and consistency fixes.
                
                
                
                
             
         
        
            
            
            
                
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                Don't allow manually setting replicated convars clientside (prefix it with sv so you can't desync yourself)
                
                
                
                
             
         
        
        
            
            
            
                
                Added optional temporal filter to bloom effect