121,156 Commits over 4,018 Days - 1.26cph!
[D11] Updated manifest needed for changes to tree spawn population
Fix unused var errors on client
[D11] Fix for in-game popups persisting to the Frontend when either kicked or disconnected.
[D11] [UI] WIP Scrollbar and building context comments.
[D11][DTLS] Fix to stop server keeping stale sequenced-send messages buffered. Would cause issues when wrapping.
Modular vehicle chassis now using the new fuel system, spawning fuel tanks.
Simpler fuel system changes. Slightly more code duplication than my earlier solution but simpler overall.
Revert fuel commit. Doing this in a simpler way.
Various scene & mat stuff.
Quick rad & cold post tweaks.
Reduced shadow quality = 2 overhead by 25%
Added new, higher shadow quality = 3
Allow customizing alarm messages
Quick piano & drum sounds
Excavator sound updates
Mix tweaks
Finished converting Compound.
[D11] Visual tweaks to the InGameOptions/Pause Menu
Added D11 specific spawn population properties for all tree types
[D11][DTLS] Fix for server kick not cleaning up peer cache properly.
[2518]{PS4/XB1} [GAMEPLAY] invisible humans (scientists and players) Duff bounding box calculation.
Fix bad perf in moviemode
Scene complexity debug - added logging instructions
[D11] Nukes the PS4Dualshock sfx code as this was aparantly causing server compilation issues.
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[D11][DTLS] Fix for hang on 'Attempting Connection' if the peer connection wasn't shut down properly, and reuses the same incoming IP and port. The cause of this still needs fixing.
Fixed missing controls in bundle
[D11] Removes dual shock 4 audio, fixes server compile error (foliage)
[D11] Fixes foliage grid server side compile error
[D11] [Audio] Removes PS4 dualshock audio as per request.
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Hold instruments work better with key sequences
Fixed not being able to rapidly hit notes on hold compatible instruments, minimum note time is now used to fade out the note
Fixed being able to wield other items while playing a mountable instrument
Merging misc bugs to main
scrap heli gibs, prefab update
Merge from Main ->Vehicles
temperate rock clutter and ground flora spawn populations
fixed workshop textures made non-readable in
38143
Added content/building, prefabs/building+componentitems+deployable+food+instruments to streaming pool
Another stab at fixing terrain-cliff transitions
Fixed another small ASE bug