reporust_rebootcancel

121,156 Commits over 4,018 Days - 1.26cph!

6 Years Ago
[D11] Updated manifest needed for changes to tree spawn population
6 Years Ago
Fix unused var errors on client
6 Years Ago
[D11] Fix for in-game popups persisting to the Frontend when either kicked or disconnected.
6 Years Ago
[D11] [UI] WIP Scrollbar and building context comments.
6 Years Ago
[D11][DTLS] Fix to stop server keeping stale sequenced-send messages buffered. Would cause issues when wrapping.
6 Years Ago
Modular vehicle chassis now using the new fuel system, spawning fuel tanks.
6 Years Ago
Simpler fuel system changes. Slightly more code duplication than my earlier solution but simpler overall.
6 Years Ago
Revert fuel commit. Doing this in a simpler way.
6 Years Ago
Various scene & mat stuff. Quick rad & cold post tweaks.
6 Years Ago
Reduced shadow quality = 2 overhead by 25% Added new, higher shadow quality = 3
6 Years Ago
Post merge shader fixes
6 Years Ago
Merge from main
6 Years Ago
Allow customizing alarm messages
6 Years Ago
Quick piano & drum sounds
6 Years Ago
Excavator sound updates Mix tweaks
6 Years Ago
Finished converting Compound.
6 Years Ago
Backup
6 Years Ago
[D11] Visual tweaks to the InGameOptions/Pause Menu
6 Years Ago
skin approval
6 Years Ago
Added D11 specific spawn population properties for all tree types
6 Years Ago
[D11][DTLS] Fix for server kick not cleaning up peer cache properly.
6 Years Ago
[2518]{PS4/XB1} [GAMEPLAY] invisible humans (scientists and players) Duff bounding box calculation.
6 Years Ago
Fix bad perf in moviemode
6 Years Ago
Scene complexity debug - added logging instructions
6 Years Ago
[D11] Nukes the PS4Dualshock sfx code as this was aparantly causing server compilation issues.
6 Years Ago
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6 Years Ago
[D11][DTLS] Fix for hang on 'Attempting Connection' if the peer connection wasn't shut down properly, and reuses the same incoming IP and port. The cause of this still needs fixing.
6 Years Ago
Fixed missing controls in bundle
6 Years Ago
Merge from main
6 Years Ago
[D11] Removes dual shock 4 audio, fixes server compile error (foliage)
6 Years Ago
[D11] Fixes foliage grid server side compile error
6 Years Ago
[D11] [Audio] Removes PS4 dualshock audio as per request.
6 Years Ago
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6 Years Ago
Hold instruments work better with key sequences
6 Years Ago
Fixed not being able to rapidly hit notes on hold compatible instruments, minimum note time is now used to fade out the note
6 Years Ago
Fixed being able to wield other items while playing a mountable instrument
6 Years Ago
Merge from main
6 Years Ago
Minor map edit only
6 Years Ago
Merging misc bugs to main
6 Years Ago
Merge from main
6 Years Ago
scrap heli gibs, prefab update
6 Years Ago
Backup
6 Years Ago
Merge from Main ->Vehicles
6 Years Ago
temperate rock clutter and ground flora spawn populations
6 Years Ago
fixed workshop textures made non-readable in 38143
6 Years Ago
meta
6 Years Ago
Added content/building, prefabs/building+componentitems+deployable+food+instruments to streaming pool
6 Years Ago
Another stab at fixing terrain-cliff transitions Fixed another small ASE bug
6 Years Ago
6 Years Ago
Merge from main