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121,151 Commits over 4,018 Days - 1.26cph!

6 Years Ago
[D11][#2431] Moved Retire invoke in gibs to avoid it not been triggered.
6 Years Ago
Unsubscribe implementation, bit more error handling
6 Years Ago
[D11] lower foliage density to 66% as per request
6 Years Ago
[D11] lower foliage density to 66% as per request
6 Years Ago
[D11] Visual update to the Controls screen
6 Years Ago
unfucking grass: part 2 of ? - temperate grass foliage spawn rules
6 Years Ago
Updated terrain shader to get smooth transitions with cliff shader Added terrain tangent basis SF Added terrain normal sampler SF Small tweak in Terrain Painting SF Fixed small ASE bug
6 Years Ago
updated scrap heli collision
6 Years Ago
[D11] Visual updates to Code of Conduct and Credits screens
6 Years Ago
[D11][UI[#2561] Fix for shopfronts not resetting item icons after a trade
6 Years Ago
Moviemaker works 'properly' in live mode
6 Years Ago
[D11] [UI] Fixed Yellow panel on workbench (scrap slot, was wrong colour).
6 Years Ago
Cliff test scene update
6 Years Ago
Scene backup
6 Years Ago
unfucking grass: part one of ?
6 Years Ago
[D11] Transmit player telemetry to Rustworks when a new user joins the server, and when manually invoked from server console.
6 Years Ago
[D11] [UI] Fixed photo mode input showing on controls screen.
6 Years Ago
Coastal cliffs test scene
6 Years Ago
[D11] Support for 10 save position/rotation slots
6 Years Ago
Terrain spawned stones revamp
6 Years Ago
Fixed the sunlight colour temperature again
6 Years Ago
6 Years Ago
[D11] [UI] Player Quick Stats panel load fixed (WIP, currently firing multiple times each frame which needs fixing.)
6 Years Ago
[D11] New foliage changes... switchable via D11_FOLIAGE flag
6 Years Ago
[D11] [UI] Fast Scroll Box WIP implementation in Leaderboards pages.
6 Years Ago
[D11] makes these new changes hang off the D11_FOLIAGE flag
6 Years Ago
Cherry picking 38107
6 Years Ago
Steamworks with preserve
6 Years Ago
Merge from main#38071
6 Years Ago
[D11] [UI] VisibleRange struct access changed to private - Not needed elsewhere.
6 Years Ago
[D11] [UI] Fast Scrollbox now correctly scrolls off-screen elements on. Full implementation with Server Find/Join page.
6 Years Ago
[D11] Fix for crash when attempting to access stats before anything has been initialised
6 Years Ago
[D11][UI][#2565][#2562] Fixed issues with dropbox loot panel
6 Years Ago
Fudging BaseSceneSettings to make sky render
6 Years Ago
Merge from main
6 Years Ago
spawn v3, foliage v3
6 Years Ago
progress backup, base work towards spawn populations v3
6 Years Ago
[D11] Fix for for light toggle
6 Years Ago
project gaea terrain backup with working topology masks
6 Years Ago
[D11][DTLS] Enabled as the default network API in place of LiteNetLib, which is still available on a command-line arg for now.
6 Years Ago
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6 Years Ago
Broadcast output changes as well so others would stay in sync, remove debug stuff
6 Years Ago
Placeholder piano samples Reworked piano as a mountable prop
6 Years Ago
Hooked up new Tuba instrument
6 Years Ago
Added a new KeySequence class that stores a list of notes to play on a loop when the player left clicks
6 Years Ago
Hooked up trumpet notes Don't send rpc's if a note is null
6 Years Ago
Fixed linux server build failing on File.Copy
6 Years Ago
Fix every achievement in a tutorial checklist visually unlocking when any achievement is unlocked
6 Years Ago
Chassis entities now have fuel tanks and correct collider sets + physics materials
6 Years Ago
Move vehicle module models and textures to match where other vehicle content is stored.