reporust_rebootcancel

106,374 Commits over 3,806 Days - 1.16cph!

7 Years Ago
Supermarket counter / reduced wood saturation
7 Years Ago
Cleanup
7 Years Ago
Fixed RUST-836
7 Years Ago
Staying up to date with main
7 Years Ago
Async navmesh link generation and some cleanup.
7 Years Ago
▊▆▄▆▅▇ ▌▋▉█ ▆▍▅▇█ ▊▉██
7 Years Ago
Forgot two f
7 Years Ago
Fixed the default item container hash being the same as the hash of an empty item container (now uses 0xffffff)
7 Years Ago
Fixed client side texture memory leak when paintable signs are destroyed (!)
7 Years Ago
▌▊▊▄▋▇█ ▋▉ ▇▅▆▊▉▄ ▊▍█ ▋▆▅▅▇▆▇ ▍▋▋▄ ██▌▋▉▍▄
7 Years Ago
Eliminated GC allocs from MeshPaintableSource
7 Years Ago
Moved Rust.Data.Test to use the same folder structure as the other plugin tests
7 Years Ago
Deleted Plugins/ProtoBuffers (empty csproj)
7 Years Ago
Profiling
7 Years Ago
Changed item container hash from massive string to CRC32 hash (eliminates GC allocs)
7 Years Ago
Eliminated GC allocs from UpdateClothingItems
7 Years Ago
Added Union64 to Rust.Global Fixed CRC.Compute32 discarding the passed CRC value Added CRC.Compute32 and CRC.Compute64 overloads that take numerical types
7 Years Ago
Yet another merge from main
7 Years Ago
Fixed a bad check in nav_disable improvements.
7 Years Ago
Retired TextureUtils (GC alloc galore) Added GC-free Texture2D.Clear extension method
7 Years Ago
Merged from main
7 Years Ago
nav_disable usage improvements and compatibility with nav_grid. When animals fail to spawn on a navmesh they now drop a corpse on removal/kill (scientists won't).
7 Years Ago
Added schematime convar (inventory schema refresh interval)
7 Years Ago
custom smg learnable recoil patterns and reduced aimcone fixed flyhack catching people standing on vehicles
7 Years Ago
bradley shows smoke and fire based on current health after not being attacked for 5 minutes, bradley heals over 60 seconds code cleanup
7 Years Ago
▆▆▋▅▅▍▋ ▇▌ ▆▌▋▆▌▅ █▍▄▌-▍▌▊▊
7 Years Ago
merge into main
7 Years Ago
merge from main
7 Years Ago
nre fixes
7 Years Ago
fixed bug where NPC rockets/shells could detonate before hitting target fixed invisible curb at launch site
7 Years Ago
Added texture find read write enabled tool No material filtering on tex usage report
7 Years Ago
Packed some loose ends
7 Years Ago
Viewmodel texture updates
7 Years Ago
Updated CommunityEntity
7 Years Ago
Test
7 Years Ago
Updated CommunityEntity
7 Years Ago
Test
7 Years Ago
Eliminated GC allocs from FileStorage / Signage / UIPaintableImage / MapEntity by smarter caching (TODO: make async)
7 Years Ago
improved helicopter searchlight perhaps improved interpolator jitteriness
7 Years Ago
servergibs have proper mass oilfireballs sort particles properly (oldest first)
7 Years Ago
Disabled mesh particle shadows on a few fx to avoid shadow bug (try again after 5.6)
7 Years Ago
fixed bradley lights on during the day fixed bradley lights on on gibs fixed missing ref for coax muzzle
7 Years Ago
gas_station blocker fix
7 Years Ago
gas_station polish & bug fixing
7 Years Ago
Fixed WaitForSecondsRealtime being broken Added additional profiling to UpdateInventoryFromSchema
7 Years Ago
gas_station splat polish
7 Years Ago
gas_station polish
7 Years Ago
Merged from main
7 Years Ago
toilet furniture LODs/COLs/Prefabs & textures gas station level update
7 Years Ago
▋▋▉▋█▍ ▋▄ ▊▇▍▋▄ ▅▄▌▉▄ ▆▊