reporust_rebootcancel

137,586 Commits over 4,352 Days - 1.32cph!

5 Years Ago
Reworked elevator connections to use construction sockets instead of bounds overlaps
5 Years Ago
merge from main
5 Years Ago
Working lightning storm horizon system & prefab
5 Years Ago
Shuriken system for horizon lightning storms WIP
5 Years Ago
Fixed a case where elevators wouldn't notify neighbours if they were killed via a kill command
5 Years Ago
Elevator now inherits from StabilityEntity instead of AnimatedBuildingBlock
5 Years Ago
Tweaked prevent building volumes to prevent being able to build a floor at half height through an elevator
5 Years Ago
Convert the lift section of the elevator into it's own entity
5 Years Ago
Updated elevator description
5 Years Ago
Fixed not being able to rotate elevator block
5 Years Ago
Various perf optimizations. Better emission shape for cam tracking. Small effect iterations. Packed rain & snow into code prefabs.
5 Years Ago
Fixed hurt trigger starting active Fixed hurt trigger applying damage incorrectly in listen server
5 Years Ago
▇ ▄▇▅▇▌▌▇ ▌▍█ ▆▅▇▋▆▌ ▆▅█▊▅▍▅▄▊▄
5 Years Ago
wip AI state events & listener.
6 Years Ago
Do entity order validate before calling CreateOrUpdateEntity so the counter isn't corrupted if CreateOrUpdateEntity throws an exception Include additional info in disconnect message when entity order validate fails
6 Years Ago
Updated Scuba Overlay
6 Years Ago
▌ ▉▍██▊▍▇▅▌▆▄ ▄▍▇█▉ ▊▉▍▋▋▆█▌▉▄ ▊▌▍▉ ▊▇▊▌▄ ▅▉▌▉▍▉▆▍█▄ ▌▌▆▆▇▋▌▇█ ▄▇█▉▍▉▆█▅▇ ▊▋█▅▆▇▄▋▄ ▍▆ ▉▆▄▋▊▆█ ▊▊▌▋ ▄▅▋▋ ▊▍▍ ▍▊▄▅▊▌▇ █▋▍▌ ▆▍▌█▆▉ ▄ ▇▋▆▆▌▌▉█ ▌▊▆▇▉ ▊▅▌▄▆▆ █▊▆█▅█▉▋▇
6 Years Ago
Fixed serialization issue with camera script
6 Years Ago
merge from main
6 Years Ago
Update fence collider layer
6 Years Ago
Tweaked prevent building volume to stop blocking wire tool access
6 Years Ago
Add a hurt trigger to the bottom of the lift to kill any players that get stuck under it
6 Years Ago
Lift mesh is now marked as wood so it uses correct hit effects
6 Years Ago
▍▊▄▌▋▋▇▌ ▄▉▋ ▌▇▅█▌█ ▄▅▇ ▉▊▇▉▆▉█▅ ▅▆▆▅▉▅▍▇ ▄▍▍▌▍▌▉▄█▅ ▄▊▉▍▇▄ ▉▌ ▄▇▆ █▊▅▆▆▊▋ ▇▉ ▆▅▅▅ ▌█▅ ▆▇▋▄▇ ▄▅█▌▉▅▍▆ ▊▊▅▉▄▉▇▋▉▋▅▋▋▌▌▍██ ▅▌▍▆█▇▆▌█▉
6 Years Ago
▍▄▊█▌▍█▌▋▌ ▆▆▍▄▄▊▉▌▄ ▉▆ ▅ ▄▌▄▆▋▌▉▊▉▊▋▅▆▆▇▉▉ ▋▇ ▆▇▌█ ▇█ ▉▇▋▅▅▄█▊ ▋▍▋▇▉ ▆▉ ▆▄▇▊▉▌▌ ▋▆▄ ▆▇▅▄▋▆█▊▌ ▅▉▌▉ ▇▉ ▆██▆▉ ▅▄█▌▄ ▆▉ ▋▌▉▋▉█▅▌
6 Years Ago
Rebuilt other monuments
6 Years Ago
Fix Compound monument
6 Years Ago
Fix editor scene error when selecting an IOEntity with a null output array
6 Years Ago
Merge from main
6 Years Ago
▇▉▅▇▊ ▊▆▆▅ ▍▉▇ ▉█▉██▋▍ ▊▉ ▍▆ ▅▉▄█▋ ▆▊▊▇▋
6 Years Ago
Cleanup
6 Years Ago
Remove topFloor bool from save data, use a flag instead Fixed a couple of cleanup issues
6 Years Ago
Shrink the wounded/sleeping collider a little more
6 Years Ago
Only refresh the player's collider size every 250ms (performance, no serious need to do it more often)
6 Years Ago
▊▄▊▆▇▆ ▍▋▉▅▌█ ▅▌▄▇▇▊▋▊ ▍▊▇▇ ▄▌▅▊▌▊▌▍▋▌▋▋▄▋▌▄
6 Years Ago
Fixed protection type on elevator so it can take damage
6 Years Ago
Merge from main
6 Years Ago
Collider size is now refreshed on bots as well as real players
6 Years Ago
▊▍▌█▉▋▅ ▋▄▊ ▍▇▇▋ ▆▌ ▋▅▊ ▅▇▊▊ ▍▊▆▋▆▋ █▇▍ ▅▋▇ ▊▋▄▅ ▋▊▇▇▆▄▄▊ ▇▍▌▉▌▌▊▌
6 Years Ago
▄▊▅▆▅▌▋▆▍▇ ▅▉▊▆▉ ▆▆▉▊ ▋▆█▉ ▊▉▊ ▌▉█▉▍▊ ▋▋▍ ▉▍▇ ▄▅▌ ▄▋▅▉▅▇▇ ▌▋ ▇▇▅█▊▊ ▅▉▊█▄▅▌▇▇▉▌ ▌▆▍▆ ▍▉█▌▅▊ ▇▅█▇ ▉▋▋▅▊▉ ▆▅▇█▇ ▊▉▅▋ ▆█ ▌▍▇█▄▍
6 Years Ago
Fixed dodgy collider in doorway between recycler and main building at airfield
6 Years Ago
merge from main
6 Years Ago
merge from bs_wip
6 Years Ago
one state per file
6 Years Ago
more state conversions
6 Years Ago
skin approval
6 Years Ago
Snow/Rain/Lightning/Aurora groups Cleaned up temp file clutter Some renames for naming consistency
6 Years Ago
▍▆▉▉█▌▅
6 Years Ago
Fixed Secretlabs chair gib errors
6 Years Ago
▆ ▆▊▄▇▋ ▄▋▄▋ ▅▌▇█▄▌▍▆▆▍▆